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https://github.com/evennia/evennia.git
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discord integration
This commit is contained in:
parent
7114aea912
commit
cd529281f3
5 changed files with 915 additions and 27 deletions
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@ -11,21 +11,19 @@ from django.utils.translation import gettext as _
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from evennia.accounts.accounts import DefaultAccount
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from evennia.scripts.scripts import DefaultScript
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from evennia.utils import search, utils
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from evennia.utils import logger, search, utils
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from evennia.utils.ansi import strip_ansi
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_IDLE_TIMEOUT = settings.IDLE_TIMEOUT
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_IRC_ENABLED = settings.IRC_ENABLED
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_RSS_ENABLED = settings.RSS_ENABLED
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_GRAPEVINE_ENABLED = settings.GRAPEVINE_ENABLED
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_DISCORD_ENABLED = settings.DISCORD_ENABLED and hasattr(settings, "DISCORD_BOT_TOKEN")
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_SESSIONS = None
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# Bot helper utilities
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class BotStarter(DefaultScript):
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"""
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This non-repeating script has the
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@ -42,16 +40,17 @@ class BotStarter(DefaultScript):
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self.key = "botstarter"
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self.desc = "bot start/keepalive"
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self.persistent = True
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self.db.started = False
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def at_server_start(self):
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self.at_start()
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def at_start(self):
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"""
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Kick bot into gear.
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"""
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if not self.db.started:
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if not len(self.account.sessions.all()):
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self.account.start()
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self.db.started = True
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def at_repeat(self):
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"""
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@ -68,21 +67,6 @@ class BotStarter(DefaultScript):
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for session in _SESSIONS.sessions_from_account(self.account):
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session.update_session_counters(idle=True)
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def at_server_reload(self):
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"""
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If server reloads we don't need to reconnect the protocol
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again, this is handled by the portal reconnect mechanism.
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"""
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self.db.started = True
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def at_server_shutdown(self):
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"""
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Make sure we are shutdown.
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"""
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self.db.started = False
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#
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# Bot base class
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@ -110,8 +94,7 @@ class Bot(DefaultAccount):
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)
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self.locks.add(lockstring)
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# set the basics of being a bot
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script_key = str(self.key)
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self.scripts.add(BotStarter, key=script_key)
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self.scripts.add(BotStarter, key="bot_starter")
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self.is_bot = True
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def start(self, **kwargs):
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@ -576,3 +559,191 @@ class GrapevineBot(Bot):
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self.ndb.ev_channel = self.db.ev_channel
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if self.ndb.ev_channel:
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self.ndb.ev_channel.msg(text, senders=self)
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# Discord
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class DiscordBot(Bot):
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"""
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Discord bot relay. You will need to set up your own bot (https://discord.com/developers/applications)
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and add the bot token as `DISCORD_BOT_TOKEN` to `secret_settings.py` to use
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"""
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factory_path = "evennia.server.portal.discord.DiscordWebsocketServerFactory"
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def at_init(self):
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"""
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Load required channels back into memory
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"""
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if channel_links := self.db.channels:
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# this attribute contains a list of evennia<->discord links in the form of ("evennia_channel", "discord_chan_id")
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# grab Evennia channels, cache and connect
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channel_set = {evchan for evchan, dcid in channel_links}
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self.ndb.ev_channels = {}
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for channel_name in list(channel_set):
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channel = search.search_channel(channel_name)
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if not channel:
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raise RuntimeError(f"Evennia Channel {channel_name} not found.")
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channel = channel[0]
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self.ndb.ev_channels[channel_name] = channel
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def start(self):
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"""
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Tell the Discord protocol to connect.
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"""
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if not _DISCORD_ENABLED:
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self.delete()
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return
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if self.ndb.ev_channels:
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for channel in self.ndb.ev_channels.values():
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channel.connect(self)
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elif channel_links := self.db.channels:
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# this attribute contains a list of evennia<->discord links in the form of ("evennia_channel", "discord_chan_id")
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# grab Evennia channels, cache and connect
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channel_set = {evchan for evchan, dcid in channel_links}
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self.ndb.ev_channels = {}
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for channel_name in list(channel_set):
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channel = search.search_channel(channel_name)
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if not channel:
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raise RuntimeError(f"Evennia Channel {channel_name} not found.")
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channel = channel[0]
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self.ndb.ev_channels[channel_name] = channel
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channel.connect(self)
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# connect
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global _SESSIONS
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if not _SESSIONS:
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from evennia.server.sessionhandler import SESSIONS as _SESSIONS
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# these will be made available as properties on the protocol factory
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configdict = {"uid": self.dbid}
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logger.log_info("starting discord bot session")
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_SESSIONS.start_bot_session(self.factory_path, configdict)
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def at_msg_send(self, **kwargs):
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"Skip this to avoid looping, presumably"
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pass
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def at_pre_channel_msg(self, message, channel, senders=None, **kwargs):
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"""
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Called by the Channel just before passing a message into `channel_msg`.
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We overload this to force off the channel tag prefix.
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"""
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kwargs["no_prefix"] = not self.db.tag_channel
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return super().at_pre_channel_msg(message, channel, senders=senders, **kwargs)
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def channel_msg(self, message, channel, senders=None, **kwargs):
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"""
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Passes channel messages received on to discord
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Args:
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message (str): Incoming text from channel.
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channel (Channel): The channel the message is being received from
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Keyword Args:
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senders (list or None): Object(s) sending the message
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"""
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if kwargs.get("relayed"):
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# don't relay our own relayed messages
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return
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if channel_list := self.db.channels:
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# get all the discord channels connected to this evennia channel
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channel_name = channel.name
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for dc_chan in [dcid for evchan, dcid in channel_list if evchan == channel_name]:
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# send outputfunc channel(msg, discord channel)
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super().msg(channel=(strip_ansi(message.strip()), dc_chan))
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def direct_msg(self, message, sender, **kwargs):
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"""
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Called when the Discord bot receives a direct message on Discord.
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Args:
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message (str) - Incoming text from Discord.
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sender (tuple) - The Discord info for the sender in the form (id, nickname)
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"""
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pass
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def relay_to_channel(
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self, message, to_channel, sender=None, from_channel=None, from_server=None, **kwargs
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):
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"""
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Formats and sends a Discord -> Evennia message. Called when the Discord bot receives a channel message on Discord.
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Args:
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message (str) - Incoming text from Discord.
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to_channel (Channel) - The Evennia channel receiving the message
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Keyword args:
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sender (tuple) - The Discord info for the sender in the form (id, nickname)
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from_channel (str) - The Discord channel name
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from_server (str) - The Discord server name
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"""
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tag_str = ""
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if from_channel and self.db.tag_channel:
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tag_str = f"#{from_channel}"
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if from_server and self.db.tag_guild:
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if tag_str:
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tag_str += f"@{from_server}"
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else:
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tag_str = from_server
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if tag_str:
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tag_str = f"[{tag_str}] "
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if sender:
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sender_name = f"|c{sender[1]}|n: "
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message = f"{tag_str}{sender_name}{message}"
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to_channel.msg(message, senders=None, relayed=True)
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def execute_cmd(
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self,
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txt=None,
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session=None,
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type=None,
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sender=None,
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**kwargs,
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):
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"""
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Take incoming data from protocol and send it to connected channel. This is
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triggered by the bot_data_in Inputfunc.
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"""
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# normal channel message
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if type == "channel":
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channel_id = kwargs.get("channel_id")
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channel_name = self.db.discord_channels.get(channel_id, {}).get("name", channel_id)
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guild_id = kwargs.get("guild_id")
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guild = self.db.guilds.get(guild_id)
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if channel_links := self.db.channels:
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for ev_channel in [
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ev_chan for ev_chan, dc_id in channel_links if dc_id == channel_id
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]:
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channel = search.channel_search(ev_channel)
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if not channel:
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continue
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channel = channel[0]
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self.relay_to_channel(txt, channel, sender, channel_name, guild)
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# direct message
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elif type == "direct":
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# pass on to the DM hook
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self.direct_msg(txt, sender, **kwargs)
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# guild info update
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elif type == "guild":
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if guild_id := kwargs.get("guild_id"):
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if not self.db.guilds:
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self.db.guilds = {}
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self.db.guilds[guild_id] = kwargs.get("guild_name", "Unidentified")
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if not self.db.discord_channels:
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self.db.discord_channels = {}
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self.db.discord_channels.update(kwargs.get("channels", {}))
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@ -72,6 +72,7 @@ class AccountCmdSet(CmdSet):
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self.add(comms.CmdIRCStatus())
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self.add(comms.CmdRSS2Chan())
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self.add(comms.CmdGrapevine2Chan())
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self.add(comms.CmdDiscord2Chan())
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# self.add(comms.CmdChannels())
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# self.add(comms.CmdAddCom())
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# self.add(comms.CmdDelCom())
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@ -3,7 +3,7 @@ Communication commands:
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- channel
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- page
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- irc/rss/grapevine linking
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- irc/rss/grapevine/discord linking
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"""
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@ -14,7 +14,7 @@ from evennia.accounts.models import AccountDB
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from evennia.comms.comms import DefaultChannel
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from evennia.comms.models import Msg
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from evennia.locks.lockhandler import LockException
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from evennia.utils import create, logger, utils
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from evennia.utils import create, logger, search, utils
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from evennia.utils.evmenu import ask_yes_no
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from evennia.utils.logger import tail_log_file
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from evennia.utils.utils import class_from_module, strip_unsafe_input
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@ -34,6 +34,7 @@ __all__ = (
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"CmdIRCStatus",
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"CmdRSS2Chan",
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"CmdGrapevine2Chan",
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"CmdDiscord2Chan",
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)
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_DEFAULT_WIDTH = settings.CLIENT_DEFAULT_WIDTH
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@ -1908,3 +1909,181 @@ class CmdGrapevine2Chan(COMMAND_DEFAULT_CLASS):
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bot.start(ev_channel=channel, grapevine_channel=grapevine_channel)
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self.msg(f"Grapevine connection created {channel} <-> {grapevine_channel}.")
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class CmdDiscord2Chan(COMMAND_DEFAULT_CLASS):
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"""
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Link an Evennia channel to an external Discord channel
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Usage:
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discord2chan[/switches]
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discord2chan[/switches] <evennia_channel> [= <discord_channel_id>]
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discord2chan/name <bot_name>
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Switches:
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/name - Assign a name for the Discord bot to use on Evennia channels
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/list - (or no switch) show existing Evennia <-> Discord links
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/remove - remove an existing link by link ID
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/delete - alias to remove
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/guild - toggle the Discord server tag on/off
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/channel - toggle the Evennia/Discord channel tags on/off
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Example:
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discord2chan mydiscord = 555555555555555
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This creates a link between an in-game Evennia channel and an external
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Discord channel. You must have a valid Discord bot application
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(https://discord.com/developers/applications)) and your DISCORD_BOT_TOKEN
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must be added to settings. (Please put it in secret_settings !)
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"""
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key = "discord2chan"
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aliases = ("discord",)
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switch_options = (
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"available",
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"channel",
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"delete",
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"guild",
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"list",
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"name",
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"remove",
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)
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locks = "cmd:serversetting(DISCORD_ENABLED) and pperm(Developer)"
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help_category = "Comms"
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def func(self):
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"""Manage the Evennia<->Discord channel links"""
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if not settings.DISCORD_BOT_TOKEN:
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self.msg(
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"You must add your Discord bot application token to settings as DISCORD_BOT_TOKEN"
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)
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return
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discord_bot = bots.DiscordBot.objects.filter_family()
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if not discord_bot:
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if "name" in self.switches:
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# create a new discord bot
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# TODO: reference settings for custom typeclass
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discord_bot = create.create_account(self.lhs, None, None, typeclass=bots.DiscordBot)
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discord_bot.start()
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else:
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self.msg("Please set up your Discord bot first: discord2chan/name <bot_name>")
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return
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else:
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discord_bot = discord_bot[0]
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if "name" in self.switches:
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new_name = self.args.strip()
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if bots.DiscordBot.validate_username(new_name):
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discord_bot.name = new_name
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self.msg(f"The Discord relay account is now named {new_name} in-game.")
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return
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if "guild" in self.switches:
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discord_bot.db.tag_guild = not discord_bot.db.tag_guild
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self.msg(
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f"Messages to Evennia |wwill {'' if discord_bot.db.tag_guild else 'not '}|ninclude the Discord server."
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)
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return
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if "channel" in self.switches:
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discord_bot.db.tag_channel = not discord_bot.db.tag_channel
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self.msg(
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f"Relayed messages |wwill {'' if discord_bot.db.tag_channel else 'not '}|ninclude the originating channel."
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)
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return
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if "list" in self.switches or not self.args:
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# show all connections
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if channel_list := discord_bot.db.channels:
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table = self.styled_table(
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"|wLink ID|n",
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"|wEvennia|n",
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"|wDiscord|n",
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border="cells",
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maxwidth=_DEFAULT_WIDTH,
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)
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# iterate through the channel links
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# load in the pretty names for the discord channels from cache
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dc_chan_names = discord_bot.attributes.get("discord_channels", {})
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for i, (evchan, dcchan) in enumerate(channel_list):
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dc_info = dc_chan_names.get(dcchan, {"name": "unknown", "guild": "unknown"})
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table.add_row(
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i, evchan, f"#{dc_info.get('name','?')}@{dc_info.get('guild','?')}"
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)
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self.msg(table)
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else:
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self.msg("No Discord connections found.")
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return
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if "disconnect" in self.switches or "remove" in self.switches or "delete" in self.switches:
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if channel_list := discord_bot.db.channels:
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try:
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lid = int(self.args.strip())
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except ValueError:
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self.msg("Usage: discord2chan/remove <link id>")
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return
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if lid < len(channel_list):
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ev_chan, dc_chan = discord_bot.db.channels.pop(lid)
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dc_chan_names = discord_bot.attributes.get("discord_channels", {})
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dc_info = dc_chan_names.get(dc_chan, {"name": "unknown", "guild": "unknown"})
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self.msg(
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f"Removed link between {ev_chan} and #{dc_info.get('name','?')}@{dc_info.get('guild','?')}"
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)
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return
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else:
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self.msg("There are no active connections to Discord.")
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return
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ev_channel = self.lhs
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dc_channel = self.rhs
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if ev_channel and not dc_channel:
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# show all discord channels linked to self.lhs
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if channel_list := discord_bot.db.channels:
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table = self.styled_table(
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"|wLink ID|n",
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"|wEvennia|n",
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"|wDiscord|n",
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border="cells",
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maxwidth=_DEFAULT_WIDTH,
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)
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# iterate through the channel links
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# load in the pretty names for the discord channels from cache
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dc_chan_names = discord_bot.attributes.get("discord_channels", {})
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results = False
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for i, (evchan, dcchan) in enumerate(channel_list):
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if evchan.lower() == ev_channel.lower():
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dc_info = dc_chan_names.get(dcchan, {"name": "unknown", "guild": "unknown"})
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table.add_row(
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i, evchan, f"#{dc_info.get('name','?')}@{dc_info.get('guild','?')}"
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)
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results = True
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if results:
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self.msg(table)
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else:
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self.msg(f"There are no Discord channels connected to {ev_channel}.")
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else:
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||||
self.msg("There are no active connections to Discord.")
|
||||
return
|
||||
|
||||
# check if link already exists
|
||||
if channel_list := discord_bot.db.channels:
|
||||
if (ev_channel, dc_channel) in channel_list:
|
||||
self.msg(f"Those channels are already linked.")
|
||||
return
|
||||
else:
|
||||
discord_bot.db.channels = []
|
||||
# create the new link
|
||||
channel_obj = search.search_channel(ev_channel)
|
||||
if not channel_obj:
|
||||
self.msg(f"There is no channel '{ev_channel}'")
|
||||
return
|
||||
channel_obj = channel_obj[0]
|
||||
discord_bot.db.channels.append((channel_obj.name, dc_channel))
|
||||
if dc_chans := discord_bot.db.discord_channels:
|
||||
dc_channel_name = dc_chans.get(dc_channel, {}).get("name", dc_channel)
|
||||
else:
|
||||
dc_channel_name = dc_channel
|
||||
self.msg(f"Discord connection created: {channel_obj.name} <-> #{dc_channel_name}.")
|
||||
|
|
|
|||
534
evennia/server/portal/discord.py
Normal file
534
evennia/server/portal/discord.py
Normal file
|
|
@ -0,0 +1,534 @@
|
|||
"""
|
||||
Implements Discord chat channel integration.
|
||||
|
||||
The Discord API uses a mix of websockets and REST API endpoints.
|
||||
|
||||
In order for this integration to work, you need to have your own
|
||||
discord bot set up via https://discord.com/developers/applications
|
||||
with the MESSAGE CONTENT toggle switched on, and your bot token
|
||||
added to `server/conf/secret_settings.py` as your DISCORD_BOT_TOKEN
|
||||
"""
|
||||
import json
|
||||
import os
|
||||
from random import random
|
||||
from io import BytesIO
|
||||
|
||||
from autobahn.twisted.websocket import (
|
||||
WebSocketClientFactory,
|
||||
WebSocketClientProtocol,
|
||||
connectWS,
|
||||
)
|
||||
from django.conf import settings
|
||||
from twisted.internet import protocol, reactor, ssl, task
|
||||
from twisted.web.client import Agent, FileBodyProducer, readBody
|
||||
from twisted.web.http_headers import Headers
|
||||
|
||||
from evennia.server.session import Session
|
||||
from evennia.utils import class_from_module, get_evennia_version, logger
|
||||
|
||||
_AGENT = Agent(reactor)
|
||||
|
||||
_BASE_SESSION_CLASS = class_from_module(settings.BASE_SESSION_CLASS)
|
||||
|
||||
DISCORD_API_VERSION = 10
|
||||
# include version number to prevent automatically updating to breaking changes
|
||||
DISCORD_API_BASE_URL = f"https://discord.com/api/v{DISCORD_API_VERSION}"
|
||||
|
||||
DISCORD_USER_AGENT = f"Evennia (https://www.evennia.com, {get_evennia_version(mode='short')})"
|
||||
DISCORD_BOT_TOKEN = getattr(settings, "DISCORD_BOT_TOKEN", None)
|
||||
DISCORD_BOT_INTENTS = getattr(settings, "DISCORD_BOT_INTENTS", 105985)
|
||||
|
||||
# Discord OP codes, alphabetic
|
||||
OP_DISPATCH = 0
|
||||
OP_HEARTBEAT = 1
|
||||
OP_HEARTBEAT_ACK = 11
|
||||
OP_HELLO = 10
|
||||
OP_IDENTIFY = 2
|
||||
OP_INVALID_SESSION = 9
|
||||
OP_RECONNECT = 7
|
||||
OP_RESUME = 6
|
||||
|
||||
|
||||
class DiscordWebsocketServerFactory(WebSocketClientFactory, protocol.ReconnectingClientFactory):
|
||||
"""
|
||||
A variant of the websocket-factory that auto-reconnects.
|
||||
|
||||
"""
|
||||
|
||||
initialDelay = 1
|
||||
factor = 1.5
|
||||
maxDelay = 60
|
||||
gateway = None
|
||||
resume_url = None
|
||||
|
||||
def __init__(self, sessionhandler, *args, **kwargs):
|
||||
self.uid = kwargs.pop("uid")
|
||||
self.sessionhandler = sessionhandler
|
||||
self.port = None
|
||||
self.bot = None
|
||||
|
||||
def get_gateway_url(self, *args, **kwargs):
|
||||
# get the websocket gateway URL from Discord
|
||||
d = _AGENT.request(
|
||||
b"GET",
|
||||
f"{DISCORD_API_BASE_URL}/gateway".encode("utf-8"),
|
||||
Headers(
|
||||
{
|
||||
"User-Agent": [DISCORD_USER_AGENT],
|
||||
"Authorization": [f"Bot {DISCORD_BOT_TOKEN}"],
|
||||
"Content-Type": ["application/json"],
|
||||
}
|
||||
),
|
||||
None,
|
||||
)
|
||||
|
||||
def cbResponse(response):
|
||||
# check status code here to verify it was a successful connection first
|
||||
# then schedule a retry if not
|
||||
d = readBody(response)
|
||||
d.addCallback(self.websocket_init, *args, **kwargs)
|
||||
return d
|
||||
|
||||
d.addCallback(cbResponse)
|
||||
|
||||
def websocket_init(self, payload, *args, **kwargs):
|
||||
"""
|
||||
callback for when the URL is gotten
|
||||
"""
|
||||
data = json.loads(str(payload, "utf-8"))
|
||||
logger.log_info(f"payload: {data}")
|
||||
if url := data.get("url"):
|
||||
self.gateway = f"{url}/?v={DISCORD_API_VERSION}&encoding=json".encode("utf-8")
|
||||
useragent = kwargs.pop("useragent", DISCORD_USER_AGENT)
|
||||
headers = kwargs.pop(
|
||||
"headers",
|
||||
{
|
||||
"Authorization": [f"Bot {DISCORD_BOT_TOKEN}"],
|
||||
"Content-Type": ["application/json"],
|
||||
},
|
||||
)
|
||||
|
||||
logger.log_info("Connecting to Discord Gateway...")
|
||||
WebSocketClientFactory.__init__(
|
||||
self, url, *args, headers=headers, useragent=useragent, **kwargs
|
||||
)
|
||||
self.start()
|
||||
else:
|
||||
# TODO: set this up to schedule a retry instead
|
||||
logger.log_err("Discord did not return a websocket URL; connection cancelled.")
|
||||
|
||||
def buildProtocol(self, addr):
|
||||
"""
|
||||
Build new instance of protocol
|
||||
|
||||
Args:
|
||||
addr (str): Not used, using factory/settings data
|
||||
|
||||
"""
|
||||
if hasattr(settings, "DISCORD_SESSION_CLASS"):
|
||||
protocol_class = class_from_module(
|
||||
settings.DISCORD_SESSION_CLASS, fallback=DiscordClient
|
||||
)
|
||||
protocol = protocol_class()
|
||||
else:
|
||||
protocol = DiscordClient()
|
||||
|
||||
protocol.factory = self
|
||||
protocol.sessionhandler = self.sessionhandler
|
||||
return protocol
|
||||
|
||||
def startedConnecting(self, connector):
|
||||
"""
|
||||
Tracks reconnections for debugging.
|
||||
|
||||
Args:
|
||||
connector (Connector): Represents the connection.
|
||||
|
||||
"""
|
||||
logger.log_info("Attempting connection to Discord...")
|
||||
|
||||
def clientConnectionFailed(self, connector, reason):
|
||||
"""
|
||||
Called when Client failed to connect.
|
||||
|
||||
Args:
|
||||
connector (Connection): Represents the connection.
|
||||
reason (str): The reason for the failure.
|
||||
|
||||
"""
|
||||
protocol.ReconnectingClientFactory.clientConnectionLost(self, connector, reason)
|
||||
|
||||
def clientConnectionLost(self, connector, reason):
|
||||
"""
|
||||
Called when Client loses connection.
|
||||
|
||||
Args:
|
||||
connector (Connection): Represents the connection.
|
||||
reason (str): The reason for the failure.
|
||||
|
||||
"""
|
||||
# what is the purpose of this check??? do i need it
|
||||
if not self.bot:
|
||||
self.retry(connector)
|
||||
|
||||
def reconnect(self):
|
||||
"""
|
||||
Force a reconnection of the bot protocol. This requires
|
||||
de-registering the session and then reattaching a new one.
|
||||
|
||||
"""
|
||||
self.bot.stopping = True
|
||||
self.bot.transport.loseConnection()
|
||||
self.sessionhandler.server_disconnect(self.bot)
|
||||
if self.resume_url:
|
||||
self.url = self.resume_url
|
||||
elif self.gateway:
|
||||
self.url = self.gateway
|
||||
else:
|
||||
# we don't know where to reconnect to! start from the beginning
|
||||
self.get_gateway_url()
|
||||
return
|
||||
self.start()
|
||||
|
||||
def start(self):
|
||||
"Connect protocol to remote server"
|
||||
|
||||
if not self.gateway:
|
||||
# we can't actually start yet
|
||||
# get the gateway URL from Discord
|
||||
self.get_gateway_url()
|
||||
else:
|
||||
connectWS(self)
|
||||
|
||||
|
||||
class DiscordClient(WebSocketClientProtocol, _BASE_SESSION_CLASS):
|
||||
"""
|
||||
Implements the grapevine client
|
||||
"""
|
||||
|
||||
nextHeartbeatCall = None
|
||||
pending_heartbeat = False
|
||||
heartbeat_interval = None
|
||||
last_sequence = 0
|
||||
session_id = None
|
||||
|
||||
def __init__(self):
|
||||
WebSocketClientProtocol.__init__(self)
|
||||
_BASE_SESSION_CLASS.__init__(self)
|
||||
self.restart_downtime = None
|
||||
|
||||
# self.discord_id
|
||||
|
||||
def at_login(self):
|
||||
pass
|
||||
|
||||
def onOpen(self):
|
||||
"""
|
||||
Called when connection is established.
|
||||
|
||||
"""
|
||||
self.restart_downtime = None
|
||||
self.restart_task = None
|
||||
|
||||
self.stopping = False
|
||||
self.factory.bot = self
|
||||
|
||||
self.init_session("discord", "discord.gg", self.factory.sessionhandler)
|
||||
self.uid = int(self.factory.uid)
|
||||
self.logged_in = True
|
||||
self.sessionhandler.connect(self)
|
||||
|
||||
def onMessage(self, payload, isBinary):
|
||||
"""
|
||||
Callback fired when a complete WebSocket message was received.
|
||||
|
||||
Args:
|
||||
payload (bytes): The WebSocket message received.
|
||||
isBinary (bool): Flag indicating whether payload is binary or
|
||||
UTF-8 encoded text.
|
||||
|
||||
"""
|
||||
if isBinary:
|
||||
logger.log_info("DISCORD: got a binary payload for some reason")
|
||||
return
|
||||
data = json.loads(str(payload, "utf-8"))
|
||||
if seqid := data.get("s"):
|
||||
self.last_sequence = seqid
|
||||
|
||||
# not sure if that error json format is for websockets
|
||||
# check for it just in case
|
||||
if "errors" in data:
|
||||
self.handle_error(data)
|
||||
return
|
||||
|
||||
# check for discord gateway API op codes first
|
||||
if data["op"] == OP_HELLO:
|
||||
self.interval = data["d"]["heartbeat_interval"] / 1000 # convert millisec to seconds
|
||||
if self.nextHeartbeatCall:
|
||||
self.nextHeartbeatCall.cancel()
|
||||
self.nextHeartbeatCall = self.factory._batched_timer.call_later(
|
||||
self.interval * random(),
|
||||
self.doHeartbeat,
|
||||
)
|
||||
if self.session_id:
|
||||
# we already have a session; try to resume instead
|
||||
self.resume()
|
||||
else:
|
||||
self.identify()
|
||||
elif data["op"] == OP_HEARTBEAT_ACK:
|
||||
self.pending_heartbeat = False
|
||||
elif data["op"] == OP_HEARTBEAT:
|
||||
self.doHeartbeat(force=True)
|
||||
elif data["op"] == OP_INVALID_SESSION:
|
||||
# reconnect
|
||||
logger.log_msg("Discord: received 'Invalid Session' opcode. Reconnecting.")
|
||||
if data["d"] == False:
|
||||
# can't resume, clear existing resume data
|
||||
self.session_id = None
|
||||
self.factory.resume_url = None
|
||||
self.factory.reconnect()
|
||||
elif data["op"] == OP_RECONNECT:
|
||||
logger.log_msg("Discord: received 'Reconnect' opcode. Reconnecting.")
|
||||
self.factory.reconnect()
|
||||
elif data["op"] == OP_DISPATCH:
|
||||
if data["t"] == "READY":
|
||||
self.connection_ready(data["d"])
|
||||
else:
|
||||
# general message, pass on to data_in
|
||||
self.data_in(data=data)
|
||||
|
||||
def onClose(self, wasClean, code=None, reason=None):
|
||||
"""
|
||||
This is executed when the connection is lost for whatever
|
||||
reason. it can also be called directly, from the disconnect
|
||||
method.
|
||||
|
||||
Args:
|
||||
wasClean (bool): ``True`` if the WebSocket was closed cleanly.
|
||||
code (int or None): Close status as sent by the WebSocket peer.
|
||||
reason (str or None): Close reason as sent by the WebSocket peer.
|
||||
|
||||
"""
|
||||
if self.nextHeartbeatCall:
|
||||
self.nextHeartbeatCall.cancel()
|
||||
self.disconnect(reason)
|
||||
if code >= 4000:
|
||||
logger.log_err(f"Discord connection closed: {reason}")
|
||||
else:
|
||||
logger.log_info(f"Discord disconnected: {reason}")
|
||||
|
||||
def _send_json(self, data):
|
||||
"""
|
||||
Post JSON data to the websocket
|
||||
|
||||
Args:
|
||||
data (dict): content to send.
|
||||
|
||||
"""
|
||||
return self.sendMessage(json.dumps(data).encode("utf-8"))
|
||||
|
||||
def _post_json(self, url, data, **kwargs):
|
||||
"""
|
||||
Post JSON data to a REST API endpoint
|
||||
|
||||
Args:
|
||||
url (str) -
|
||||
data (dict) - Content to be sent
|
||||
"""
|
||||
url = f"{DISCORD_API_BASE_URL}/{url}"
|
||||
body = FileBodyProducer(BytesIO(json.dumps(data).encode("utf-8")))
|
||||
d = _AGENT.request(
|
||||
b"POST",
|
||||
url.encode("utf-8"),
|
||||
Headers(
|
||||
{
|
||||
"User-Agent": [DISCORD_USER_AGENT],
|
||||
"Authorization": [f"Bot {DISCORD_BOT_TOKEN}"],
|
||||
"Content-Type": ["application/json"],
|
||||
}
|
||||
),
|
||||
body,
|
||||
)
|
||||
|
||||
def cbResponse(response):
|
||||
# check status code here to verify it was a successful connection first
|
||||
# then schedule a retry if not
|
||||
d = readBody(response)
|
||||
d.addCallback(self.post_response)
|
||||
return d
|
||||
|
||||
d.addCallback(cbResponse)
|
||||
|
||||
def post_response(self, body, **kwargs):
|
||||
"""
|
||||
Process the response from sending a POST request
|
||||
|
||||
Args:
|
||||
body (bytes) - The post response body
|
||||
"""
|
||||
data = json.loads(body)
|
||||
if "errors" in data:
|
||||
self.handle_error(data)
|
||||
|
||||
def handle_error(self, data, **kwargs):
|
||||
"""
|
||||
General hook for processing errors.
|
||||
|
||||
Args:
|
||||
data (dict) - The received error data
|
||||
|
||||
"""
|
||||
logger.log_err(str(data))
|
||||
|
||||
def resume(self):
|
||||
"""
|
||||
Called after a reconnection to re-identify and replay missed events
|
||||
|
||||
"""
|
||||
if not self.last_sequence or not self.session_id:
|
||||
# we have no known state to resume from, identify normally
|
||||
self.identify()
|
||||
|
||||
data = {
|
||||
"op": OP_RESUME,
|
||||
"d": {
|
||||
"token": DISCORD_BOT_TOKEN,
|
||||
"session_id": self.session_id,
|
||||
"s": self.sequence_id,
|
||||
},
|
||||
}
|
||||
self._send_json(data)
|
||||
|
||||
def disconnect(self, reason=None):
|
||||
"""
|
||||
Generic hook for the engine to call in order to
|
||||
disconnect this protocol.
|
||||
|
||||
Args:
|
||||
reason (str or None): Motivation for the disconnection.
|
||||
|
||||
"""
|
||||
self.sessionhandler.disconnect(self)
|
||||
self.sendClose(self.CLOSE_STATUS_CODE_NORMAL, reason)
|
||||
|
||||
def identify(self, *args, **kwargs):
|
||||
"""
|
||||
Send Discord authentication. This should be sent once heartbeats begin.
|
||||
|
||||
"""
|
||||
data = {
|
||||
"op": 2,
|
||||
"d": {
|
||||
"token": DISCORD_BOT_TOKEN,
|
||||
"intents": DISCORD_BOT_INTENTS,
|
||||
"properties": {
|
||||
"os": os.name,
|
||||
"browser": DISCORD_USER_AGENT,
|
||||
"device": DISCORD_USER_AGENT,
|
||||
},
|
||||
},
|
||||
}
|
||||
self._send_json(data)
|
||||
|
||||
def connection_ready(self, data):
|
||||
"""
|
||||
Process READY data for relevant bot info.
|
||||
"""
|
||||
self.factory.resume_url = data["resume_gateway_url"]
|
||||
self.session_id = data["session_id"]
|
||||
self.discord_id = data["user"]["id"]
|
||||
|
||||
def doHeartbeat(self, *args, **kwargs):
|
||||
"""
|
||||
Send heartbeat to Discord.
|
||||
|
||||
"""
|
||||
if not self.pending_heartbeat or kwargs.get("force"):
|
||||
if self.nextHeartbeatCall:
|
||||
self.nextHeartbeatCall.cancel()
|
||||
data = {"op": 1, "d": self.last_sequence}
|
||||
self._send_json(data)
|
||||
self.pending_heartbeat = True
|
||||
self.nextHeartbeatCall = self.factory._batched_timer.call_later(
|
||||
self.interval,
|
||||
self.doHeartbeat,
|
||||
)
|
||||
else:
|
||||
# we didn't get a response since the last heartbeat; reconnect
|
||||
self.factory.reconnect()
|
||||
|
||||
def send_channel(self, text, channel_id, **kwargs):
|
||||
"""
|
||||
Send a message from an Evennia channel to a Discord channel.
|
||||
|
||||
Use with session.msg(channel=(message, channel, sender))
|
||||
|
||||
"""
|
||||
|
||||
data = {"content": text}
|
||||
data.update(kwargs)
|
||||
self._post_json(f"channels/{channel_id}/messages", data)
|
||||
|
||||
def send_default(self, *args, **kwargs):
|
||||
"""
|
||||
Ignore other outputfuncs
|
||||
|
||||
"""
|
||||
pass
|
||||
|
||||
def data_in(self, data, **kwargs):
|
||||
"""
|
||||
|
||||
Send data grapevine -> Evennia
|
||||
Keyword Args:
|
||||
data (dict): Converted json data.
|
||||
|
||||
"""
|
||||
action_type = data.get("t", "UNKNOWN")
|
||||
logger.log_msg(f"DISCORD: Received an action of type {action_type}.")
|
||||
|
||||
if action_type == "MESSAGE_CREATE":
|
||||
logger.log_msg(str(data))
|
||||
data = data["d"]
|
||||
if data["author"]["id"] == self.discord_id:
|
||||
return
|
||||
message = data["content"]
|
||||
channel_id = data["channel_id"]
|
||||
keywords = {"channel_id": channel_id}
|
||||
if "guild_id" in data:
|
||||
# channel message
|
||||
keywords["type"] = "channel"
|
||||
author = data["member"]["nick"] or data["author"]["username"]
|
||||
author_id = data["author"]["id"]
|
||||
keywords["sender"] = (author_id, author)
|
||||
keywords["guild_id"] = data["guild_id"]
|
||||
|
||||
else:
|
||||
# direct message
|
||||
keywords["type"] = "direct"
|
||||
author = data["author"]["username"]
|
||||
author_id = data["author"]["id"]
|
||||
keywords["sender"] = (author_id, author)
|
||||
|
||||
self.sessionhandler.data_in(self, bot_data_in=(message, keywords))
|
||||
|
||||
elif action_type in ("GUILD_CREATE", "GUILD_UPDATE"):
|
||||
data = data["d"]
|
||||
keywords = {"type": "guild", "guild_id": data["id"], "guild_name": data["name"]}
|
||||
keywords["channels"] = {
|
||||
chan["id"]: {"name": chan["name"], "guild": data["name"]}
|
||||
for chan in data["channels"]
|
||||
if chan["type"] == 0
|
||||
}
|
||||
self.sessionhandler.data_in(self, bot_data_in=("", keywords))
|
||||
|
||||
elif "DELETE" in action_type:
|
||||
# deletes should probably be handled separately to check for channel removal
|
||||
# for now, just ignore
|
||||
pass
|
||||
|
||||
else:
|
||||
# send all the data on to the bot as-is for optional bot-side handling
|
||||
keywords = {"type": action_type}
|
||||
keywords.update(data["d"])
|
||||
self.sessionhandler.data_in(self, bot_data_in=("", keywords))
|
||||
|
|
@ -874,6 +874,9 @@ GRAPEVINE_CHANNELS = ["gossip", "testing"]
|
|||
# them. These are secret and should thus be overridden in secret_settings file
|
||||
GRAPEVINE_CLIENT_ID = ""
|
||||
GRAPEVINE_CLIENT_SECRET = ""
|
||||
# Discord integration
|
||||
# TODO: add doc comments here
|
||||
DISCORD_ENABLED = False
|
||||
|
||||
######################################################################
|
||||
# Django web features
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue