Make wiki compile fully into static site

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Griatch 2020-06-07 02:35:06 +02:00
parent 1c63669b7a
commit c5acf77f0c
51 changed files with 343 additions and 511 deletions

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@ -154,7 +154,7 @@ For now, good night!
Relates to the activity happening relating to the [Webclient extensions task #614](https://github.com/evennia/evennia/issues/614).
## Griatch Jan 23, 2017
## Griatch Jan 23, 2017 post 2
These are my ideas for the functionality of Evennia's webclient in the (possibly distant) future. It assumes the webclient options have been implemented as per [#1172](https://github.com/evennia/evennia/pull/1172).
@ -214,7 +214,7 @@ The panes themselves can work differently depending on the content though:
logging: do you mean have a "save to log" item in the pane menu?
## Griatch Jan 23, 2017
## Griatch Jan 23, 2017, post 1
It makes sense that different types of panes would have different functionality. I was thinking that something like `inventory` would be very specific to a given game. But titeuf87 has a point - maybe you can get a rather generalized behavior just by defining if a pane should replace or append to the existing data.
@ -248,4 +248,4 @@ I'm trying to figure out where to put each split's configuration - maybe a dropd
I would suggest that, assuming the game dev allows the user to modify their GUI in the first place, that modification is a "mode". I picture that 99% of the time a user doesn't need to modify their interface. They only want to click whatever game-related buttons etc are present in the pane without risk of resizing things accidentally.
So I'd say that normally the panes are all fixed, with minimal spacing between them, no handles etc. But you can enter the client settings window and choose *Customize GUI mode* (or something like that). When you do, then separators get handles and the dropdown menu markers appear (permanently) in the corner of each pane. This means that if a user *wants* to easily tweak their window they could stay in this mode, but they could also "lock" the gui layout at any time.
So I'd say that normally the panes are all fixed, with minimal spacing between them, no handles etc. But you can enter the client settings window and choose *Customize GUI mode* (or something like that). When you do, then separators get handles and the dropdown menu markers appear (permanently) in the corner of each pane. This means that if a user *wants* to easily tweak their window they could stay in this mode, but they could also "lock" the gui layout at any time.