From b4ca05d2909751b2d7e953e6664b218dae5aa4aa Mon Sep 17 00:00:00 2001 From: Griatch Date: Sat, 29 May 2021 16:13:29 +0200 Subject: [PATCH] Updated HTML docs --- docs/0.9.5/.buildinfo | 2 +- .../evennia/commands/default/help.html | 23 +++++++++++-------- .../api/evennia.commands.default.account.html | 4 ++-- .../evennia.commands.default.building.html | 12 +++++----- .../api/evennia.commands.default.comms.html | 8 +++---- .../api/evennia.commands.default.general.html | 16 ++++++------- .../api/evennia.commands.default.system.html | 4 ++-- .../evennia.commands.default.unloggedin.html | 12 +++++----- docs/0.9.5/api/evennia.contrib.chargen.html | 4 ++-- docs/0.9.5/api/evennia.contrib.clothing.html | 4 ++-- .../api/evennia.contrib.email_login.html | 12 +++++----- .../api/evennia.contrib.extended_room.html | 4 ++-- .../evennia.contrib.turnbattle.tb_basic.html | 4 ++-- .../evennia.contrib.turnbattle.tb_equip.html | 4 ++-- .../evennia.contrib.turnbattle.tb_items.html | 4 ++-- .../evennia.contrib.turnbattle.tb_magic.html | 4 ++-- .../evennia.contrib.turnbattle.tb_range.html | 4 ++-- ....contrib.tutorial_examples.red_button.html | 12 +++++----- ...vennia.contrib.tutorial_world.objects.html | 12 +++++----- .../evennia.contrib.tutorial_world.rooms.html | 12 +++++----- docs/0.9.5/api/evennia.utils.eveditor.html | 4 ++-- docs/0.9.5/api/evennia.utils.evmenu.html | 4 ++-- docs/0.9.5/api/evennia.utils.evmore.html | 4 ++-- docs/1.0-dev/.buildinfo | 2 +- .../evennia/commands/default/help.html | 23 +++++++++++-------- .../api/evennia.commands.default.admin.html | 4 ++-- .../evennia.commands.default.building.html | 12 +++++----- .../api/evennia.commands.default.comms.html | 4 ++-- .../api/evennia.commands.default.general.html | 8 +++---- .../evennia.commands.default.unloggedin.html | 8 +++---- docs/1.0-dev/api/evennia.contrib.barter.html | 4 ++-- docs/1.0-dev/api/evennia.contrib.dice.html | 4 ++-- .../api/evennia.contrib.email_login.html | 8 +++---- .../evennia.contrib.evscaperoom.commands.html | 16 ++++++------- ...vennia.contrib.ingame_python.commands.html | 4 ++-- .../1.0-dev/api/evennia.contrib.rpsystem.html | 8 +++---- ....contrib.tutorial_examples.red_button.html | 4 ++-- ...vennia.contrib.tutorial_world.objects.html | 16 ++++++------- .../evennia.contrib.tutorial_world.rooms.html | 4 ++-- docs/1.0-dev/api/evennia.utils.eveditor.html | 4 ++-- docs/1.0-dev/api/evennia.utils.evmenu.html | 4 ++-- docs/1.0-dev/api/evennia.utils.evmore.html | 4 ++-- 42 files changed, 162 insertions(+), 152 deletions(-) diff --git a/docs/0.9.5/.buildinfo b/docs/0.9.5/.buildinfo index 05a8f66893..8fd1e09f2e 100644 --- a/docs/0.9.5/.buildinfo +++ b/docs/0.9.5/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 4923d4871507da15032d9594d46e6c3a +config: c74856f47440da8d1a4398a453cffae5 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/0.9.5/_modules/evennia/commands/default/help.html b/docs/0.9.5/_modules/evennia/commands/default/help.html index 586e0a3343..ec5fe27de2 100644 --- a/docs/0.9.5/_modules/evennia/commands/default/help.html +++ b/docs/0.9.5/_modules/evennia/commands/default/help.html @@ -191,7 +191,7 @@ else: aliases = '' - help_text = "\n\n" + dedent(help_text.strip('\n')) + "\n" if help_text else "" + help_text = "\n" + dedent(help_text.strip('\n')) if help_text else "" if subtopics: subtopics = [f"|w{topic}/{subtop}|n" for subtop in subtopics] @@ -205,15 +205,17 @@ if suggested: suggested = [f"|w{sug}|n" for sug in suggested] suggested = ( - "\n|CSuggestions:|n\n{}".format( + "\n|COther topic suggestions:|n\n{}".format( "\n ".join(format_grid(suggested, width=self.client_width()))) ) else: suggested = '' - end = f"\n{separator}" + end = start - return "".join((start, title, aliases, help_text, subtopics, suggested, end)) + partorder = (start, title + aliases, help_text, subtopics, suggested, end) + + return "\n".join(part.rstrip() for part in partorder if part)
[docs] def format_help_index(self, cmd_help_dict=None, db_help_dict=None, title_lone_category=False): """ @@ -381,7 +383,7 @@ file_help_topics = FILE_HELP_ENTRIES.all(return_dict=True) db_topics = { topic.key.lower().strip(): topic for topic in HelpEntry.objects.all() - if topic.access(caller, "view", default=True) + if topic.access(caller, "view", default=True) } all_db_topics = list({**file_help_topics, **db_topics}.values()) @@ -419,7 +421,7 @@ entries = [cmd for cmd in all_cmds if cmd] + all_db_topics + all_categories # lunr search fields/boosts - search_fields=[ + search_fields = [ {"field_name": "key", "boost": 10}, {"field_name": "aliases", "boost": 9}, {"field_name": "category", "boost": 8}, @@ -449,7 +451,7 @@ # doing a full-text search in the actual texts of the help # entries - search_fields=[ + search_fields = [ {"field_name": "text", "boost": 1}, ] @@ -461,7 +463,9 @@ ) if suggestions: - help_text += "\n... But matches where found within the help texts of the suggestions below." + help_text += ( + "\n... But matches where found within the help " + "texts of the suggestions below.") break output = self.format_help_entry( @@ -565,7 +569,8 @@ topic=topic, help_text=help_text, aliases=aliases if not subtopics else None, - subtopics=subtopic_index + subtopics=subtopic_index, + suggested=suggested ) self.msg_help(output)
diff --git a/docs/0.9.5/api/evennia.commands.default.account.html b/docs/0.9.5/api/evennia.commands.default.account.html index 78b2b2919a..4f3e3d9900 100644 --- a/docs/0.9.5/api/evennia.commands.default.account.html +++ b/docs/0.9.5/api/evennia.commands.default.account.html @@ -70,7 +70,7 @@ method. Otherwise all text will be returned to all connected sessions.

-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -101,7 +101,7 @@ method. Otherwise all text will be returned to all connected sessions.

-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.building.html b/docs/0.9.5/api/evennia.commands.default.building.html index e477ca8b5e..7c5a523e70 100644 --- a/docs/0.9.5/api/evennia.commands.default.building.html +++ b/docs/0.9.5/api/evennia.commands.default.building.html @@ -1268,7 +1268,7 @@ server settings.

-aliases = ['update', 'type', 'parent', 'swap']
+aliases = ['swap', 'parent', 'update', 'type']
@@ -1299,7 +1299,7 @@ server settings.

-search_index_entry = {'aliases': 'update type parent swap', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'swap parent update type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1452,7 +1452,7 @@ If object is not specified, the current location is examined.

-aliases = ['ex', 'exam']
+aliases = ['exam', 'ex']
@@ -1549,7 +1549,7 @@ non-persistent data stored on object

-search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
+search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
@@ -1583,7 +1583,7 @@ one is given.

-aliases = ['search', 'locate']
+aliases = ['locate', 'search']
@@ -1614,7 +1614,7 @@ one is given.

-search_index_entry = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.comms.html b/docs/0.9.5/api/evennia.commands.default.comms.html index bb6a7325cd..da4c775600 100644 --- a/docs/0.9.5/api/evennia.commands.default.comms.html +++ b/docs/0.9.5/api/evennia.commands.default.comms.html @@ -193,7 +193,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

-aliases = ['chan', 'channels']
+aliases = ['channels', 'chan']
@@ -719,7 +719,7 @@ don’t actually sub to yet.

-search_index_entry = {'aliases': 'chan channels', 'category': 'comms', 'key': 'channel', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': 'channels chan', 'category': 'comms', 'key': 'channel', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
@@ -744,7 +744,7 @@ aliases to an already joined channel.

-aliases = ['chanalias', 'aliaschan']
+aliases = ['aliaschan', 'chanalias']
@@ -775,7 +775,7 @@ aliases to an already joined channel.

-search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
+search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.general.html b/docs/0.9.5/api/evennia.commands.default.general.html index 14dba27242..7cf21e3698 100644 --- a/docs/0.9.5/api/evennia.commands.default.general.html +++ b/docs/0.9.5/api/evennia.commands.default.general.html @@ -112,7 +112,7 @@ look *<account&g
-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -143,7 +143,7 @@ look *<account&g
-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}
@@ -205,7 +205,7 @@ for everyone to use, you need build privileges and the alias command.

-aliases = ['nickname', 'nicks']
+aliases = ['nicks', 'nickname']
@@ -237,7 +237,7 @@ for everyone to use, you need build privileges and the alias command.

-search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
+search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
@@ -260,7 +260,7 @@ inv

-aliases = ['i', 'inv']
+aliases = ['inv', 'i']
@@ -291,7 +291,7 @@ inv

-search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
@@ -641,7 +641,7 @@ automatically begin with your name.

-aliases = ['emote', ':']
+aliases = [':', 'emote']
@@ -677,7 +677,7 @@ space.

-search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
+search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
diff --git a/docs/0.9.5/api/evennia.commands.default.system.html b/docs/0.9.5/api/evennia.commands.default.system.html index d12eb18f2c..6251c8374d 100644 --- a/docs/0.9.5/api/evennia.commands.default.system.html +++ b/docs/0.9.5/api/evennia.commands.default.system.html @@ -385,7 +385,7 @@ given, <nr> defaults to 10.

-aliases = ['listobjects', 'db', 'listobjs', 'stats']
+aliases = ['listobjs', 'listobjects', 'stats', 'db']
@@ -411,7 +411,7 @@ given, <nr> defaults to 10.

-search_index_entry = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
+search_index_entry = {'aliases': 'listobjs listobjects stats db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}
diff --git a/docs/0.9.5/api/evennia.commands.default.unloggedin.html b/docs/0.9.5/api/evennia.commands.default.unloggedin.html index 5a0a9eaa05..a8ddd44f77 100644 --- a/docs/0.9.5/api/evennia.commands.default.unloggedin.html +++ b/docs/0.9.5/api/evennia.commands.default.unloggedin.html @@ -59,7 +59,7 @@ connect “account name” “pass word”

-aliases = ['con', 'co', 'conn']
+aliases = ['conn', 'con', 'co']
@@ -94,7 +94,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -223,7 +223,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -249,7 +249,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -272,7 +272,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -298,7 +298,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.chargen.html b/docs/0.9.5/api/evennia.contrib.chargen.html index 32a3d0e683..b343048ffd 100644 --- a/docs/0.9.5/api/evennia.contrib.chargen.html +++ b/docs/0.9.5/api/evennia.contrib.chargen.html @@ -77,7 +77,7 @@ at them with this command.

-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -109,7 +109,7 @@ that is checked by the @ic command directly.

-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.clothing.html b/docs/0.9.5/api/evennia.contrib.clothing.html index 44833552b2..33a8e557e3 100644 --- a/docs/0.9.5/api/evennia.contrib.clothing.html +++ b/docs/0.9.5/api/evennia.contrib.clothing.html @@ -628,7 +628,7 @@ inv

-aliases = ['i', 'inv']
+aliases = ['inv', 'i']
@@ -659,7 +659,7 @@ inv

-search_index_entry = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
+search_index_entry = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.email_login.html b/docs/0.9.5/api/evennia.contrib.email_login.html index 914fa4ef87..0f906298ce 100644 --- a/docs/0.9.5/api/evennia.contrib.email_login.html +++ b/docs/0.9.5/api/evennia.contrib.email_login.html @@ -74,7 +74,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['con', 'co', 'conn']
+aliases = ['conn', 'con', 'co']
@@ -104,7 +104,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -226,7 +226,7 @@ All it does is display the connect screen.

-aliases = ['look', 'l']
+aliases = ['l', 'look']
@@ -252,7 +252,7 @@ All it does is display the connect screen.

-search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
+search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
@@ -270,7 +270,7 @@ for simplicity. It shows a pane of info.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -296,7 +296,7 @@ for simplicity. It shows a pane of info.

-search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.extended_room.html b/docs/0.9.5/api/evennia.contrib.extended_room.html index f40cee98b4..32590f9f50 100644 --- a/docs/0.9.5/api/evennia.contrib.extended_room.html +++ b/docs/0.9.5/api/evennia.contrib.extended_room.html @@ -276,7 +276,7 @@ look *<account&g
-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -296,7 +296,7 @@ look *<account&g
-search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html index a0a39adf74..1914fe62a4 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_basic.html @@ -570,7 +570,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -591,7 +591,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html index 63d9742d2d..7575face10 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_equip.html @@ -687,7 +687,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -708,7 +708,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html index 879c0e3e8d..624ecb95ec 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_items.html @@ -721,7 +721,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -742,7 +742,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html index 6d63039b72..f44e4a7cd8 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_magic.html @@ -593,7 +593,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -614,7 +614,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html index 3207b565ef..68d988f370 100644 --- a/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html +++ b/docs/0.9.5/api/evennia.contrib.turnbattle.tb_range.html @@ -1020,7 +1020,7 @@ if there are still any actions you can take.

-aliases = ['wait', 'hold']
+aliases = ['hold', 'wait']
@@ -1041,7 +1041,7 @@ if there are still any actions you can take.

-search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
+search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html b/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html index aec932ccfe..6657af2c57 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_examples.red_button.html @@ -79,7 +79,7 @@ such as when closing the lid and un-blinding a character.

-aliases = ['press button', 'press', 'push']
+aliases = ['push', 'press', 'press button']
@@ -108,7 +108,7 @@ check if the lid is open or closed.

-search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
@@ -305,7 +305,7 @@ be mutually exclusive.

-aliases = ['press button', 'press', 'push']
+aliases = ['push', 'press', 'press button']
@@ -334,7 +334,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'press button press push', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
+search_index_entry = {'aliases': 'push press press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
@@ -432,7 +432,7 @@ be mutually exclusive.

-aliases = ['feel', 'ex', 'examine', 'listen', 'get', 'l']
+aliases = ['get', 'l', 'feel', 'listen', 'ex', 'examine']
@@ -458,7 +458,7 @@ be mutually exclusive.

-search_index_entry = {'aliases': 'feel ex examine listen get l', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'get l feel listen ex examine', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html b/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html index 2375f5bda5..a1fb235b31 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_world.objects.html @@ -361,7 +361,7 @@ of the object. We overload it with our own version.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -388,7 +388,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -545,7 +545,7 @@ yellow/green - horizontal roots

-aliases = ['press button', 'button', 'push button']
+aliases = ['push button', 'button', 'press button']
@@ -571,7 +571,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -715,7 +715,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['bash', 'parry', 'pierce', 'thrust', 'slash', 'hit', 'fight', 'defend', 'chop', 'kill', 'stab']
+aliases = ['hit', 'pierce', 'thrust', 'fight', 'parry', 'defend', 'kill', 'bash', 'stab', 'slash', 'chop']
@@ -741,7 +741,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'bash parry pierce thrust slash hit fight defend chop kill stab', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'hit pierce thrust fight parry defend kill bash stab slash chop', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html b/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html index 5e43b8cc0a..02f9608e16 100644 --- a/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html +++ b/docs/0.9.5/api/evennia.contrib.tutorial_world.rooms.html @@ -184,7 +184,7 @@ code except for adding in the details.

-aliases = ['ls', 'l']
+aliases = ['l', 'ls']
@@ -199,7 +199,7 @@ code except for adding in the details.

-search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
+search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}
@@ -713,7 +713,7 @@ if they fall off the bridge.

-aliases = ['h', '?']
+aliases = ['?', 'h']
@@ -739,7 +739,7 @@ if they fall off the bridge.

-search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
+search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}
@@ -865,7 +865,7 @@ to find something.

-aliases = ['fiddle', 'search', 'feel around', 'feel', 'l']
+aliases = ['fiddle', 'l', 'feel', 'feel around', 'search']
@@ -893,7 +893,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'fiddle search feel around feel l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'fiddle l feel feel around search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/0.9.5/api/evennia.utils.eveditor.html b/docs/0.9.5/api/evennia.utils.eveditor.html index d731c9b1e5..1eb21e378c 100644 --- a/docs/0.9.5/api/evennia.utils.eveditor.html +++ b/docs/0.9.5/api/evennia.utils.eveditor.html @@ -274,7 +274,7 @@ indentation.

-aliases = [':echo', ':x', ':y', ':', ':wq', ':w', ':::', ':f', '::', ':>', ':s', ':A', ':q!', ':fd', ':I', ':UU', ':q', ':i', ':p', ':fi', ':dd', ':j', ':=', ':DD', ':dw', ':r', ':h', ':u', ':<', ':!', ':uu', ':S']
+aliases = [':j', ':r', ':s', ':uu', ':dd', ':', ':S', ':y', ':DD', ':=', ':w', ':A', ':dw', ':h', ':u', ':>', ':fi', ':f', ':!', ':UU', ':<', '::', ':q', ':fd', ':i', ':I', ':q!', ':p', ':wq', ':::', ':x', ':echo']
@@ -302,7 +302,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':echo :x :y : :wq :w ::: :f :: :> :s :A :q! :fd :I :UU :q :i :p :fi :dd :j := :DD :dw :r :h :u :< :! :uu :S', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':j :r :s :uu :dd : :S :y :DD := :w :A :dw :h :u :> :fi :f :! :UU :< :: :q :fd :i :I :q! :p :wq ::: :x :echo', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/0.9.5/api/evennia.utils.evmenu.html b/docs/0.9.5/api/evennia.utils.evmenu.html index 9015989925..4a537c3168 100644 --- a/docs/0.9.5/api/evennia.utils.evmenu.html +++ b/docs/0.9.5/api/evennia.utils.evmenu.html @@ -940,7 +940,7 @@ single question.

-aliases = ['abort', 'a', 'y', 'n', '__nomatch_command', 'no', 'yes']
+aliases = ['y', 'yes', 'a', 'no', '__nomatch_command', 'abort', 'n']
@@ -966,7 +966,7 @@ single question.

-search_index_entry = {'aliases': 'abort a y n __nomatch_command no yes', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
+search_index_entry = {'aliases': 'y yes a no __nomatch_command abort n', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
diff --git a/docs/0.9.5/api/evennia.utils.evmore.html b/docs/0.9.5/api/evennia.utils.evmore.html index df5ec2adbd..aa04be92b1 100644 --- a/docs/0.9.5/api/evennia.utils.evmore.html +++ b/docs/0.9.5/api/evennia.utils.evmore.html @@ -75,7 +75,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['abort', 'a', 'e', 'b', 'quit', 'end', 'n', 'top', 'next', 'q', 'back', 't']
+aliases = ['next', 'top', 'a', 'b', 'e', 'end', 'q', 't', 'abort', 'quit', 'back', 'n']
@@ -101,7 +101,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'abort a e b quit end n top next q back t', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'next top a b e end q t abort quit back n', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
diff --git a/docs/1.0-dev/.buildinfo b/docs/1.0-dev/.buildinfo index 5abb1f86ea..9fb5c74fa8 100644 --- a/docs/1.0-dev/.buildinfo +++ b/docs/1.0-dev/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: 81e5fc8622cd21ed782707c7be484791 +config: a4a874fd34a13d8dd7a1bcc0dd3243c3 tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/1.0-dev/_modules/evennia/commands/default/help.html b/docs/1.0-dev/_modules/evennia/commands/default/help.html index 2e5171df1d..d13ed4607a 100644 --- a/docs/1.0-dev/_modules/evennia/commands/default/help.html +++ b/docs/1.0-dev/_modules/evennia/commands/default/help.html @@ -192,7 +192,7 @@ else: aliases = '' - help_text = "\n\n" + dedent(help_text.strip('\n')) + "\n" if help_text else "" + help_text = "\n" + dedent(help_text.strip('\n')) if help_text else "" if subtopics: subtopics = [f"|w{topic}/{subtop}|n" for subtop in subtopics] @@ -206,15 +206,17 @@ if suggested: suggested = [f"|w{sug}|n" for sug in suggested] suggested = ( - "\n|CSuggestions:|n\n{}".format( + "\n|COther topic suggestions:|n\n{}".format( "\n ".join(format_grid(suggested, width=self.client_width()))) ) else: suggested = '' - end = f"\n{separator}" + end = start - return "".join((start, title, aliases, help_text, subtopics, suggested, end)) + partorder = (start, title + aliases, help_text, subtopics, suggested, end) + + return "\n".join(part.rstrip() for part in partorder if part)
[docs] def format_help_index(self, cmd_help_dict=None, db_help_dict=None, title_lone_category=False): """ @@ -382,7 +384,7 @@ file_help_topics = FILE_HELP_ENTRIES.all(return_dict=True) db_topics = { topic.key.lower().strip(): topic for topic in HelpEntry.objects.all() - if topic.access(caller, "view", default=True) + if topic.access(caller, "view", default=True) } all_db_topics = list({**file_help_topics, **db_topics}.values()) @@ -420,7 +422,7 @@ entries = [cmd for cmd in all_cmds if cmd] + all_db_topics + all_categories # lunr search fields/boosts - search_fields=[ + search_fields = [ {"field_name": "key", "boost": 10}, {"field_name": "aliases", "boost": 9}, {"field_name": "category", "boost": 8}, @@ -450,7 +452,7 @@ # doing a full-text search in the actual texts of the help # entries - search_fields=[ + search_fields = [ {"field_name": "text", "boost": 1}, ] @@ -462,7 +464,9 @@ ) if suggestions: - help_text += "\n... But matches where found within the help texts of the suggestions below." + help_text += ( + "\n... But matches where found within the help " + "texts of the suggestions below.") break output = self.format_help_entry( @@ -566,7 +570,8 @@ topic=topic, help_text=help_text, aliases=aliases if not subtopics else None, - subtopics=subtopic_index + subtopics=subtopic_index, + suggested=suggested ) self.msg_help(output)
diff --git a/docs/1.0-dev/api/evennia.commands.default.admin.html b/docs/1.0-dev/api/evennia.commands.default.admin.html index 880c887c5c..789a1fb57e 100644 --- a/docs/1.0-dev/api/evennia.commands.default.admin.html +++ b/docs/1.0-dev/api/evennia.commands.default.admin.html @@ -255,7 +255,7 @@ to accounts respectively.

-aliases = ['pemit', 'remit']
+aliases = ['remit', 'pemit']
@@ -286,7 +286,7 @@ to accounts respectively.

-search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
+search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.building.html b/docs/1.0-dev/api/evennia.commands.default.building.html index bdd30a5028..27b05c958b 100644 --- a/docs/1.0-dev/api/evennia.commands.default.building.html +++ b/docs/1.0-dev/api/evennia.commands.default.building.html @@ -530,7 +530,7 @@ You can specify the /force switch to bypass this confirmation.

-aliases = ['delete', 'del']
+aliases = ['del', 'delete']
@@ -571,7 +571,7 @@ You can specify the /force switch to bypass this confirmation.

-search_index_entry = {'aliases': 'delete del', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
+search_index_entry = {'aliases': 'del delete', 'category': 'building', 'key': 'destroy', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}
@@ -1269,7 +1269,7 @@ server settings.

-aliases = ['type', 'update', 'swap', 'parent']
+aliases = ['parent', 'type', 'swap', 'update']
@@ -1300,7 +1300,7 @@ server settings.

-search_index_entry = {'aliases': 'type update swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
+search_index_entry = {'aliases': 'parent type swap update', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
@@ -1584,7 +1584,7 @@ one is given.

-aliases = ['search', 'locate']
+aliases = ['locate', 'search']
@@ -1615,7 +1615,7 @@ one is given.

-search_index_entry = {'aliases': 'search locate', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
+search_index_entry = {'aliases': 'locate search', 'category': 'building', 'key': 'find', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.comms.html b/docs/1.0-dev/api/evennia.commands.default.comms.html index 6eb9d08ec8..4efb57379b 100644 --- a/docs/1.0-dev/api/evennia.commands.default.comms.html +++ b/docs/1.0-dev/api/evennia.commands.default.comms.html @@ -194,7 +194,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

-aliases = ['chan', 'channels']
+aliases = ['channels', 'chan']
@@ -720,7 +720,7 @@ don’t actually sub to yet.

-search_index_entry = {'aliases': 'chan channels', 'category': 'comms', 'key': 'channel', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
+search_index_entry = {'aliases': 'channels chan', 'category': 'comms', 'key': 'channel', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
diff --git a/docs/1.0-dev/api/evennia.commands.default.general.html b/docs/1.0-dev/api/evennia.commands.default.general.html index 0f10c7b6d4..f40943809c 100644 --- a/docs/1.0-dev/api/evennia.commands.default.general.html +++ b/docs/1.0-dev/api/evennia.commands.default.general.html @@ -536,7 +536,7 @@ placing it in their inventory.

-aliases = ["'", '"']
+aliases = ['"', "'"]
@@ -562,7 +562,7 @@ placing it in their inventory.

-search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -701,7 +701,7 @@ which permission groups you are a member of.

-aliases = ['hierarchy', 'groups']
+aliases = ['groups', 'hierarchy']
@@ -732,7 +732,7 @@ which permission groups you are a member of.

-search_index_entry = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
+search_index_entry = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}
diff --git a/docs/1.0-dev/api/evennia.commands.default.unloggedin.html b/docs/1.0-dev/api/evennia.commands.default.unloggedin.html index 2282a058a8..e5821752d6 100644 --- a/docs/1.0-dev/api/evennia.commands.default.unloggedin.html +++ b/docs/1.0-dev/api/evennia.commands.default.unloggedin.html @@ -60,7 +60,7 @@ connect “account name” “pass word”

-aliases = ['co', 'conn', 'con']
+aliases = ['co', 'con', 'conn']
@@ -95,7 +95,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
@@ -174,7 +174,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -200,7 +200,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.barter.html b/docs/1.0-dev/api/evennia.contrib.barter.html index 2963a17385..6667b194bc 100644 --- a/docs/1.0-dev/api/evennia.contrib.barter.html +++ b/docs/1.0-dev/api/evennia.contrib.barter.html @@ -682,7 +682,7 @@ try to influence the other part in the deal.

-aliases = ['deal', 'offers']
+aliases = ['offers', 'deal']
@@ -708,7 +708,7 @@ try to influence the other part in the deal.

-search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
+search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.dice.html b/docs/1.0-dev/api/evennia.contrib.dice.html index 253788c95f..7ffb38f6f2 100644 --- a/docs/1.0-dev/api/evennia.contrib.dice.html +++ b/docs/1.0-dev/api/evennia.contrib.dice.html @@ -150,7 +150,7 @@ everyone but the person rolling.

-aliases = ['roll', '@dice']
+aliases = ['@dice', 'roll']
@@ -176,7 +176,7 @@ everyone but the person rolling.

-search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.email_login.html b/docs/1.0-dev/api/evennia.contrib.email_login.html index 4f2acd7d59..0e832db2da 100644 --- a/docs/1.0-dev/api/evennia.contrib.email_login.html +++ b/docs/1.0-dev/api/evennia.contrib.email_login.html @@ -75,7 +75,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

-aliases = ['co', 'conn', 'con']
+aliases = ['co', 'con', 'conn']
@@ -105,7 +105,7 @@ there is no object yet before the account has logged in)

-search_index_entry = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
+search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
@@ -182,7 +182,7 @@ version is a bit more complicated.

-aliases = ['qu', 'q']
+aliases = ['q', 'qu']
@@ -208,7 +208,7 @@ version is a bit more complicated.

-search_index_entry = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
+search_index_entry = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html b/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html index 30c17ba407..530a5e8484 100644 --- a/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html +++ b/docs/1.0-dev/api/evennia.contrib.evscaperoom.commands.html @@ -148,7 +148,7 @@ the operation will be general or on the room.

-aliases = ['abort', 'q', 'quit', 'chicken out']
+aliases = ['chicken out', 'q', 'quit', 'abort']
@@ -172,7 +172,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'abort q quit chicken out', 'category': 'evscaperoom', 'key': 'give up', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
+search_index_entry = {'aliases': 'chicken out q quit abort', 'category': 'evscaperoom', 'key': 'give up', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
@@ -308,7 +308,7 @@ shout

-aliases = [';', 'shout', 'whisper']
+aliases = ['shout', 'whisper', ';']
@@ -337,7 +337,7 @@ set in self.parse())

-search_index_entry = {'aliases': '; shout whisper', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
+search_index_entry = {'aliases': 'shout whisper ;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
@@ -427,7 +427,7 @@ looks and what actions is available.

-aliases = ['ex', 'examine', 'e', 'unfocus']
+aliases = ['ex', 'unfocus', 'examine', 'e']
@@ -456,7 +456,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'ex examine e unfocus', 'category': 'evscaperoom', 'key': 'focus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
+search_index_entry = {'aliases': 'ex unfocus examine e', 'category': 'evscaperoom', 'key': 'focus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
@@ -518,7 +518,7 @@ set in self.parse())

-aliases = ['inv', 'i', 'give', 'inventory']
+aliases = ['give', 'inventory', 'inv', 'i']
@@ -542,7 +542,7 @@ set in self.parse())

-search_index_entry = {'aliases': 'inv i give inventory', 'category': 'evscaperoom', 'key': 'get', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
+search_index_entry = {'aliases': 'give inventory inv i', 'category': 'evscaperoom', 'key': 'get', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html index 819aca36e2..6e39f41dc3 100644 --- a/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html +++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.commands.html @@ -53,7 +53,7 @@
-aliases = ['@calls', '@callbacks', '@callback']
+aliases = ['@callback', '@calls', '@callbacks']
@@ -134,7 +134,7 @@ on user permission.

-search_index_entry = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
+search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.rpsystem.html b/docs/1.0-dev/api/evennia.contrib.rpsystem.html index 9d81fbca5a..7f70e7a2f9 100644 --- a/docs/1.0-dev/api/evennia.contrib.rpsystem.html +++ b/docs/1.0-dev/api/evennia.contrib.rpsystem.html @@ -637,7 +637,7 @@ a different language.

-aliases = ["'", '"']
+aliases = ['"', "'"]
@@ -663,7 +663,7 @@ a different language.

-search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
@@ -802,7 +802,7 @@ Using the command without arguments will list all current recogs.

-aliases = ['recognize', 'forget']
+aliases = ['forget', 'recognize']
@@ -829,7 +829,7 @@ Using the command without arguments will list all current recogs.

-search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
+search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html index 0f5758f4c7..114c76545f 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.red_button.html @@ -433,7 +433,7 @@ be mutually exclusive.

-aliases = ['l', 'feel', 'listen', 'examine', 'get', 'ex']
+aliases = ['feel', 'examine', 'listen', 'get', 'l', 'ex']
@@ -459,7 +459,7 @@ be mutually exclusive.

-search_index_entry = {'aliases': 'l feel listen examine get ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
+search_index_entry = {'aliases': 'feel examine listen get l ex', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html index b408a8fd86..a6b9aa2fc6 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.objects.html @@ -362,7 +362,7 @@ of the object. We overload it with our own version.

-aliases = ['burn', 'light']
+aliases = ['light', 'burn']
@@ -389,7 +389,7 @@ to sit on a “lightable” object, we operate only on self.obj.

-search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
+search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
@@ -493,7 +493,7 @@ shift green root up/down

-aliases = ['move', 'push', 'pull', 'shiftroot']
+aliases = ['pull', 'push', 'shiftroot', 'move']
@@ -529,7 +529,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'move push pull shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
+search_index_entry = {'aliases': 'pull push shiftroot move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
@@ -546,7 +546,7 @@ yellow/green - horizontal roots

-aliases = ['press button', 'push button', 'button']
+aliases = ['button', 'press button', 'push button']
@@ -572,7 +572,7 @@ yellow/green - horizontal roots

-search_index_entry = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
+search_index_entry = {'aliases': 'button press button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}
@@ -716,7 +716,7 @@ parry - forgoes your attack but will make you harder to hit on next

-aliases = ['stab', 'pierce', 'thrust', 'parry', 'chop', 'defend', 'hit', 'slash', 'fight', 'bash', 'kill']
+aliases = ['kill', 'hit', 'pierce', 'thrust', 'defend', 'stab', 'parry', 'chop', 'bash', 'fight', 'slash']
@@ -742,7 +742,7 @@ parry - forgoes your attack but will make you harder to hit on next

-search_index_entry = {'aliases': 'stab pierce thrust parry chop defend hit slash fight bash kill', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
+search_index_entry = {'aliases': 'kill hit pierce thrust defend stab parry chop bash fight slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html index 8f14e0382c..4ebddfd4b3 100644 --- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html +++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.rooms.html @@ -866,7 +866,7 @@ to find something.

-aliases = ['l', 'feel', 'fiddle', 'search', 'feel around']
+aliases = ['fiddle', 'feel', 'feel around', 'l', 'search']
@@ -894,7 +894,7 @@ random chance of eventually finding a light source.

-search_index_entry = {'aliases': 'l feel fiddle search feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
+search_index_entry = {'aliases': 'fiddle feel feel around l search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.eveditor.html b/docs/1.0-dev/api/evennia.utils.eveditor.html index 1517a0b877..6234dad6a3 100644 --- a/docs/1.0-dev/api/evennia.utils.eveditor.html +++ b/docs/1.0-dev/api/evennia.utils.eveditor.html @@ -275,7 +275,7 @@ indentation.

-aliases = [':h', ':A', ':dw', ':q', ':r', ':s', ':UU', ':S', ':q!', ':uu', '::', ':!', ':wq', ':<', ':u', ':dd', ':i', ':I', ':fd', ':>', ':y', ':w', ':=', ':', ':::', ':DD', ':f', ':fi', ':p', ':x', ':j', ':echo']
+aliases = [':w', ':A', ':s', ':<', ':uu', ':f', ':u', '::', ':fd', ':q', ':!', ':=', ':echo', ':dd', ':fi', ':x', ':I', ':h', ':p', ':UU', ':j', ':y', ':r', ':dw', ':wq', ':q!', ':i', ':DD', ':::', ':S', ':', ':>']
@@ -303,7 +303,7 @@ efficient presentation.

-search_index_entry = {'aliases': ':h :A :dw :q :r :s :UU :S :q! :uu :: :! :wq :< :u :dd :i :I :fd :> :y :w := : ::: :DD :f :fi :p :x :j :echo', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
+search_index_entry = {'aliases': ':w :A :s :< :uu :f :u :: :fd :q :! := :echo :dd :fi :x :I :h :p :UU :j :y :r :dw :wq :q! :i :DD ::: :S : :>', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.evmenu.html b/docs/1.0-dev/api/evennia.utils.evmenu.html index f9f5bd0627..f14e97e938 100644 --- a/docs/1.0-dev/api/evennia.utils.evmenu.html +++ b/docs/1.0-dev/api/evennia.utils.evmenu.html @@ -941,7 +941,7 @@ single question.

-aliases = ['__nomatch_command', 'a', 'abort', 'n', 'yes', 'no', 'y']
+aliases = ['no', 'abort', 'yes', 'n', 'y', 'a', '__nomatch_command']
@@ -967,7 +967,7 @@ single question.

-search_index_entry = {'aliases': '__nomatch_command a abort n yes no y', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
+search_index_entry = {'aliases': 'no abort yes n y a __nomatch_command', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}
diff --git a/docs/1.0-dev/api/evennia.utils.evmore.html b/docs/1.0-dev/api/evennia.utils.evmore.html index 84336c9816..01bc3b28c0 100644 --- a/docs/1.0-dev/api/evennia.utils.evmore.html +++ b/docs/1.0-dev/api/evennia.utils.evmore.html @@ -76,7 +76,7 @@ the caller.msg() construct every time the page is updated.

-aliases = ['a', 'b', 'end', 'e', 'back', 't', 'top', 'n', 'abort', 'next', 'q', 'quit']
+aliases = ['quit', 'back', 'abort', 'top', 'q', 'e', 'n', 'end', 'a', 'b', 't', 'next']
@@ -102,7 +102,7 @@ the caller.msg() construct every time the page is updated.

-search_index_entry = {'aliases': 'a b end e back t top n abort next q quit', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}
+search_index_entry = {'aliases': 'quit back abort top q e n end a b t next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}