Updated HTML docs

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Griatch 2020-11-14 13:44:49 +01:00
parent 0b25570c91
commit b7ed24bf51
1169 changed files with 1303 additions and 1303 deletions

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@ -406,7 +406,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia-api.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia-api.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia-api.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -1060,7 +1060,7 @@ overriding the call (unused by default).</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.accounts.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.accounts.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.accounts.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -371,7 +371,7 @@ has a slightly different workflow.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.admin.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.admin.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.admin.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -481,7 +481,7 @@ triggered by the bot_data_in Inputfunc.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.bots.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.bots.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.bots.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -83,7 +83,7 @@ more Objects depending on settings. An Account has no in-game existence.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -78,7 +78,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.manager.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.manager.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.manager.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -399,7 +399,7 @@ class built by <strong>**create_forward_many_to_many_manager()**</strong> define
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.models.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.models.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.accounts.models.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -170,7 +170,7 @@ default Evennia.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.cmdhandler.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdhandler.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdhandler.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -193,7 +193,7 @@ the remaining arguments, and the matched cmdobject from the cmdset.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.cmdparser.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdparser.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdparser.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -410,7 +410,7 @@ self.add().</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.cmdset.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdset.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdset.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -378,7 +378,7 @@ handled automatically by &#64;reload).</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.cmdsethandler.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdsethandler.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.cmdsethandler.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -473,7 +473,7 @@ detailing the contents of the table.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.command.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.command.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.command.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -846,7 +846,7 @@ to all the variables defined therein.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.account.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.account.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.account.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -254,7 +254,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pemit', 'remit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['remit', 'pemit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -285,7 +285,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n remit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n pemit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n remit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n pemit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -531,7 +531,7 @@ including all currently unlogged in.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.admin.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.admin.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.admin.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -206,7 +206,7 @@ object copies behind when testing out the script.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.batchprocess.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.batchprocess.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.batchprocess.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -1268,7 +1268,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['update', 'type', 'swap', 'parent']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['type', 'parent', 'update', 'swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1299,7 +1299,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'update type swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'type parent update swap', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1583,7 +1583,7 @@ one is given.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdFind.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['search', 'locate']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['locate', 'search']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1614,7 +1614,7 @@ one is given.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdFind.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] &lt;name or dbref or *account&gt; [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] &lt;name or dbref or *account&gt; [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1973,7 +1973,7 @@ displays a list of available prototypes.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.building.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.building.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.building.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -105,7 +105,7 @@ command method rather than caller.msg().</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.cmdset_account.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_account.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_account.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -103,7 +103,7 @@ Account cmdset. Account commands remain available also to Characters.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.cmdset_character.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_character.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_character.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -100,7 +100,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.cmdset_session.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_session.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_session.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -102,7 +102,7 @@ of the state instance in this module.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.cmdset_unloggedin.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_unloggedin.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_unloggedin.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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@ -64,7 +64,7 @@ aliases to an already joined channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -95,7 +95,7 @@ aliases to an already joined channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] &lt;channel&gt;\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] &lt;channel&gt;\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -121,7 +121,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdDelCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -152,7 +152,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdDelCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -234,7 +234,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdChannels.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['chanlist', 'clist', 'channellist', 'all channels', 'comlist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['comlist', 'clist', 'chanlist', 'all channels', 'channellist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -265,7 +265,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdChannels.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanlist clist channellist all channels comlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': &quot;\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'comlist clist chanlist all channels channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': &quot;\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1049,7 +1049,7 @@ must be added to game settings.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.comms.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.comms.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.comms.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -535,7 +535,7 @@ placing it in their inventory.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -561,7 +561,7 @@ placing it in their inventory.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -641,7 +641,7 @@ automatically begin with your name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -677,7 +677,7 @@ space.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -768,7 +768,7 @@ which permission groups you are a member of.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.general.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.general.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.general.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -306,7 +306,7 @@ is to let everyone read the help file.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.help.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.help.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.help.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -92,7 +92,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -268,7 +268,7 @@ character is actually attached to this Account and Session.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.muxcommand.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.muxcommand.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.muxcommand.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -343,7 +343,7 @@ the already formatted input.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.syscommands.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.syscommands.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.syscommands.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -314,7 +314,7 @@ required since whole classes of scripts often have the same name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdScripts.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['globalscript', 'listscripts']</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['listscripts', 'globalscript']</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -350,7 +350,7 @@ required since whole classes of scripts often have the same name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdScripts.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'globalscript listscripts', 'category': 'system', 'key': 'scripts', 'tags': '', 'text': '\n list and manage all running scripts\n\n Usage:\n scripts[/switches] [#dbref, key, script.path or &lt;obj&gt;]\n\n Switches:\n start - start a script (must supply a script path)\n stop - stops an existing script\n kill - kills a script - without running its cleanup hooks\n validate - run a validation on the script(s)\n\n If no switches are given, this command just views all active\n scripts. The argument can be either an object, at which point it\n will be searched for all scripts defined on it, or a script name\n or #dbref. For using the /stop switch, a unique script #dbref is\n required since whole classes of scripts often have the same name.\n\n Use script for managing commands on objects.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listscripts globalscript', 'category': 'system', 'key': 'scripts', 'tags': '', 'text': '\n list and manage all running scripts\n\n Usage:\n scripts[/switches] [#dbref, key, script.path or &lt;obj&gt;]\n\n Switches:\n start - start a script (must supply a script path)\n stop - stops an existing script\n kill - kills a script - without running its cleanup hooks\n validate - run a validation on the script(s)\n\n If no switches are given, this command just views all active\n scripts. The argument can be either an object, at which point it\n will be searched for all scripts defined on it, or a script name\n or #dbref. For using the /stop switch, a unique script #dbref is\n required since whole classes of scripts often have the same name.\n\n Use script for managing commands on objects.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -374,7 +374,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdObjects.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['listobjects', 'listobjs', 'stats', 'db']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['db', 'listobjects', 'listobjs', 'stats']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -400,7 +400,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdObjects.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listobjects listobjs stats db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [&lt;nr&gt;]\n\n Gives statictics on objects in database as well as\n a list of &lt;nr&gt; latest objects in database. If not\n given, &lt;nr&gt; defaults to 10.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'db listobjects listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [&lt;nr&gt;]\n\n Gives statictics on objects in database as well as\n a list of &lt;nr&gt; latest objects in database. If not\n given, &lt;nr&gt; defaults to 10.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -601,7 +601,7 @@ the released memory will instead be re-used by the program.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdServerLoad.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['serverload', 'serverprocess']</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['serverprocess', 'serverload']</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -632,7 +632,7 @@ the released memory will instead be re-used by the program.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdServerLoad.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'serverload serverprocess', 'category': 'system', 'key': 'server', 'tags': '', 'text': &quot;\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'serverprocess serverload', 'category': 'system', 'key': 'server', 'tags': '', 'text': &quot;\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -669,7 +669,7 @@ the released memory will instead be re-used by the program.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.system.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.system.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.system.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -694,7 +694,7 @@ set in self.parse())</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.tests.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.tests.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -59,7 +59,7 @@ connect “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -94,7 +94,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -118,7 +118,7 @@ create “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['cr', 'cre']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['cre', 'cr']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -149,7 +149,7 @@ create “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create &lt;accountname&gt; &lt;password&gt;\n create &quot;account name&quot; &quot;pass word&quot;\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create &lt;accountname&gt; &lt;password&gt;\n create &quot;account name&quot; &quot;pass word&quot;\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -335,7 +335,7 @@ for simplicity. It shows a pane of info.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.unloggedin.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.unloggedin.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.default.unloggedin.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -108,7 +108,7 @@ Evennia.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.commands.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -260,7 +260,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.admin.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.admin.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.admin.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -296,7 +296,7 @@ or more channels.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.channelhandler.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.channelhandler.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.channelhandler.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -764,7 +764,7 @@ responsibility.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.comms.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.comms.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.comms.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -83,7 +83,7 @@ as code related to external communication like IRC or RSS.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -361,7 +361,7 @@ case sensitive) match.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.managers.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.managers.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.managers.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -713,7 +713,7 @@ object the first time, the query is executed.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.models.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.models.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.comms.models.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -534,7 +534,7 @@ so we just return that, else we have to localize and strip the tz</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.awsstorage.aws_s3_cdn.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -78,7 +78,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.awsstorage.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -288,7 +288,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.awsstorage.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -872,7 +872,7 @@ info to your choice.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.barter.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.barter.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.barter.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -910,7 +910,7 @@ set in self.parse())</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.building_menu.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.building_menu.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.building_menu.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -214,7 +214,7 @@ attribute on ourselves to remember it.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.chargen.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.chargen.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.chargen.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -722,7 +722,7 @@ items.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.clothing.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.clothing.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.clothing.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -113,7 +113,7 @@ COLOR_ANSI_BRIGHT_BGS_EXTRA_MAP = color_markups.CURLY_COLOR_ANSI_BRIGHT_BGS_EXTR
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.color_markups.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.color_markups.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.color_markups.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -300,7 +300,7 @@ The time is given in units as keyword arguments.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.custom_gametime.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.custom_gametime.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.custom_gametime.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -149,7 +149,7 @@ everyone but the person rolling.</p>
<dl class="py attribute">
<dt id="evennia.contrib.dice.CmdDice.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['roll', '&#64;dice']</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;dice', 'roll']</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -175,7 +175,7 @@ everyone but the person rolling.</p>
<dl class="py attribute">
<dt id="evennia.contrib.dice.CmdDice.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'roll &#64;dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': &quot;\n roll dice\n\n Usage:\n dice[/switch] &lt;nr&gt;d&lt;sides&gt; [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 &lt; 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (&lt;,&gt;,&lt;=,&gt;=,==,!=). So e.g. 2d6 + 3 &gt; 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': &quot;\n roll dice\n\n Usage:\n dice[/switch] &lt;nr&gt;d&lt;sides&gt; [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 &lt; 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (&lt;,&gt;,&lt;=,&gt;=,==,!=). So e.g. 2d6 + 3 &gt; 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -231,7 +231,7 @@ Add with &#64;py self.cmdset.add(“contrib.dice.DiceCmdSet”)</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.dice.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.dice.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.dice.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -74,7 +74,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -104,7 +104,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -126,7 +126,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedCreate.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['cr', 'cre']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['cre', 'cr']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedCreate.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -162,7 +162,7 @@ name enclosed in quotes:</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedCreate.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create &quot;accountname&quot; &lt;email&gt; &lt;password&gt;\n\n This creates a new account account.\n\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create &quot;accountname&quot; &lt;email&gt; &lt;password&gt;\n\n This creates a new account account.\n\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -333,7 +333,7 @@ for simplicity. It shows a pane of info.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.email_login.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.email_login.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.email_login.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -532,7 +532,7 @@ self.add().</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.extended_room.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.extended_room.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.extended_room.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -431,7 +431,7 @@ send</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.fieldfill.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.fieldfill.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.fieldfill.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -210,7 +210,7 @@ All extra kwargs will be passed on to the protocol.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.gendersub.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.gendersub.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.gendersub.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -128,7 +128,7 @@ readers will be unable to read the graphical aspect of the bar.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.health_bar.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.health_bar.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.health_bar.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -175,7 +175,7 @@ useful but are deemed too game-specific to go into the core library.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -306,7 +306,7 @@ the expected fields for a callback (code, author, valid…).</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.callbackhandler.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.callbackhandler.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.callbackhandler.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -52,7 +52,7 @@
<dl class="py attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callback', '&#64;calls', '&#64;callbacks']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callbacks', '&#64;calls', '&#64;callback']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -133,7 +133,7 @@ on user permission.</p>
<dl class="py attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callback &#64;calls &#64;callbacks', 'category': 'building', 'key': '&#64;call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callbacks &#64;calls &#64;callback', 'category': 'building', 'key': '&#64;call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -170,7 +170,7 @@ on user permission.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.commands.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.commands.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.commands.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -138,7 +138,7 @@ to be called from inside another event.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.eventfuncs.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.eventfuncs.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.eventfuncs.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -82,7 +82,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -427,7 +427,7 @@ restart only twice.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.scripts.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.scripts.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.scripts.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -213,7 +213,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.tests.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.tests.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -464,7 +464,7 @@ deletion is aborted.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.typeclasses.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.typeclasses.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.typeclasses.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -191,7 +191,7 @@ either “yes” or “okay” (maybe say I dont like it, but okay).</p
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.utils.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.utils.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.ingame_python.utils.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -330,7 +330,7 @@ reply - Replies to a received message, appending the original message to the b
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.mail.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.mail.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.mail.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -272,7 +272,7 @@ how many times the map is iterated over.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.mapbuilder.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.mapbuilder.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.mapbuilder.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -181,7 +181,7 @@ to the menus own look command.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.menu_login.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.menu_login.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.menu_login.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -155,7 +155,7 @@ description in use and <strong>db.multidesc</strong> to store all descriptions.<
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.multidescer.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.multidescer.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.multidescer.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -536,7 +536,7 @@ self.add().</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.puzzles.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.puzzles.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.puzzles.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -286,7 +286,7 @@ calling the <strong>get</strong> method.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.random_string_generator.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.random_string_generator.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.random_string_generator.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -366,7 +366,7 @@ means fully obscured.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.rplanguage.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.rplanguage.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.rplanguage.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -636,7 +636,7 @@ a different language.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -662,7 +662,7 @@ a different language.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -801,7 +801,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['forget', 'recognize']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['recognize', 'forget']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -828,7 +828,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1275,7 +1275,7 @@ the evennia.contrib.rplanguage module.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.rpsystem.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.rpsystem.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.rpsystem.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -78,7 +78,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.auditing.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -113,7 +113,7 @@ compromised or taken down, losing your logs along with it is no help!).</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.auditing.outputs.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.outputs.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.outputs.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -152,7 +152,7 @@ writing to log. Recording cleartext password attempts is bad policy.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.auditing.server.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.server.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.server.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -92,7 +92,7 @@ parsed from the Session object.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.auditing.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.tests.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.auditing.tests.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -81,7 +81,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.security.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -267,7 +267,7 @@ close &lt;door&gt;</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.simpledoor.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.simpledoor.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.simpledoor.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -217,7 +217,7 @@ stored deferred from the exit traversal above.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.slow_exit.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.slow_exit.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.slow_exit.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -219,7 +219,7 @@ the conversation defined above.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.talking_npc.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.talking_npc.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.talking_npc.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -469,7 +469,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.test_traits.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -891,7 +891,7 @@ returned.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.traits.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -426,7 +426,7 @@ to determine the color the player chose.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tree_select.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tree_select.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tree_select.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -80,7 +80,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -570,7 +570,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -591,7 +591,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -786,7 +786,7 @@ topics related to the game.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.tb_basic.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_basic.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_basic.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -687,7 +687,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -708,7 +708,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1085,7 +1085,7 @@ You cant use this command in combat.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.tb_equip.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_equip.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_equip.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -721,7 +721,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -742,7 +742,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1065,7 +1065,7 @@ items using the same function work differently.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.tb_items.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_items.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_items.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -593,7 +593,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -614,7 +614,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1014,7 +1014,7 @@ instead of creating objects directly.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.tb_magic.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_magic.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_magic.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -1020,7 +1020,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1041,7 +1041,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1280,7 +1280,7 @@ topics related to the game.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.tb_range.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_range.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.turnbattle.tb_range.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -126,7 +126,7 @@ a random check here so as to only return 33% of the time.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.bodyfunctions.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.bodyfunctions.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.bodyfunctions.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -110,7 +110,7 @@ push the lid of the button away.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'press', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -141,7 +141,7 @@ lid-state respectively.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -211,7 +211,7 @@ of causing the lamp to break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['open', 'open button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['open button', 'open']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -237,7 +237,7 @@ of causing the lamp to break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'open button open', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -307,7 +307,7 @@ of causing the lamp to break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'get', 'ex', 'feel', 'listen', 'examine']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['get', 'examine', 'l', 'feel', 'ex', 'listen']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -333,7 +333,7 @@ of causing the lamp to break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l get ex feel listen examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'get examine l feel ex listen', 'category': 'general', 'key': 'look', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -549,7 +549,7 @@ the button is pushed.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.cmdset_red_button.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.cmdset_red_button.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.cmdset_red_button.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -71,7 +71,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.example_batch_code.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.example_batch_code.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.example_batch_code.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -82,7 +82,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -142,7 +142,7 @@ on all entities in it.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.mirror.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -170,7 +170,7 @@ to how often the message is echoed.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.red_button.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.red_button.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.red_button.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -415,7 +415,7 @@ called directly, regardless of the value of self.start_delay
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.red_button_scripts.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.red_button_scripts.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.red_button_scripts.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -107,7 +107,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.tests.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_examples.tests.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -80,7 +80,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_world.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -262,7 +262,7 @@ option related to this node.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_world.intro_menu.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.intro_menu.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.intro_menu.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -311,7 +311,7 @@ right away, also when patrolling on a very slow ticker.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_world.mob.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.mob.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.mob.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -492,7 +492,7 @@ shift green root up/down</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'shiftroot', 'move', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['pull', 'shiftroot', 'move', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -528,7 +528,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push shiftroot move pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pull shiftroot move push', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -545,7 +545,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['push button', 'button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -571,7 +571,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -715,7 +715,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['fight', 'pierce', 'chop', 'bash', 'parry', 'thrust', 'stab', 'defend', 'kill', 'slash', 'hit']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['defend', 'thrust', 'slash', 'parry', 'stab', 'pierce', 'kill', 'chop', 'fight', 'hit', 'bash']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -741,7 +741,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fight pierce chop bash parry thrust stab defend kill slash hit', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'defend thrust slash parry stab pierce kill chop fight hit bash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -977,7 +977,7 @@ pulling weapons from it indefinitely.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_world.objects.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.objects.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.objects.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -865,7 +865,7 @@ to find something.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'search', 'fiddle', 'feel', 'feel around']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fiddle', 'search', 'feel', 'l', 'feel around']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -893,7 +893,7 @@ random chance of eventually finding a light source.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l search fiddle feel feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fiddle search feel l feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1244,7 +1244,7 @@ overriding the call (unused by default).</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_world.rooms.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.rooms.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.tutorial_world.rooms.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -357,7 +357,7 @@ use its <strong>add_argument</strong> method.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.unixcommand.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.unixcommand.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.unixcommand.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

View file

@ -698,7 +698,7 @@ coordinate.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.wilderness.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.wilderness.html">0.9.5 (master branch)</a></li>
<li><a href="../../0.9.5/api/evennia.contrib.wilderness.html">0.9.5 (v0.9.5 branch)</a></li>
</ul>
</div>

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