Fix various typos

This commit is contained in:
amfl 2023-01-30 16:51:30 +13:00
parent bee281f82d
commit c2ef12b47a
8 changed files with 11 additions and 9 deletions

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@ -34,7 +34,7 @@ An Evennia Object is, by definition, a Python class that includes [evennia.obje
Here, arrows indicate inheritance and point from-child-to-parent.
So, for example `DefaultObjet` is a child of `DefaultCharacter` (in the Evennia library), which is a parent of `Character` (in the game dir). The class in the game-dir is the one you should modify for your game.
So, for example `DefaultObject` is a child of `DefaultCharacter` (in the Evennia library), which is a parent of `Character` (in the game dir). The class in the game-dir is the one you should modify for your game.
> Note the `ObjectParent` class. This is an empty mix-in that all classes in the game-dir inherits from. It's where you put things you want _all_ these classes to have.