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@ -553,12 +553,108 @@ Click here to see the full index of all parts and lessons of the Beginner-Tutori
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Chargen.html#conclusions">6.10. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html">7. In-game Rooms</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-NPCs.html">8. Non-Player-Characters (NPCs)</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Quests.html">9. Game Quests</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Shops.html">10. In-game Shops</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Dungeon.html">11. Dynamically generated Dungeon</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Commands.html">12. In-game Commands</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html">7. In-game Rooms</a><ul>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html#the-base-room">7.1. The base room</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html#pvp-room">7.2. PvP room</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html#adding-a-room-map">7.3. Adding a room map</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html#adding-life-to-a-room">7.4. Adding life to a room</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html#testing">7.5. Testing</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Rooms.html#conclusion">7.6. Conclusion</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-NPCs.html">8. Non-Player-Characters</a><ul>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-NPCs.html#the-npc-base-class">8.1. The NPC base class</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-NPCs.html#testing">8.2. Testing</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-NPCs.html#conclusions">8.3. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html">9. Combat base framework</a><ul>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#combathandler">9.1. CombatHandler</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#combathandler-get-or-create-combathandler">9.1.1. CombatHandler.get_or_create_combathandler</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#combathandler-msg">9.1.2. CombatHandler.msg</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#combathandler-get-combat-summary">9.1.3. Combathandler.get_combat_summary</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#actions">9.2. Actions</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#action-dicts">9.3. Action dicts</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#action-classes">9.4. Action classes</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#hold-action">9.4.1. Hold Action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#attack-action">9.4.2. Attack Action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#stunt-action">9.4.3. Stunt Action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#use-item-action">9.4.4. Use Item Action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#wield-action">9.4.5. Wield Action</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#testing">9.5. Testing</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Base.html#conclusions">9.6. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html">10. Twitch Combat</a><ul>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#general-principle">10.1. General principle</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#twitch-combat-handler">10.2. Twitch combat handler</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#getting-the-sides-of-combat">10.2.1. Getting the sides of combat</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#tracking-advantage-disadvantage">10.2.2. Tracking Advantage / Disadvantage</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#queue-action">10.2.3. Queue action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#execute-an-action">10.2.4. Execute an action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#checking-and-stopping-combat">10.2.5. Checking and stopping combat</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#commands">10.3. Commands</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#base-combat-class">10.3.1. Base Combat class</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#in-combat-look-command">10.3.2. In-combat look command</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#hold-command">10.3.3. Hold command</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#attack-command">10.3.4. Attack command</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#using-items">10.3.5. Using items</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#wielding-new-weapons-and-equipment">10.3.6. Wielding new weapons and equipment</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#grouping-commands-for-use">10.4. Grouping Commands for use</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#combat-startup-and-cleanup">10.4.1. Combat startup and cleanup</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#unit-testing">10.5. Unit Testing</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#a-small-combat-test">10.6. A small combat test</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Twitch.html#conclusions">10.7. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html">11. Turnbased Combat</a><ul>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#general-principle">11.1. General Principle</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#turnbased-combat-handler">11.2. Turnbased combat handler</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#getting-the-sides-of-combat">11.2.1. Getting the sides of combat</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#tracking-advantage-disadvantage">11.2.2. Tracking Advantage/Disadvantage</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#adding-and-removing-combatants">11.2.3. Adding and removing combatants</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#flee-action">11.2.4. Flee Action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#queue-action">11.2.5. Queue action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#execute-an-action-and-tick-the-round">11.2.6. Execute an action and tick the round</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#check-and-stop-combat">11.2.7. Check and stop combat</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#start-combat">11.2.8. Start combat</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#using-evmenu-for-the-combat-menu">11.3. Using EvMenu for the combat menu</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#menu-for-turnbased-combat">11.4. Menu for Turnbased combat</a><ul>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#the-node-index">11.4.1. The node index</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#getting-or-setting-the-combathandler">11.4.2. Getting or setting the combathandler</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#queue-an-action">11.4.3. Queue an action</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#rerun-a-node">11.4.4. Rerun a node</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#stepping-through-the-wizard">11.4.5. Stepping through the wizard</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#choosing-targets-and-recipients">11.4.6. Choosing targets and recipients</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#choose-an-ability">11.4.7. Choose an Ability</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#choose-an-item-to-use-or-wield">11.4.8. Choose an item to use or wield</a></li>
<li class="toctree-l5"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#the-main-menu-node">11.4.9. The main menu node</a></li>
</ul>
</li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#attack-command">11.5. Attack Command</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#making-sure-the-menu-stops">11.6. Making sure the menu stops</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#testing">11.7. Testing</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#a-small-combat-test">11.8. A small combat test</a></li>
<li class="toctree-l4"><a class="reference internal" href="Part3/Beginner-Tutorial-Combat-Turnbased.html#conclusions">11.9. Conclusions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-AI.html">12. NPC and monster AI</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Dungeon.html">13. Dynamically generated Dungeon</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Quests.html">14. Game Quests</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Shops.html">15. In-game Shops</a></li>
<li class="toctree-l3"><a class="reference internal" href="Part3/Beginner-Tutorial-Commands.html">16. In-game Commands</a></li>
</ul>
</li>
</ul>