Make wiki compile fully into static site

This commit is contained in:
Griatch 2020-06-07 02:35:06 +02:00
parent 1c63669b7a
commit c5acf77f0c
51 changed files with 343 additions and 511 deletions

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@ -74,7 +74,7 @@ Evennia is split into two parts, the [Portal and the Server](Portal-And-Server).
The "Session" we normally refer to is actually the `ServerSession`. Its counter-part on the Portal side is the `PortalSession`. Whereas the server sessions deal with game states, the portal session deals with details of the connection-protocol itself. The two are also acting as backups of critical data such as when the server reboots.
New Account connections are listened for and handled by the Portal using the [protocols](session-protocols) it understands (such as telnet, ssh, webclient etc). When a new connection is established, a `PortalSession` is created on the Portal side. This session object looks different depending on which protocol is used to connect, but all still have a minimum set of attributes that are generic to all
New Account connections are listened for and handled by the Portal using the [protocols](Portal-And-Server) it understands (such as telnet, ssh, webclient etc). When a new connection is established, a `PortalSession` is created on the Portal side. This session object looks different depending on which protocol is used to connect, but all still have a minimum set of attributes that are generic to all
sessions.
These common properties are piped from the Portal, through the AMP connection, to the Server, which is now informed a new connection has been established. On the Server side, a `ServerSession` object is created to represent this. There is only one type of `ServerSession`; It looks the same regardless of how the Account connects.