Merge branch 'develop' of github.com:evennia/evennia into develop

This commit is contained in:
Griatch 2021-10-12 23:55:00 +02:00
commit cd2540b6aa
4 changed files with 9 additions and 6 deletions

3
.gitignore vendored
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@ -53,3 +53,6 @@ docs/build
# For users of Atom
.remote-sync.json
# Visual Studio Code (VS-Code)
.vscode/

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@ -128,7 +128,7 @@ instead.
Here's the stat-example again, moving the stats to variables (here we just set them, but in a real
game they may be changed over time, or modified by circumstance):
> py str, dex, int = 13, 14, 8 ; print("STR: {}, DEX: {}, INT: {}".format(stren, dex, int))
> py stren, dex, intel = 13, 14, 8 ; print("STR: {}, DEX: {dex}, INT: {}".format(stren, dex, intel))
STR: 13, DEX: 14, INT: 8
The point is that even if the values of the stats change, the print() statement would not change - it just keeps
@ -148,7 +148,7 @@ An f-string on its own is just like any other string. But let's redo the example
We could just insert that `a` variable directly into the f-string using `{a}`. Fewer parentheses to
remember and arguable easier to read as well.
> py str, dex, int = 13, 14, 8 ; print(f"STR: {str}, DEX: {dex}, INT: {int}")
> py stren, dex, intel = 13, 14, 8 ; print(f"STR: {stren}, DEX: {dex}, INT: {intel}")
STR: 13, DEX: 14, INT: 8
We will be exploring more complex string concepts when we get to creating Commands and need to

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@ -59,11 +59,11 @@ just mocked for the example.
# skill (stored as Attribute on caster)
firemagic skill level3+
firemagic skill level10+
# recipe for fireball
fireball = spellbook[T] + wand[T] + [firemagic skill lvl3+]
fireball = spellbook[T] + wand[T] + [firemagic skill lvl10+]
----

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@ -73,8 +73,8 @@ def create_object(
typeclass (class or str): Class or python path to a typeclass.
key (str): Name of the new object. If not set, a name of
`#dbref` will be set.
home (Object or str): Obj or #dbref to use as the object's
home location.
location (Object or str): Obj or #dbref to use as the location of the new object.
home (Object or str): Obj or #dbref to use as the object's home location.
permissions (list): A list of permission strings or tuples (permstring, category).
locks (str): one or more lockstrings, separated by semicolons.
aliases (list): A list of alternative keys or tuples (aliasstring, category).