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Update with latest contribs, write summary-changelog
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@ -7,7 +7,7 @@ in the [Community Contribs & Snippets][forum] forum.
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_Contribs_ are optional code snippets and systems contributed by
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the Evennia community. They vary in size and complexity and
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may be more specific about game types and styles than 'core' Evennia.
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This page is auto-generated and summarizes all **46** contribs currently included
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This page is auto-generated and summarizes all **47** contribs currently included
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with the Evennia distribution.
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All contrib categories are imported from `evennia.contrib`, such as
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@ -33,12 +33,12 @@ If you want to add a contrib, see [the contrib guidelines](./Contribs-Guidelines
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| [buffs](#buffs) | [building_menu](#building_menu) | [character_creator](#character_creator) | [clothing](#clothing) | [color_markups](#color_markups) |
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| [components](#components) | [cooldowns](#cooldowns) | [crafting](#crafting) | [custom_gametime](#custom_gametime) | [dice](#dice) |
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| [email_login](#email_login) | [evadventure](#evadventure) | [evscaperoom](#evscaperoom) | [extended_room](#extended_room) | [fieldfill](#fieldfill) |
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| [gendersub](#gendersub) | [git_integration](#git_integration) | [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) | [ingame_python](#ingame_python) |
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| [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) | [multidescer](#multidescer) |
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| [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) | [red_button](#red_button) |
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| [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [talking_npc](#talking_npc) | [traits](#traits) |
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| [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) | [unixcommand](#unixcommand) | [wilderness](#wilderness) |
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| [xyzgrid](#xyzgrid) |
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| [gendersub](#gendersub) | [git_integration](#git_integration) | [godotwebsocket](#godotwebsocket) | [health_bar](#health_bar) | [ingame_map_display](#ingame_map_display) |
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| [ingame_python](#ingame_python) | [mail](#mail) | [mapbuilder](#mapbuilder) | [menu_login](#menu_login) | [mirror](#mirror) |
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| [multidescer](#multidescer) | [mux_comms_cmds](#mux_comms_cmds) | [name_generator](#name_generator) | [puzzles](#puzzles) | [random_string_generator](#random_string_generator) |
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| [red_button](#red_button) | [rpsystem](#rpsystem) | [simpledoor](#simpledoor) | [slow_exit](#slow_exit) | [talking_npc](#talking_npc) |
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| [traits](#traits) | [tree_select](#tree_select) | [turnbattle](#turnbattle) | [tutorial_world](#tutorial_world) | [unixcommand](#unixcommand) |
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| [wilderness](#wilderness) | [xyzgrid](#xyzgrid) |
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@ -62,6 +62,7 @@ Contrib-Color-Markups.md
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Contrib-Components.md
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Contrib-Custom-Gametime.md
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Contrib-Email-Login.md
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Contrib-Godotwebsocket.md
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Contrib-Ingame-Python.md
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Contrib-Menu-Login.md
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Contrib-Mux-Comms-Cmds.md
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@ -143,6 +144,18 @@ it just uses it as the identifier rather than a username.
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### `godotwebsocket`
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_Contribution by ChrisLR, 2022_
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This contrib allows you to connect a Godot Client directly to your mud,
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and display regular text with color in Godot's RichTextLabel using BBCode.
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You can use Godot to provide advanced functionality with proper Evennia support.
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[Read the documentation](./Contrib-Godotwebsocket.md) - [Browse the Code](evennia.contrib.base_systems.godotwebsocket)
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### `ingame_python`
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_Contrib by Vincent Le Goff 2017_
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