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@ -29,6 +29,7 @@
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<li class="nav-item nav-item-0"><a href="../index.html">Evennia 1.0-dev</a> »</li>
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<li class="nav-item nav-item-this"><a href="">evennia.utils.evmenu</a></li>
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</ul>
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<div class="develop">develop branch</div>
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</div>
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<div class="document">
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@ -38,9 +39,10 @@
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<div class="section" id="module-evennia.utils.evmenu">
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<span id="evennia-utils-evmenu"></span><h1>evennia.utils.evmenu<a class="headerlink" href="#module-evennia.utils.evmenu" title="Permalink to this headline">¶</a></h1>
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<p>The EvMenu is a full in-game menu system for Evennia.</p>
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<p>To start the menu, just import the EvMenu class from this module.</p>
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<p>Example usage:</p>
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<p>EvMenu</p>
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<p>This implements a full menu system for Evennia.</p>
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<p>To start the menu, just import the EvMenu class from this module.
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Example usage:</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">EvMenu</span>
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<span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menu_module_path</span><span class="p">,</span>
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@ -50,8 +52,8 @@
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</pre></div>
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</div>
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<p>Where <strong>caller</strong> is the Object to use the menu on - it will get a new
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cmdset while using the Menu. The <strong>menu_module_path</strong> is the python path
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to a python module containing function definitions. By adjusting the
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cmdset while using the Menu. The menu_module_path is the python path
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to a python module containing function definitions. By adjusting the
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keyword options of the Menu() initialization call you can start the
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menu at different places in the menu definition file, adjust if the
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menu command should overload the normal commands or not, etc.</p>
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|
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@ -77,7 +79,7 @@ command definition too) with function definitions:</p>
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<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
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</pre></div>
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</div>
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<p>Where <strong>caller</strong> is the object using the menu and input_string is the
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<p>Where caller is the object using the menu and input_string is the
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command entered by the user on the <em>previous</em> node (the command
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entered to get to this node). The node function code will only be
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executed once per node-visit and the system will accept nodes with
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@ -91,50 +93,43 @@ deleted when the menu is exited.</p>
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returned as None as well. If the options are returned as None, the
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menu is immediately exited and the default “look” command is called.</p>
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<ul class="simple">
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<li><p><strong>text</strong> (str, tuple or None): Text shown at this node. If a tuple, the
|
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second element in the tuple is a help text to display at this
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node when the user enters the menu help command there.</p></li>
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<li><dl class="simple">
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<dt><strong>text</strong> (str, tuple or None): Text shown at this node. If a tuple, the</dt><dd><p>second element in the tuple is a help text to display at this
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node when the user enters the menu help command there.</p>
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</dd>
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</dl>
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</li>
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<li><p><strong>options</strong> (tuple, dict or None): If <strong>None</strong>, this exits the menu.
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If a single dict, this is a single-option node. If a tuple,
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it should be a tuple of option dictionaries. Option dicts have
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the following keys:</p>
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it should be a tuple of option dictionaries. Option dicts have the following keys:</p>
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<ul>
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<li><dl class="simple">
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<dt><strong>key</strong> (str or tuple, optional): What to enter to choose this option.</dt><dd><p>If a tuple, it must be a tuple of strings, where the first string is the
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<li><p><strong>key</strong> (str or tuple, optional): What to enter to choose this option.
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If a tuple, it must be a tuple of strings, where the first string is the
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key which will be shown to the user and the others are aliases.
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If unset, the options’ number will be used. The special key <strong>_default</strong>
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marks this option as the default fallback when no other option matches
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the user input. There can only be one <strong>_default</strong> option per node. It
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will not be displayed in the list.</p>
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</dd>
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</dl>
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</li>
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will not be displayed in the list.</p></li>
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<li><p><strong>desc</strong> (str, optional): This describes what choosing the option will do.</p></li>
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<li><dl class="simple">
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<dt><strong>goto</strong> (str, tuple or callable): If string, should be the name of node to go to</dt><dd><p>when this option is selected. If a callable, it has the signature
|
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<li><p><strong>goto</strong> (str, tuple or callable): If string, should be the name of node to go to
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when this option is selected. If a callable, it has the signature
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<strong>callable(caller[,raw_input][,**kwargs])</strong>. If a tuple, the first element
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is the callable and the second is a dict with the kwargs to pass to
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is the callable and the second is a dict with the <strong>**kwargs</strong> to pass to
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the callable. Those kwargs will also be passed into the next node if possible.
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Such a callable should return either a str or a (str, dict), where the
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string is the name of the next node to go to and the dict is the new,
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(possibly modified) kwarg to pass into the next node. If the callable returns
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None or the empty string, the current node will be revisited.</p>
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</dd>
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</dl>
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</li>
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<li><dl class="simple">
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<dt><strong>exec</strong> (str, callable or tuple, optional): This takes the same input as <strong>goto</strong> above</dt><dd><p>and runs before it. If given a node name, the node will be executed but will not
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None or the empty string, the current node will be revisited.</p></li>
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<li><p><strong>exec</strong> (str, callable or tuple, optional): This takes the same input as <strong>goto</strong> above
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and runs before it. If given a node name, the node will be executed but will not
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be considered the next node. If node/callback returns str or (str, dict), these will
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replace the <strong>goto</strong> step (<strong>goto</strong> callbacks will not fire), with the string being the
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next node name and the optional dict acting as the kwargs-input for the next node.
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If an exec callable returns <strong>None</strong>, the current node is re-run.</p>
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</dd>
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</dl>
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</li>
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If an exec callable returns the empty string (only), the current node is re-run.</p></li>
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</ul>
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</li>
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</ul>
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<p>If key is not given, the option will automatically be identified by
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<p>If <strong>key</strong> is not given, the option will automatically be identified by
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its number 1..N.</p>
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<p>Example:</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="c1"># in menu_module.py</span>
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|
|
@ -188,9 +183,8 @@ same Using <strong>help</strong> will show the help text, otherwise a list of
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available commands while in menu mode.</p>
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<p>The menu tree is exited either by using the in-menu quit command or by
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reaching a node without any options.</p>
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<p>For a menu demo, import CmdTestMenu from this module and add it to
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your default cmdset. Run it with this module, like <strong>testmenu
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evennia.utils.evmenu</strong>.</p>
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<p>For a menu demo, import <strong>CmdTestMenu</strong> from this module and add it to
|
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your default cmdset. Run it with this module, like <strong>testmenu evennia.utils.evmenu</strong>.</p>
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<div class="section" id="menu-generation-from-template-string">
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<h2>Menu generation from template string<a class="headerlink" href="#menu-generation-from-template-string" title="Permalink to this headline">¶</a></h2>
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<p>In evmenu.py is a helper function <strong>parse_menu_template</strong> that parses a
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|
|
@ -280,9 +274,9 @@ allowed, these will be added to the <strong>**kwargs</strong> going into the cal
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strings is only needed if wanting to pass strippable spaces, otherwise the
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key:values will be converted to strings/numbers with literal_eval before passed
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into the callable.</p>
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<p>The “> ” option takes a glob or regex to perform different actions depending on user
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input. Make sure to sort these in increasing order of generality since they
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will be tested in sequence.</p>
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<p>The > option takes a glob or regex to perform different actions depending
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on user input. Make sure to sort these in increasing order of generality since
|
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they will be tested in sequence.</p>
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<hr class="docutils" />
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<dl class="py exception">
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<dt id="evennia.utils.evmenu.EvMenuError">
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|
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@ -365,6 +359,11 @@ commands the caller can use.</p>
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<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.utils.evmenu.CmdEvMenuNode.lock_storage" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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<dl class="py attribute">
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<dt id="evennia.utils.evmenu.CmdEvMenuNode.search_index_entry">
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<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '__nomatch_command', 'category': 'menu', 'key': '__noinput_command', 'tags': '', 'text': '\n Menu options.\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdEvMenuNode.search_index_entry" title="Permalink to this definition">¶</a></dt>
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<dd></dd></dl>
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</dd></dl>
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<dl class="py class">
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|
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@ -496,14 +495,12 @@ menu will <em>not</em> be using this same session anymore after a reload.</p></l
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by default in all nodes of the menu. This will print out the current state of
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the menu. Deactivate for production use! When the debug flag is active, the
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<strong>persistent</strong> flag is deactivated.</p></li>
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<li><p><strong>**kwargs</strong> – All kwargs will become initialization variables on <strong>caller.ndb._menutree</strong>,
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to be available at run.</p></li>
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</ul>
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</dd>
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<dt class="field-even">Keyword Arguments</dt>
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<dd class="field-even"><p><strong>any</strong> (<em>any</em>) – All kwargs will become initialization variables on <strong>caller.ndb._evmenu</strong>,
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to be available at run.</p>
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</dd>
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<dt class="field-odd">Raises</dt>
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<dd class="field-odd"><p><a class="reference internal" href="#evennia.utils.evmenu.EvMenuError" title="evennia.utils.evmenu.EvMenuError"><strong>EvMenuError</strong></a> – If the start/end node is not found in menu tree.</p>
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<dt class="field-even">Raises</dt>
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<dd class="field-even"><p><a class="reference internal" href="#evennia.utils.evmenu.EvMenuError" title="evennia.utils.evmenu.EvMenuError"><strong>EvMenuError</strong></a> – If the start/end node is not found in menu tree.</p>
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</dd>
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</dl>
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<p class="rubric">Notes</p>
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|
|
@ -603,11 +600,9 @@ a (“nodename”, kwargs) tuple.</p></li>
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<li><p><strong>raw_string</strong> (<em>str</em>) – The raw default string entered on the
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previous node (only used if the node accepts it as an
|
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argument)</p></li>
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<li><p><strong>**kwargs</strong> – Extra arguments to goto callables.</p></li>
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</ul>
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</dd>
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<dt class="field-even">Keyword Arguments</dt>
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<dd class="field-even"><p><strong>any</strong> – Extra arguments to goto callables.</p>
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</dd>
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</dl>
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</dd></dl>
|
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|
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@ -752,34 +747,29 @@ prepending those options added in the node.</p>
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<li><p><strong>option_generator</strong> (<em>callable</em><em> or </em><em>list</em>) – A list of strings indicating the options, or a callable
|
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that is called as option_generator(caller) to produce such a list.</p></li>
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<li><p><strong>select</strong> (<em>callable</em><em> or </em><em>str</em><em>, </em><em>optional</em>) – Node to redirect a selection to. Its <strong>**kwargs</strong> will
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contain the <strong>available_choices</strong> list and <strong>selection</strong> will hold one
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of the elements in that list. If a callable, it will be called as
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<strong>select(caller, menuchoice, **kwargs)</strong> where menuchoice is the
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chosen option as a string and <strong>available_choices</strong> is the list of available
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options offered by the option_generator. The callable whould return
|
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the name of the target node to goto after this selection (or None to repeat the
|
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list-node). Note that if this is not given, the decorated node
|
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must itself provide a way to continue from the node!</p></li>
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contain the <strong>available_choices</strong> list and <strong>selection</strong> will hold one of the elements in
|
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that list. If a callable, it will be called as
|
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<strong>select(caller, menuchoice, **kwargs)</strong> where menuchoice is the chosen option as a
|
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string and <strong>available_choices</strong> is a kwarg mapping the option keys to the choices
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offered by the option_generator. The callable whould return the name of the target node
|
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to goto after this selection (or None to repeat the list-node). Note that if this is not
|
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given, the decorated node must itself provide a way to continue from the node!</p></li>
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<li><p><strong>pagesize</strong> (<em>int</em>) – How many options to show per page.</p></li>
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</ul>
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</dd>
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</dl>
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<p class="rubric">Example</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">_selectfunc</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menuchoice</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
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<span class="c1"># menuchoice would be either 'foo' or 'bar' here</span>
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<span class="c1"># kwargs['available_choices'] would be the list ['foo', 'bar']</span>
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<span class="k">return</span> <span class="s2">"the_next_node_to_go_to"</span>
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<span class="nd">@list_node</span><span class="p">([</span><span class="s1">'foo'</span><span class="p">,</span> <span class="s1">'bar'</span><span class="p">],</span> <span class="n">_selectfunc</span><span class="p">)</span>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">list_node</span><span class="p">([</span><span class="s1">'foo'</span><span class="p">,</span> <span class="s1">'bar'</span><span class="p">],</span> <span class="n">select</span><span class="p">)</span>
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<span class="k">def</span> <span class="nf">node_index</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
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<span class="n">text</span> <span class="o">=</span> <span class="s2">"describing the list"</span>
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<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="p">[]</span>
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</pre></div>
|
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</div>
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<p class="rubric">Notes</p>
|
||||
<p>All normal <strong>goto</strong> or <strong>exec</strong> callables returned from the decorated nodes will, if they accept
|
||||
<strong>**kwargs</strong>, get a new kwarg <strong>available_choices</strong> injected. This is the ordered list of named
|
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options (descs) visible on the current node page.</p>
|
||||
<p>All normal <strong>goto</strong> or <strong>exec</strong> callables returned from the decorated nodes
|
||||
will, if they accept <strong>**kwargs</strong>, get a new kwarg ‘available_choices’
|
||||
injected. These are the ordered list of named options (descs) visible
|
||||
on the current node page.</p>
|
||||
</dd></dl>
|
||||
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<dl class="py class">
|
||||
|
|
@ -813,6 +803,11 @@ options (descs) visible on the current node page.</p>
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|||
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.utils.evmenu.CmdGetInput.lock_storage" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdGetInput.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '__noinput_command', 'category': 'general', 'key': '__nomatch_command', 'tags': '', 'text': '\n Enter your data and press return.\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdGetInput.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py class">
|
||||
|
|
@ -866,44 +861,29 @@ options (descs) visible on the current node page.</p>
|
|||
<dl class="py function">
|
||||
<dt id="evennia.utils.evmenu.get_input">
|
||||
<code class="sig-prename descclassname">evennia.utils.evmenu.</code><code class="sig-name descname">get_input</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em>, <em class="sig-param"><span class="n">prompt</span></em>, <em class="sig-param"><span class="n">callback</span></em>, <em class="sig-param"><span class="n">session</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#get_input"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.get_input" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>This is a helper function for easily request input from
|
||||
the caller.</p>
|
||||
<dd><p>This is a helper function for easily request input from the caller.</p>
|
||||
<dl class="field-list simple">
|
||||
<dt class="field-odd">Parameters</dt>
|
||||
<dd class="field-odd"><ul class="simple">
|
||||
<li><p><strong>caller</strong> (<em>Account</em><em> or </em><em>Object</em>) – The entity being asked
|
||||
the question. This should usually be an object
|
||||
controlled by a user.</p></li>
|
||||
<li><p><strong>prompt</strong> (<em>str</em>) – This text will be shown to the user,
|
||||
in order to let them know their input is needed.</p></li>
|
||||
<li><p><strong>caller</strong> (<em>Account</em><em> or </em><em>Object</em>) – The entity being asked the question. This
|
||||
should usually be an object controlled by a user.</p></li>
|
||||
<li><p><strong>prompt</strong> (<em>str</em>) – This text will be shown to the user, in order to let them
|
||||
know their input is needed.</p></li>
|
||||
<li><p><strong>callback</strong> (<em>callable</em>) – A function that will be called
|
||||
when the user enters a reply. It must take three
|
||||
arguments: the <strong>caller</strong>, the <strong>prompt</strong> text and the
|
||||
<strong>result</strong> of the input given by the user. If the
|
||||
callback doesn’t return anything or return False,
|
||||
the input prompt will be cleaned up and exited. If
|
||||
returning True, the prompt will remain and continue to
|
||||
accept input.</p></li>
|
||||
when the user enters a reply. It must take three arguments: the
|
||||
<strong>caller</strong>, the <strong>prompt</strong> text and the <strong>result</strong> of the input given by
|
||||
the user. If the callback doesn’t return anything or return False,
|
||||
the input prompt will be cleaned up and exited. If returning True,
|
||||
the prompt will remain and continue to accept input.</p></li>
|
||||
<li><p><strong>session</strong> (<a class="reference internal" href="evennia.server.session.html#evennia.server.session.Session" title="evennia.server.session.Session"><em>Session</em></a><em>, </em><em>optional</em>) – This allows to specify the
|
||||
session to send the prompt to. It’s usually only
|
||||
needed if <strong>caller</strong> is an Account in multisession modes
|
||||
greater than 2. The session is then updated by the
|
||||
command and is available (for example in callbacks)
|
||||
through <strong>caller.ndb.getinput._session</strong>.</p></li>
|
||||
<li><p><strong>args</strong> (<em>optional</em>) – Extra arguments will be
|
||||
passed to the fall back function as a list ‘args’
|
||||
and all keyword arguments as a dictionary ‘kwargs’.
|
||||
To utilise <strong>*args</strong> and <strong>**kwargs</strong>, a value for the
|
||||
session argument must be provided (None by default)
|
||||
and the callback function must take <strong>*args</strong> and
|
||||
<strong>**kwargs</strong> as arguments.</p></li>
|
||||
<li><p><strong>kwargs</strong> (<em>optional</em>) – Extra arguments will be
|
||||
passed to the fall back function as a list ‘args’
|
||||
and all keyword arguments as a dictionary ‘kwargs’.
|
||||
To utilise <strong>*args</strong> and <strong>**kwargs</strong>, a value for the
|
||||
session argument must be provided (None by default)
|
||||
and the callback function must take <strong>*args</strong> and
|
||||
<strong>**kwargs</strong> as arguments.</p></li>
|
||||
session to send the prompt to. It’s usually only needed if <strong>caller</strong>
|
||||
is an Account in multisession modes greater than 2. The session is
|
||||
then updated by the command and is available (for example in
|
||||
callbacks) through <strong>caller.ndb.getinput._session</strong>.</p></li>
|
||||
<li><p><strong>*args</strong> (<em>any</em>) – Extra arguments to pass to <strong>callback</strong>. To utilise <strong>*args</strong>
|
||||
(and <strong>**kwargs</strong>), a value for the <strong>session</strong> argument must also be
|
||||
provided.</p></li>
|
||||
<li><p><strong>**kwargs</strong> (<em>any</em>) – Extra kwargs to pass to <strong>callback</strong>.</p></li>
|
||||
</ul>
|
||||
</dd>
|
||||
<dt class="field-even">Raises</dt>
|
||||
|
|
@ -911,23 +891,21 @@ and the callback function must take <strong>*args</strong> and
|
|||
</dd>
|
||||
</dl>
|
||||
<p class="rubric">Notes</p>
|
||||
<p>The result value sent to the callback is raw and not
|
||||
processed in any way. This means that you will get
|
||||
the ending line return character from most types of
|
||||
client inputs. So make sure to strip that before
|
||||
doing a comparison.</p>
|
||||
<p>When the prompt is running, a temporary object
|
||||
<strong>caller.ndb._getinput</strong> is stored; this will be removed
|
||||
when the prompt finishes.
|
||||
If you need the specific Session of the caller (which
|
||||
may not be easy to get if caller is an account in higher
|
||||
multisession modes), then it is available in the
|
||||
callback through <strong>caller.ndb._getinput._session</strong>.</p>
|
||||
<p>Chaining get_input functions will result in the caller
|
||||
stacking ever more instances of InputCmdSets. Whilst
|
||||
they will all be cleared on concluding the get_input
|
||||
chain, EvMenu should be considered for anything beyond
|
||||
a single question.</p>
|
||||
<p>The result value sent to the callback is raw and not processed in any
|
||||
way. This means that you will get the ending line return character from
|
||||
most types of client inputs. So make sure to strip that before doing a
|
||||
comparison.</p>
|
||||
<p>When the prompt is running, a temporary object <strong>caller.ndb._getinput</strong>
|
||||
is stored; this will be removed when the prompt finishes.</p>
|
||||
<p>If you need the specific Session of the caller (which may not be easy
|
||||
to get if caller is an account in higher multisession modes), then it
|
||||
is available in the callback through <strong>caller.ndb._getinput._session</strong>.
|
||||
This is why the <strong>session</strong> is required as input.</p>
|
||||
<p>It’s not recommended to ‘chain’ <strong>get_input</strong> into a sequence of
|
||||
questions. This will result in the caller stacking ever more instances
|
||||
of InputCmdSets. While they will all be cleared on concluding the
|
||||
get_input chain, EvMenu should be considered for anything beyond a
|
||||
single question.</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py function">
|
||||
|
|
@ -1021,7 +999,6 @@ Must be on the form <strong>callable(caller, raw_string, **kwargs)</strong>.</p>
|
|||
<li><a href="../../0.9.5/api/evennia.utils.evmenu.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
|
||||
</div>
|
||||
</div>
|
||||
<div class="clearer"></div>
|
||||
|
|
@ -1038,6 +1015,7 @@ Must be on the form <strong>callable(caller, raw_string, **kwargs)</strong>.</p>
|
|||
<li class="nav-item nav-item-0"><a href="../index.html">Evennia 1.0-dev</a> »</li>
|
||||
<li class="nav-item nav-item-this"><a href="">evennia.utils.evmenu</a></li>
|
||||
</ul>
|
||||
<div class="develop">develop branch</div>
|
||||
</div>
|
||||
<div class="footer" role="contentinfo">
|
||||
© Copyright 2020, The Evennia developer community.
|
||||
|
|
|
|||
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