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Expand tutorial on equipmenthandler
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@ -660,6 +660,6 @@ The simple "Power" game mechanic should be easily expandable to something more f
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useful, same is true for the combat score principle. The `+attack` could be made to target a
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specific player (or npc) and automatically compare their relevant attributes to determine a result.
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To continue from here, you can take a look at the [Tutorial World](Beginner-Tutorial/Part1/Tutorial-World.md). For
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To continue from here, you can take a look at the [Tutorial World](Beginner-Tutorial/Part1/Beginner-Tutorial-Tutorial-World.md). For
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more specific ideas, see the [other tutorials and hints](./Howtos-Overview.md) as well
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as the [Evennia Component overview](../Components/Components-Overview.md).
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