More functionality + cleanup

This commit is contained in:
FlutterSprite 2018-06-03 02:52:16 -07:00
parent 5017343237
commit b475ce9289

View file

@ -2,7 +2,7 @@
Fyield Fyill
"""
from evennia.utils import evmenu, evtable, delay
from evennia.utils import evmenu, evtable, delay, list_to_string
from evennia import Command
from evennia.server.sessionhandler import SESSIONS
@ -20,9 +20,8 @@ Optional:
default - Initial value (blank if not given)
blankmsg - Message to show when field is blank
cantclear - Field can't be cleared if True
required - If True, form cannot be submitted while field is blank
verifyfunc - Name of a callable used to verify input
preformtxt - Text to put before the whole form table. Can be put in any field.
postformtxt - Text to put after the whole form table. Can be put in any field.
"""
@ -48,7 +47,7 @@ class FieldEvMenu(evmenu.EvMenu):
return nodetext
def init_fill_field(formtemplate, caller, callback):
def init_fill_field(formtemplate, caller, callback, pretext="", posttext="", submitcmd="submit", borderstyle="cells"):
"""
Presents a player with a fillable form.
"""
@ -59,7 +58,11 @@ def init_fill_field(formtemplate, caller, callback):
kwargs = {
"formdata":blank_formdata,
"formtemplate": formtemplate,
"callback": callback
"callback": callback,
"pretext": pretext,
"posttext": posttext,
"submitcmd": submitcmd,
"borderstyle": borderstyle
}
# Initialize menu of selections
@ -70,31 +73,62 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
"""
Repeating node to fill a menu field
"""
# Syntax error goes here
syntax_err = "Syntax: <field> = <new value>|/Or: clear <field>, help, show, quit"
# Retrieve menu info
formdata = caller.ndb._menutree.formdata
formtemplate = caller.ndb._menutree.formtemplate
callback = caller.ndb._menutree.callback
pretext = caller.ndb._menutree.pretext
posttext = caller.ndb._menutree.posttext
submitcmd = caller.ndb._menutree.submitcmd
borderstyle = caller.ndb._menutree.borderstyle
# Syntax error
syntax_err = "Syntax: <field> = <new value>|/Or: clear <field>, help, show, quit|/'%s' to submit form" % submitcmd
# Set help text, including listing the 'submit' command
help_text = """Available commands:
|w<field> = <new value>:|n Set given field to new value, replacing the old value
|wclear <field>:|n Clear the value in the given field, making it blank
|wshow|n: Show the form's current values
|whelp|n: Display this help screen
|wquit|n: Quit the form menu without submitting
|w%s|n: Submit this form and quit the menu""" % submitcmd
# Display current form data
text = display_formdata(formtemplate, formdata)
text = (display_formdata(formtemplate, formdata, pretext=pretext,
posttext=posttext, borderstyle=borderstyle), help_text)
options = ({"key": "_default",
"goto":"menunode_fieldfill"})
if raw_string:
# Test for 'submit' command
if raw_string.lower().strip() == "submit":
# Test for given 'submit' command
if raw_string.lower().strip() == submitcmd:
# Test to see if any blank fields are required
blank_and_required = []
for field in formtemplate:
if "required" in field.keys():
# If field is required but current form data for field is blank
if field["required"] == True and formdata[field["fieldname"]] == None:
# Add to blank and required fields
blank_and_required.append(field["fieldname"])
if len(blank_and_required) > 0:
caller.msg("The following blank fields require a value: %s" % list_to_string(blank_and_required))
text = (None, help_text)
return text, options
# If everything checks out, pass form data to the callback and end the menu!
callback(caller, formdata)
return None, None
# Test for 'show' command
if raw_string.lower().strip() == "show":
return text, options
# Test for 'clear' command
cleartest = raw_string.lower().strip().split(" ", 1)
if cleartest[0].lower() == "clear":
text = None
text = (None, help_text)
if len(cleartest) < 2:
caller.msg(syntax_err)
return text, options
@ -106,7 +140,7 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
if not matched_field:
caller.msg("Field '%s' does not exist!" % cleartest[1])
text = None
text = (None, help_text)
return text, options
# Test to see if field can be cleared
@ -114,7 +148,7 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
if field["fieldname"] == matched_field and "cantclear" in field.keys():
if field["cantclear"] == True:
caller.msg("Field '%s' can't be cleared!" % matched_field)
text = None
text = (None, help_text)
return text, options
@ -125,7 +159,7 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
return text, options
if "=" not in raw_string:
text = None
text = (None, help_text)
caller.msg(syntax_err)
return text, options
@ -137,7 +171,7 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
# Syntax error of field name is too short or blank
if len(fieldname) < 3:
caller.msg(syntax_err)
text = None
text = (None, help_text)
return text, options
# Attempt to match field name to field in form data
@ -149,7 +183,7 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
# No matched field
if matched_field == None:
caller.msg("Field '%s' does not exist!" % fieldname)
text = None
text = (None, help_text)
return text, options
# Set new field value if match
@ -175,12 +209,12 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
if max_value != None:
if len(newvalue) > max_value:
caller.msg("Field '%s' has a maximum length of %i characters." % (matched_field, max_value))
text = None
text = (None, help_text)
return text, options
if min_value != None:
if len(newvalue) < min_value:
caller.msg("Field '%s' reqiures a minimum length of %i characters." % (matched_field, min_value))
text = None
text = (None, help_text)
return text, options
# Field type number update
@ -189,13 +223,13 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
newvalue = int(newvalue)
except:
caller.msg("Field '%s' requires a number." % matched_field)
text = None
text = (None, help_text)
return text, options
# Call verify function if present
if verifyfunc:
if verifyfunc(caller, newvalue) == False:
text = None
text = (None, help_text)
return text, options
elif verifyfunc(caller, newvalue) != True:
newvalue = verifyfunc(caller, newvalue)
@ -204,7 +238,7 @@ def menunode_fieldfill(caller, raw_string, **kwargs):
formdata.update({matched_field:newvalue})
caller.ndb._menutree.formdata = formdata
caller.msg("Field '%s' set to: %s" % (matched_field, str(newvalue)))
text = None
text = (None, help_text)
return text, options
@ -223,11 +257,13 @@ def form_template_to_dict(formtemplate):
return formdict
def display_formdata(formtemplate, formdata):
def display_formdata(formtemplate, formdata,
pretext="", posttext="", borderstyle="cells"):
"""
Displays a form's current data as a table
"""
formtable = evtable.EvTable(border="cells", valign="t", maxwidth=80)
formtable = evtable.EvTable(border=borderstyle, valign="t", maxwidth=80)
field_name_width = 5
for field in formtemplate:
@ -250,17 +286,8 @@ def display_formdata(formtemplate, formdata):
formtable.reformat_column(0, align="r", width=field_name_width)
# formtable.reformat_column(1, pad_left=0)
# Get pre-text and/or post-text
pretext = ""
posttext = ""
for field in formtemplate:
if "preformtxt" in field:
pretext = field["preformtxt"] + "|/"
if "postformtxt" in field:
posttext = "|/" + field["postformtxt"]
return pretext + str(formtable) + posttext
return pretext + "|/" + str(formtable) + "|/" + posttext
@ -272,22 +299,35 @@ def verify_online_player(caller, value):
session_list = SESSIONS.get_sessions()
char_list = []
matched_character = None
# Get a list of online characters
for session in session_list:
if not session.logged_in:
# Skip over logged out characters
continue
# Append to our list of online characters otherwise
char_list.append(session.get_puppet())
print char_list
# Match player input to a character name
for character in char_list:
if value.lower() in character.key.lower():
if value.lower() == character.key.lower():
matched_character = character
# If input didn't match to a character
if not matched_character:
# Send the player an error message unique to this function
caller.msg("No character matching '%s' is online." % value)
# Returning False indicates the new value is not valid
return False
# Returning anything besides True or False will replace the player's input with the returned value
# In this case, the value becomes a reference to the character object
# You can store data besides strings and integers in the 'formdata' dictionary this way!
return matched_character
SAMPLE_FORM = [
{"fieldname":"Player", "fieldtype":"text", "max":30, "blankmsg":"(Name of an online player)", "verifyfunc":verify_online_player,
"preformtxt":"Send a delayed message to another player:", "postformtxt":"Syntax: <field> = <new value>|/Or: clear <field>, help, show, quit"},
{"fieldname":"Character", "fieldtype":"text", "max":30, "blankmsg":"(Name of an online player)",
"required":True, "verifyfunc":verify_online_player},
{"fieldname":"Delay", "fieldtype":"number", "min":3, "max":30, "default":10, "cantclear":True},
{"fieldname":"Message", "fieldtype":"text", "min":3, "max":200, "blankmsg":"(Message up to 200 characters)"}
]
@ -311,16 +351,26 @@ class CmdTestMenu(Command):
key = "testmenu"
def func(self):
init_fill_field(SAMPLE_FORM, self.caller, init_delayed_message)
pretext = "|cSend a delayed message to another player ---------------------------------------|n"
posttext = ("|c--------------------------------------------------------------------------------|n|/"
"Syntax: type |c<field> = <new value>|n to change the values of the form. Given|/"
"player must be currently logged in, delay is given in seconds. When you are|/"
"finished, type '|csend|n' to send the message.|/")
init_fill_field(SAMPLE_FORM, self.caller, init_delayed_message,
pretext=pretext, posttext=posttext,
submitcmd="send", borderstyle="none")
def sendmessage(obj, text):
obj.msg(text)
def init_delayed_message(caller, formdata):
player_to_message = formdata["Player"]
player_to_message = formdata["Character"]
message_delay = formdata["Delay"]
message = ("Message from %s: " % caller) + formdata["Message"]
caller.msg("Message sent to %s!" % player_to_message)
deferred = delay(message_delay, sendmessage, player_to_message, message)
return