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Doc refactor/renaming
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@ -82,7 +82,7 @@ and *templates* (how the web page should be structured).
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Models are created in `mygame/web/chargen/models.py`.
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A [Django database model](../Concept/New-Models) is a Python class that describes the database storage of the
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A [Django database model](../Concepts/New-Models) is a Python class that describes the database storage of the
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data you want to manage. Any data you choose to store is stored in the same database as the game and
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you have access to all the game's objects here.
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@ -262,9 +262,9 @@ create_object function to properly process the permissions.
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Most importantly, the following attributes must be set on the created character object:
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* Evennia [permissions](../Component/Locks#permissions) (copied from the `AccountDB`).
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* The right `puppet` [locks](../Component/Locks) so the Account can actually play as this Character later.
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* The relevant Character [typeclass](../Component/Typeclasses)
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* Evennia [permissions](../Components/Locks#permissions) (copied from the `AccountDB`).
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* The right `puppet` [locks](../Components/Locks) so the Account can actually play as this Character later.
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* The relevant Character [typeclass](../Components/Typeclasses)
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* Character name (key)
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* The Character's home room location (`#2` by default)
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