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Fix various typos
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@ -5,7 +5,7 @@ The *MonitorHandler* is a system for watching changes in properties or Attribute
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monitor can be thought of as a sort of trigger that responds to change.
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The main use for the MonitorHandler is to report changes to the client; for example the client
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Session may ask Evennia to monitor the value of the Characer's `health` attribute and report
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Session may ask Evennia to monitor the value of the Character's `health` attribute and report
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whenever it changes. This way the client could for example update its health bar graphic as needed.
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## Using the MonitorHandler
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