Further cleanup of source; making class methods _private for clarity in the API.

This commit is contained in:
Griatch 2012-03-31 15:09:22 +02:00
parent fc156b5a54
commit c8df141e89
18 changed files with 607 additions and 588 deletions

View file

@ -5,15 +5,15 @@ A lock defines access to a particular subsystem or property of
Evennia. For example, the "owner" property can be impmemented as a
lock. Or the disability to lift an object or to ban users.
A lock consists of three parts:
A lock consists of three parts:
- access_type - this defines what kind of access this lock regulates. This
just a string.
just a string.
- function call - this is one or many calls to functions that will determine
if the lock is passed or not.
- lock function(s). These are regular python functions with a special
- lock function(s). These are regular python functions with a special
set of allowed arguments. They should always return a boolean depending
on if they allow access or not.
on if they allow access or not.
# Lock function
@ -26,26 +26,26 @@ take four arguments looking like this:
The accessing object is the object wanting to gain access.
The accessed object is the object this lock resides on
args and kwargs will hold optional arguments and/or keyword arguments
args and kwargs will hold optional arguments and/or keyword arguments
to the function as a list and a dictionary respectively.
Example:
perm(accessing_obj, accessed_obj, *args, **kwargs):
"Checking if the object has a particular, desired permission"
if args:
desired_perm = args[0]
desired_perm = args[0]
return desired_perm in accessing_obj.permissions
return False
return False
Lock functions should most often be pretty general and ideally possible to
re-use and combine in various ways to build clever locks.
re-use and combine in various ways to build clever locks.
# Lock definition ("Lock string")
A lock definition is a string with a special syntax. It is added to
each object's lockhandler, making that lock available from then on.
A lock definition is a string with a special syntax. It is added to
each object's lockhandler, making that lock available from then on.
The lock definition looks like this:
@ -54,15 +54,15 @@ The lock definition looks like this:
That is, the access_type, a colon followed by calls to lock functions
combined with AND or OR. NOT negates the result of the following call.
Example:
We want to limit who may edit a particular object (let's call this access_type
Example:
We want to limit who may edit a particular object (let's call this access_type
for 'edit', it depends on what the command is looking for). We want this to
only work for those with the Permission 'Builders'. So we use our lock
function above and define it like this:
'edit:perm(Builders)'
Here, the lock-function perm() will be called with the string
'Builders' (accessing_obj and accessed_obj are added automatically,
you only need to add the args/kwargs, if any).
@ -73,17 +73,17 @@ could use AND:
'edit:perm(Builders) AND perm(GoodGuy)'
To allow EITHER Builders and GoodGuys, we replace AND with OR. perm() is just one example,
the lock function can do anything and compare any properties of the calling object to
the lock function can do anything and compare any properties of the calling object to
decide if the lock is passed or not.
'lift:attrib(very_strong) AND NOT attrib(bad_back)'
To make these work, add the string to the lockhandler of the object you want
to apply the lock to:
to apply the lock to:
obj.lockhandler.add('edit:perm(Builders)')
From then on, a command that wants to check for 'edit' access on this
From then on, a command that wants to check for 'edit' access on this
object would do something like this:
if not target_obj.lockhandler.has_perm(caller, 'edit'):
@ -93,8 +93,8 @@ All objects also has a shortcut called 'access' that is recommended to use inste
if not target_obj.access(caller, 'edit'):
caller.msg("Sorry, you cannot edit that.")
# Permissions
# Permissions
Permissions are just text strings stored in a comma-separated list on
typeclassed objects. The default perm() lock function uses them,
@ -106,8 +106,8 @@ to any other identifier you can use.
import re, inspect
from django.conf import settings
from src.utils import logger, utils
from src.utils import logger, utils
__all__ = ("LockHandler", )
#
# Exception class
#
@ -120,17 +120,17 @@ class LockException(Exception):
# Cached lock functions
#
LOCKFUNCS = {}
def cache_lockfuncs():
_LOCKFUNCS = {}
def _cache_lockfuncs():
"Updates the cache."
global LOCKFUNCS
LOCKFUNCS = {}
global _LOCKFUNCS
_LOCKFUNCS = {}
for modulepath in settings.LOCK_FUNC_MODULES:
modulepath = utils.pypath_to_realpath(modulepath)
mod = utils.mod_import(modulepath)
if mod:
if mod:
for tup in (tup for tup in inspect.getmembers(mod) if callable(tup[1])):
LOCKFUNCS[tup[0]] = tup[1]
_LOCKFUNCS[tup[0]] = tup[1]
else:
logger.log_errmsg("Couldn't load %s from PERMISSION_FUNC_MODULES." % modulepath)
@ -138,21 +138,21 @@ def cache_lockfuncs():
# pre-compiled regular expressions
#
RE_FUNCS = re.compile(r"\w+\([^)]*\)")
RE_SEPS = re.compile(r"(?<=[ )])AND(?=\s)|(?<=[ )])OR(?=\s)|(?<=[ )])NOT(?=\s)")
RE_OK = re.compile(r"%s|and|or|not")
_RE_FUNCS = re.compile(r"\w+\([^)]*\)")
_RE_SEPS = re.compile(r"(?<=[ )])AND(?=\s)|(?<=[ )])OR(?=\s)|(?<=[ )])NOT(?=\s)")
_RE_OK = re.compile(r"%s|and|or|not")
#
#
# Lock handler
# Lock handler
#
#
class LockHandler(object):
"""
This handler should be attached to all objects implementing
permission checks, under the property 'lockhandler'.
This handler should be attached to all objects implementing
permission checks, under the property 'lockhandler'.
"""
def __init__(self, obj):
@ -160,13 +160,13 @@ class LockHandler(object):
Loads and pre-caches all relevant locks and their
functions.
"""
if not LOCKFUNCS:
cache_lockfuncs()
if not _LOCKFUNCS:
_cache_lockfuncs()
self.obj = obj
self.locks = {}
self.log_obj = None
self.locks = {}
self.log_obj = None
self.no_errors = True
self.reset_flag = False
self.reset_flag = False
self._cache_locks(self.obj.lock_storage)
@ -177,7 +177,7 @@ class LockHandler(object):
def _log_error(self, message):
"Try to log errors back to object"
if self.log_obj and hasattr(self.log_obj, 'msg'):
self.log_obj.msg(message)
self.log_obj.msg(message)
elif hasattr(self.obj, 'msg'):
self.obj.msg(message)
else:
@ -192,12 +192,12 @@ class LockHandler(object):
"""
locks = {}
if not storage_lockstring:
return locks
return locks
nlocks = storage_lockstring.count(';') + 1
duplicates = 0
elist = [] # errors
elist = [] # errors
wlist = [] # warnings
for raw_lockstring in storage_lockstring.split(';'):
for raw_lockstring in storage_lockstring.split(';'):
lock_funcs = []
try:
access_type, rhs = (part.strip() for part in raw_lockstring.split(':', 1))
@ -206,42 +206,42 @@ class LockHandler(object):
return locks
# parse the lock functions and separators
funclist = RE_FUNCS.findall(rhs)
funclist = _RE_FUNCS.findall(rhs)
evalstring = rhs.replace('AND','and').replace('OR','or').replace('NOT','not')
nfuncs = len(funclist)
for funcstring in funclist:
for funcstring in funclist:
funcname, rest = (part.strip().strip(')') for part in funcstring.split('(', 1))
func = LOCKFUNCS.get(funcname, None)
func = _LOCKFUNCS.get(funcname, None)
if not callable(func):
elist.append("Lock: function '%s' is not available." % funcstring)
continue
continue
args = list(arg.strip() for arg in rest.split(',') if not '=' in arg)
kwargs = dict([arg.split('=', 1) for arg in rest.split(',') if '=' in arg])
kwargs = dict([arg.split('=', 1) for arg in rest.split(',') if '=' in arg])
lock_funcs.append((func, args, kwargs))
evalstring = evalstring.replace(funcstring, '%s')
if len(lock_funcs) < nfuncs:
evalstring = evalstring.replace(funcstring, '%s')
if len(lock_funcs) < nfuncs:
continue
try:
# purge the eval string of any superfluos items, then test it
evalstring = " ".join(RE_OK.findall(evalstring))
evalstring = " ".join(_RE_OK.findall(evalstring))
eval(evalstring % tuple(True for func in funclist))
except Exception:
elist.append("Lock: definition '%s' has syntax errors." % raw_lockstring)
continue
if access_type in locks:
if access_type in locks:
duplicates += 1
wlist.append("Lock: access type '%s' changed from '%s' to '%s' " % \
(access_type, locks[access_type][2], raw_lockstring))
locks[access_type] = (evalstring, tuple(lock_funcs), raw_lockstring)
locks[access_type] = (evalstring, tuple(lock_funcs), raw_lockstring)
if wlist and self.log_obj:
# a warning text was set, it's not an error, so only report if log_obj is available.
self._log_error("\n".join(wlist))
if elist:
# an error text was set, raise exception.
raise LockException("\n".join(elist))
# an error text was set, raise exception.
raise LockException("\n".join(elist))
self.no_errors = False
# return the gathered locks in an easily executable form
return locks
# return the gathered locks in an easily executable form
return locks
def _cache_locks(self, storage_lockstring):
"""Store data"""
@ -253,29 +253,29 @@ class LockHandler(object):
def add(self, lockstring, log_obj=None):
"""
Add a new lockstring on the form '<access_type>:<functions>'. Multiple
access types should be separated by semicolon (;).
Add a new lockstring on the form '<access_type>:<functions>'. Multiple
access types should be separated by semicolon (;).
If log_obj is given, it will be fed error information.
"""
if log_obj:
self.log_obj = log_obj
self.no_errors = True
# sanity checks
for lockdef in lockstring.split(';'):
self.no_errors = True
# sanity checks
for lockdef in lockstring.split(';'):
if not ':' in lockstring:
self._log_error("Lock: '%s' contains no colon (:)." % lockdef)
return False
return False
access_type, rhs = [part.strip() for part in lockdef.split(':', 1)]
if not access_type:
self._log_error("Lock: '%s' has no access_type (left-side of colon is empty)." % lockdef)
return False
return False
if rhs.count('(') != rhs.count(')'):
self._log_error("Lock: '%s' has mismatched parentheses." % lockdef)
return False
if not RE_FUNCS.findall(rhs):
return False
if not _RE_FUNCS.findall(rhs):
self._log_error("Lock: '%s' has no valid lock functions." % lockdef)
return False
return False
# get the lock string
storage_lockstring = self.obj.lock_storage
if storage_lockstring:
@ -285,8 +285,8 @@ class LockHandler(object):
# cache the locks will get rid of eventual doublets
self._cache_locks(storage_lockstring)
self._save_locks()
self.log_obj = None
return self.no_errors
self.log_obj = None
return self.no_errors
def get(self, access_type):
"get the lockstring of a particular type"
@ -297,8 +297,8 @@ class LockHandler(object):
if access_type in self.locks:
del self.locks[access_type]
self._save_locks()
return True
return False
return True
return False
def clear(self):
"Remove all locks"
@ -307,10 +307,10 @@ class LockHandler(object):
def reset(self):
"""
Set the reset flag, so the the lock will be re-cached at next checking.
This is usually set by @reload.
This is usually set by @reload.
"""
self.reset_flag = True
def check(self, accessing_obj, access_type, default=False, no_superuser_bypass=False):
"""
Checks a lock of the correct type by passing execution
@ -322,8 +322,8 @@ class LockHandler(object):
no_superuser_bypass - don't use this unless you really, really need to,
it makes supersusers susceptible to the lock check.
A lock is executed in the follwoing way:
A lock is executed in the follwoing way:
Parsing the lockstring, we (during cache) extract the valid
lock functions and store their function objects in the right
order along with their args/kwargs. These are now executed in
@ -340,11 +340,11 @@ class LockHandler(object):
"""
if self.reset_flag:
# rebuild cache
# rebuild cache
self._cache_locks(self.obj.lock_storage)
self.reset_flag = False
self.reset_flag = False
if (not no_superuser_bypass
if (not no_superuser_bypass
and ((hasattr(accessing_obj, 'is_superuser') and accessing_obj.is_superuser)
or (hasattr(accessing_obj, 'player') and hasattr(accessing_obj.player, 'is_superuser') and accessing_obj.player.is_superuser)
or (hasattr(accessing_obj, 'get_player') and (accessing_obj.get_player()==None or accessing_obj.get_player().is_superuser)))):
@ -353,11 +353,11 @@ class LockHandler(object):
return True
if access_type in self.locks:
# we have a lock, test it.
evalstring, func_tup, raw_string = self.locks[access_type]
# we have a lock, test it.
evalstring, func_tup, raw_string = self.locks[access_type]
# execute all lock funcs in the correct order, producing a tuple of True/False results.
true_false = tuple(bool(tup[0](accessing_obj, self.obj, *tup[1], **tup[2])) for tup in func_tup)
# the True/False tuple goes into evalstring, which combines them
# the True/False tuple goes into evalstring, which combines them
# with AND/OR/NOT in order to get the final result.
return eval(evalstring % true_false)
else:
@ -367,22 +367,22 @@ class LockHandler(object):
"""
Do a direct check against a lockstring ('atype:func()..'), without any
intermediary storage on the accessed object (this can be left
to None if the lock functions called don't access it). atype can also be
to None if the lock functions called don't access it). atype can also be
put to a dummy value since no lock selection is made.
"""
if ((hasattr(accessing_obj, 'is_superuser') and accessing_obj.is_superuser)
or (hasattr(accessing_obj, 'player') and hasattr(accessing_obj.player, 'is_superuser') and accessing_obj.player.is_superuser)
or (hasattr(accessing_obj, 'get_player') and (accessing_obj.get_player()==None or accessing_obj.get_player().is_superuser))):
return True
return True
locks = self. _parse_lockstring(lockstring)
for access_type in locks:
evalstring, func_tup, raw_string = locks[access_type]
true_false = tuple(tup[0](accessing_obj, self.obj, *tup[1], **tup[2]) for tup in func_tup)
return eval(evalstring % true_false)
def test():
# testing
def _test():
# testing
class TestObj(object):
pass
@ -390,9 +390,9 @@ def test():
import pdb
obj1 = TestObj()
obj2 = TestObj()
#obj1.lock_storage = "owner:dbref(#4);edit:dbref(#5) or perm(Wizards);examine:perm(Builders);delete:perm(Wizards);get:all()"
#obj1.lock_storage = "cmd:all();admin:id(1);listen:all();send:all()"
#obj1.lock_storage = "cmd:all();admin:id(1);listen:all();send:all()"
obj1.lock_storage = "listen:perm(Immortals)"
pdb.set_trace()