Updated HTML docs.

This commit is contained in:
Evennia docbuilder action 2023-11-23 18:12:57 +00:00
parent 6db213a843
commit b4fe068f44
705 changed files with 2337 additions and 140 deletions

View file

@ -189,20 +189,29 @@
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3313">Feature</a> (Backwards incompatible): <code class="docutils literal notranslate"><span class="pre">OptionHandler.set</span></code> now returns
<code class="docutils literal notranslate"><span class="pre">BaseOption</span></code> rather than its <code class="docutils literal notranslate"><span class="pre">.value</span></code>. Instead access <code class="docutils literal notranslate"><span class="pre">.value</span></code> or <code class="docutils literal notranslate"><span class="pre">.display()</span></code>
on this return for more control. (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3278">Feature</a>: (Backwards incompatible): Refactor home page into multiple sub-parts for easier
overriding and composition (johnnyvoruz)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3180">Feature</a>: (Can be backwards incompatible): Make build commands easier to override, with new utility
hooks (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/issues/3273">Feature</a>: Allow passing <code class="docutils literal notranslate"><span class="pre">text_kwargs</span></code> kwarg to <code class="docutils literal notranslate"><span class="pre">EvMore.msg</span></code> in order to expand
the outputfunc used for every evmore page.</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3278">Feature</a>: Refactor home page into multiple sub-parts for easier
overriding and composition (johnnyvoruz)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3286">Feature</a>: Allow Discord bot to change users nickname and assign
roles for a user on a given server (holl0wstar).</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3301">Feature</a>: Make EvenniaAdminSite include custom models better; adds
<code class="docutils literal notranslate"><span class="pre">DJANGO_ADMIN_APP_ORDER</span></code> and <code class="docutils literal notranslate"><span class="pre">DJANGO_ADMIN_APP_EXCLUDE</span></code> as modifable
settings.(Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3179">Feature</a>: Handling of the <code class="docutils literal notranslate"><span class="pre">.db._playable_characters</span></code> helper
methods. Also adds events hooks to modify effects when this list changes (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3197">Feature</a>: Make sure Global scripts only start in one place,
methods. Also adds events hooks to modify effects when this list changes (Volund)
avoiding race conditions until server starts (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3281">Feature</a>: Add <code class="docutils literal notranslate"><span class="pre">$your()</span></code> and <code class="docutils literal notranslate"><span class="pre">$Your()</span></code> for actor stance emoting (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3177">Feature</a>: Add <code class="docutils literal notranslate"><span class="pre">Account.get_character_slots()</span></code>,
<code class="docutils literal notranslate"><span class="pre">.get_available_character_slots()</span></code>, <code class="docutils literal notranslate"><span class="pre">.check_available_slots</span></code> and
<code class="docutils literal notranslate"><span class="pre">at_post_create_character</span></code> methods to allow better customization of character creation (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3319">Feature</a>: Refactor/cleanup of Evennia server/portal startup files
into services for easier overriding (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3197">Fix</a>: Make sure Global scripts only start in one place,</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3324">Fix</a>: Make account-post-login-fail signal fire properly. Add
<code class="docutils literal notranslate"><span class="pre">CUSTOM_SIGNAL</span></code> for adding ones own signals (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3267">Fix</a>: Missing recache step in ObjectSessionHandler (InspectorCaracal)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3270">Fix</a>: Evennia is its own MSSP family now, so we should return that
instead of Custom (InspectorCaracal)</p></li>
@ -210,8 +219,10 @@ instead of Custom (InspectorCaracal)</p></li>
(InspectorCaracal)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/issues/3272">Fix</a>: Make sure <code class="docutils literal notranslate"><span class="pre">ScriptHandler.add</span></code> does not fail if passed an
instantiated script. (Volund)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3338">Fix</a>: Resolve if/elif bug in XYZGrid contrib launch command
(jaborsh)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3322">Fix</a>: Fix <code class="docutils literal notranslate"><span class="pre">BaseOption.display</span></code> to always return a string.</p></li>
<li><p>Docs: Lots of Typo fixes (iLPdev, InspectorCaracal)</p></li>
<li><p>Docs: Lots of Typo fixes (iLPdev, InspectorCaracal, jaborsh)</p></li>
<li><p>Beginner tutorial: Cleanup and starting earlier with explaining how to add to
the default cmdsets.</p></li>
</ul>