From c6f422d44b1bfe81e0cb7c7cdb1eafb9737d4c8a Mon Sep 17 00:00:00 2001 From: FlutterSprite Date: Mon, 30 Oct 2017 05:03:26 -0700 Subject: [PATCH] Updated username in contrib readme --- evennia/contrib/README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/evennia/contrib/README.md b/evennia/contrib/README.md index ed3c048c32..e37b1ee294 100644 --- a/evennia/contrib/README.md +++ b/evennia/contrib/README.md @@ -19,7 +19,7 @@ things you want from here into your game folder and change them there. for any game. Allows safe trading of any godds (including coin) * CharGen (Griatch 2011) - A simple Character creator for OOC mode. Meant as a starting point for a more fleshed-out system. -* Clothing (BattleJenkins 2017) - A layered clothing system with +* Clothing (FlutterSprite 2017) - A layered clothing system with slots for different types of garments auto-showing in description. * Color-markups (Griatch, 2017) - Alternative in-game color markups. * Custom gametime (Griatch, vlgeoff 2017) - Implements Evennia's @@ -50,7 +50,7 @@ things you want from here into your game folder and change them there. time to pass depending on if you are walking/running etc. * Talking NPC (Griatch 2011) - A talking NPC object that offers a menu-driven conversation tree. -* Turnbattle (BattleJenkins 2017) - A turn-based combat engine meant +* Turnbattle (FlutterSprite 2017) - A turn-based combat engine meant as a start to build from. Has attack/disengage and turn timeouts. * Wilderness (titeuf87 2017) - Make infinitely large wilderness areas with dynamically created locations.