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Updated the game_template/README
Changed it to not recommend `evennia -i start` anymore.
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@ -6,7 +6,7 @@ your new game right away.
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You can delete this readme file when you've read it and you can
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re-arrange things in this game-directory to suit your own sense of
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organisation (the only exception is the directory structure of the
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server/ directory, which Evennia expects). If you change the structure
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`server/` directory, which Evennia expects). If you change the structure
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you must however also edit/add to your settings file to tell Evennia
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where to look for things.
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@ -19,18 +19,19 @@ then initialize a new database using
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To start the server, `cd` to this directory and run
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evennia -i start
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evennia start
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This will start the server so that it logs output to the console. Make
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sure to create a superuser when asked. By default you can now connect
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to your new game using a MUD client on localhost:4000. You can also
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log into the web client by pointing a browser to
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http://localhost:8000.
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to your new game using a MUD client on `localhost`, port `4000`. You can
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also log into the web client by pointing a browser to
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`http://localhost:8000`.
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# Getting started
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It's highly recommended that you look up Evennia's extensive
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documentation found here: https://github.com/evennia/evennia/wiki.
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Plenty of beginner's tutorials can be found here:
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From here on you might want to look at one of the beginner tutorials:
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http://github.com/evennia/evennia/wiki/Tutorials.
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Evennia's documentation is here:
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https://github.com/evennia/evennia/wiki.
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