Updated the game/gamesrc/ examples with the new hook names.

This commit is contained in:
Griatch 2013-04-09 22:22:17 +02:00
parent 9a187b48ff
commit be2d0086a3
5 changed files with 123 additions and 39 deletions

View file

@ -62,7 +62,8 @@ class Object(TypeClass):
date_created (string) - time stamp of object creation
permissions (list of strings) - list of permission strings
player (Player) - controlling player (will also return offline player)
player (Player) - controlling player (if any, only set together with sessid below)
sessid (int, read-only) - session id (if any, only set together with player above)
location (Object) - current location. Is None if this is a room
home (Object) - safety start-location
sessions (list of Sessions, read-only) - returns all sessions connected to this object
@ -491,33 +492,6 @@ class Object(TypeClass):
"""
pass
#def at_first_login(self):
# """
# Only called once, the very first
# time the user logs in.
# """
# pass
#def at_pre_login(self):
# """
# Called every time the user logs in,
# before they are actually logged in.
# """
# pass
#def at_post_login(self):
# """
# Called at the end of the login
# process, just before letting
# them loose.
# """
# pass
#def at_disconnect(self):
# """
# Called just before user
# is disconnected.
# """
# pass
def at_server_reload(self):
"""
This hook is called whenever the server is shutting down for restart/reboot.