diff --git a/docs/source/Links.md b/docs/source/Links.md index c50986ab01..cbd29079bc 100644 --- a/docs/source/Links.md +++ b/docs/source/Links.md @@ -125,7 +125,7 @@ when designing a virtual multiplayer world (Raph is known for *Ultima Online* am world, written by the co-creator of the original game *MUD*. Published in 2003 but it's still as relevant now as when it came out. Covers everything you need to know and then some. - When the rights to Designing Virtual Worlds returned to him, Richard Bartle made the PDF of his Designing Virtual Worlds freely available through his own website ([Richard Bartle](https://mud.co.uk/dvw/)). A direct link to the PDF can be found ([here](https://mud.co.uk/richard/DesigningVirtualWorlds.pdf)). + When the rights to Designing Virtual Worlds returned to him, Richard Bartle made the PDF of his Designing Virtual Worlds freely available through his own website ([Designing Virtual Worlds](https://mud.co.uk/dvw/)). A direct link to the PDF can be found [here](https://mud.co.uk/richard/DesigningVirtualWorlds.pdf). - Zed A. Shaw *Learn Python the Hard way* ([homepage](https://learnpythonthehardway.org/)) - Despite the imposing name this book is for the absolute Python/programming beginner. One learns the language by gradually creating a small text game! It has been used by multiple users before moving on to