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Made a lot of progress on the search tutorial
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# Python Classes and objects
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[prev lesson](Gamedir-Overview) | [next lesson](Learning-Typeclasses)
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[prev lesson](Gamedir-Overview) | [next lesson](Evennia-Library-Overview)
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We have now learned how to run some simple Python code from inside (and outside) your game server.
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We have also taken a look at what our game dir looks and what is where. Now we'll start to use it.
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@ -409,8 +409,7 @@ We have created our first dragons from classes. We have learned a little about h
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into an _object_. We have seen some examples of _inheritance_ and we tested to _override_ a method in the parent
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with one in the child class. We also used `super()` to good effect.
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But so far our dragons are gone as soon as we `restart` the server or `quit()` the Python interpreter. In the
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next lesson we'll get up close and personal with Smaug.
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We have used pretty much raw Python so far. In the coming lessons we'll start to look at the extra bits that Evennia
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provides. But first we need to learn just where to find everything.
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[prev lesson](Gamedir-Overview) | [next lesson](Learning-Typeclasses)
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[prev lesson](Gamedir-Overview) | [next lesson](Evennia-Library-Overview)
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