Updated HTML docs

This commit is contained in:
Griatch 2021-04-25 00:29:47 +02:00
parent 3030a621a8
commit b092cbba9a
62 changed files with 528 additions and 171 deletions

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@ -1,4 +1,4 @@
# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
config: e6e50d960095d686adee5bba2606fc00
config: e2e36286f12af4d61c234efb18b404f9
tags: 645f666f9bcd5a90fca523b33c5a78b7

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@ -238,7 +238,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['remit', 'pemit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['pemit', 'remit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -493,7 +493,7 @@ You can specify the /force switch to bypass this confirmation.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdDestroy.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['delete', 'del']</em><a class="headerlink" href="#evennia.commands.default.building.CmdDestroy.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['del', 'delete']</em><a class="headerlink" href="#evennia.commands.default.building.CmdDestroy.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1182,7 +1182,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['swap', 'parent', 'update', 'type']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['parent', 'swap', 'type', 'update']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1351,7 +1351,7 @@ If object is not specified, the current location is examined.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['exam', 'ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1477,7 +1477,7 @@ one is given.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdFind.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['locate', 'search']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['search', 'locate']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -63,7 +63,7 @@ aliases to an already joined channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -115,7 +115,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdDelCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -218,7 +218,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdChannels.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['clist', 'all channels', 'channellist', 'chanlist', 'comlist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['chanlist', 'channellist', 'clist', 'all channels', 'comlist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -244,7 +244,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -590,7 +590,7 @@ automatically begin with your name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -644,7 +644,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hierarchy', 'groups']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['groups', 'hierarchy']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -293,7 +293,7 @@ required since whole classes of scripts often have the same name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdScripts.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['globalscript', 'listscripts']</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['listscripts', 'globalscript']</em><a class="headerlink" href="#evennia.commands.default.system.CmdScripts.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -348,7 +348,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdObjects.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['db', 'listobjects', 'stats', 'listobjs']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['listobjs', 'db', 'stats', 'listobjects']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -58,7 +58,7 @@ connect “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'conn', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -207,7 +207,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -251,7 +251,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -650,7 +650,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.barter.CmdStatus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['offers', 'deal']</em><a class="headerlink" href="#evennia.contrib.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['deal', 'offers']</em><a class="headerlink" href="#evennia.contrib.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -597,7 +597,7 @@ inv</p>
<dl class="py attribute">
<dt id="evennia.contrib.clothing.CmdInventory.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.clothing.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.clothing.CmdInventory.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -73,7 +73,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'conn', 'co']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -210,7 +210,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -249,7 +249,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -559,7 +559,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -676,7 +676,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -710,7 +710,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -582,7 +582,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -994,7 +994,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -104,7 +104,7 @@ push the lid of the button away.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'press', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -281,7 +281,7 @@ of causing the lamp to break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['examine', 'ex', 'listen', 'feel', 'get', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['listen', 'ex', 'get', 'examine', 'l', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -350,7 +350,7 @@ of the object. We overload it with our own version.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -476,7 +476,7 @@ shift green root up/down</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'move', 'push', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['pull', 'move', 'shiftroot', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -524,7 +524,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'button', 'push button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -689,7 +689,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['defend', 'stab', 'bash', 'thrust', 'kill', 'parry', 'pierce', 'slash', 'fight', 'chop', 'hit']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fight', 'stab', 'pierce', 'bash', 'chop', 'thrust', 'kill', 'slash', 'parry', 'hit', 'defend']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

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@ -672,7 +672,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -819,7 +819,7 @@ to find something.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['search', 'fiddle', 'feel around', 'feel', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fiddle', 'feel around', 'feel', 'l', 'search']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

View file

@ -264,7 +264,7 @@ indentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [':DD', ':uu', ':i', ':q', ':y', ':!', ':j', ':q!', ':=', ':h', ':w', '::', ':&gt;', ':echo', ':I', ':', ':f', ':S', ':dw', ':p', ':fd', ':A', ':x', ':u', ':wq', ':&lt;', ':r', ':dd', ':UU', ':s', ':fi', ':::']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':dd', ':I', '::', ':DD', ':y', ':fd', ':S', ':!', ':i', ':s', ':::', ':A', ':&lt;', ':', ':UU', ':h', ':u', ':wq', ':uu', ':fi', ':echo', ':q', ':w', ':&gt;', ':f', ':p', ':r', ':j', ':x', ':=', ':dw', ':q!']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

View file

@ -74,7 +74,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'abort', 't', 'top', 'a', 'n', 'b', 'next', 'quit', 'end', 'e', 'back']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['a', 'top', 't', 'end', 'b', 'quit', 'abort', 'back', 'q', 'n', 'e', 'next']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

View file

@ -1,4 +1,4 @@
# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
config: 85d1ba8a9d6142a720cf36c1f6eab249
config: 7e6c40631e59488f9a8a623e87a463e3
tags: 645f666f9bcd5a90fca523b33c5a78b7

View file

@ -39,6 +39,9 @@
<div class="section" id="the-inline-function-parser">
<h1>The Inline Function Parser<a class="headerlink" href="#the-inline-function-parser" title="Permalink to this headline"></a></h1>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>
</pre></div>
</div>
<p>The <a class="reference external" href="../api/evennia.utils.funcparser.html#evennia.utils.funcparser.FuncParser">FuncParser</a> extracts and executes
inline functions
embedded in a string on the form <code class="docutils literal notranslate"><span class="pre">$funcname(args,</span> <span class="pre">kwargs)</span></code>. Under the hood, this will
@ -106,7 +109,7 @@ Evennia expects you to do in a proper text editor, outside of the game, not from
<div class="section" id="using-the-funcparser">
<h2>Using the FuncParser<a class="headerlink" href="#using-the-funcparser" title="Permalink to this headline"></a></h2>
<p>You can apply inline function parsing to any string. The
<a class="reference external" href="../api/evennia.utils.funcparser.FuncParser.html">FuncParser</a> is found in <code class="docutils literal notranslate"><span class="pre">evennia.utils.funcparser.py</span></code>.</p>
<a class="reference external" href="../api/evennia.utils.funcparser.FuncParser.html">FuncParser</a> is imported as <code class="docutils literal notranslate"><span class="pre">evennia.utils.funcparser</span></code>.</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
2
3
@ -133,7 +136,7 @@ available to the parser as you parse strings with it. It can either be</p>
to include and how they should be named. Do you want a callable to be available under more than one name?
Just add it multiple times to the dict, with a different key.</p></li>
<li><p>A <code class="docutils literal notranslate"><span class="pre">module</span></code> or (more commonly) a <code class="docutils literal notranslate"><span class="pre">python-path</span></code> to a module. This module can define a dict
<code class="docutils literal notranslate"><span class="pre">FUNCPARSER_CALLABLES</span> <span class="pre">=</span> <span class="pre">{&quot;funcname&quot;:</span> <span class="pre">callable,</span> <span class="pre">...}</span></code> - this will be imported and used like ther <code class="docutils literal notranslate"><span class="pre">dict</span></code> above.
<code class="docutils literal notranslate"><span class="pre">FUNCPARSER_CALLABLES</span> <span class="pre">=</span> <span class="pre">{&quot;funcname&quot;:</span> <span class="pre">callable,</span> <span class="pre">...}</span></code> - this will be imported and used like the <code class="docutils literal notranslate"><span class="pre">dict</span></code> above.
If no such variable is defined, <em>every</em> top-level function in the module (whose name doesnt start with
an underscore <code class="docutils literal notranslate"><span class="pre">_</span></code>) will be considered a suitable callable. The name of the function will be the <code class="docutils literal notranslate"><span class="pre">$funcname</span></code>
by which it can be called.</p></li>
@ -174,7 +177,7 @@ is the <code class="docutils literal notranslate"><span class="pre">raise_errors
<p>Here the callable will be called as</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre>1
2</pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">_test</span><span class="p">(</span><span class="s1">&#39;foo&#39;</span><span class="p">,</span> <span class="n">bar</span><span class="o">=</span><span class="s1">&#39;4&#39;</span><span class="p">,</span> <span class="n">mydefault</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span> <span class="n">myreserved</span><span class="o">=</span><span class="p">[</span><span class="mi">1</span><span class="p">,</span> <span class="mi">2</span><span class="p">,</span> <span class="mi">3</span><span class="p">],</span>
<span class="n">funcparser</span><span class="o">=&lt;</span><span class="n">FuncParser</span><span class="o">&gt;</span><span class="p">,</span> <span class="n">raise_errrors</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
<span class="n">funcparser</span><span class="o">=&lt;</span><span class="n">FuncParser</span><span class="o">&gt;</span><span class="p">,</span> <span class="n">raise_errors</span><span class="o">=</span><span class="kc">False</span><span class="p">)</span>
</pre></div>
</td></tr></table></div>
<p>The <code class="docutils literal notranslate"><span class="pre">mydefault=2</span></code> kwarg could be overwritten if we made the call as <code class="docutils literal notranslate"><span class="pre">$test(mydefault=...)</span></code>

View file

@ -1540,7 +1540,7 @@
<span class="p">)</span>
<span class="p">)</span>
<span class="n">result</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="s2">&quot;</span><span class="se">\n\n</span><span class="s2"> |whelp|n - more commands&quot;</span><span class="p">)</span>
<span class="n">result</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="s2">&quot;</span><span class="se">\n</span><span class="s2"> |wooc &lt;Text&gt;|n - talk on public channel&quot;</span><span class="p">)</span>
<span class="n">result</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="s2">&quot;</span><span class="se">\n</span><span class="s2"> |wpublic &lt;Text&gt;|n - talk on public channel&quot;</span><span class="p">)</span>
<span class="n">charmax</span> <span class="o">=</span> <span class="n">_MAX_NR_CHARACTERS</span>

View file

@ -58,6 +58,13 @@
<span class="kn">from</span> <span class="nn">evennia.utils.ansi</span> <span class="kn">import</span> <span class="n">ANSIString</span>
<div class="viewcode-block" id="InterruptCommand"><a class="viewcode-back" href="../../../api/evennia.commands.command.html#evennia.commands.cmdhandler.InterruptCommand">[docs]</a><span class="k">class</span> <span class="nc">InterruptCommand</span><span class="p">(</span><span class="ne">Exception</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;Cleanly interrupt a command.&quot;&quot;&quot;</span>
<span class="k">pass</span></div>
<span class="k">def</span> <span class="nf">_init_command</span><span class="p">(</span><span class="bp">cls</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> Helper command.</span>
@ -708,13 +715,6 @@
<span class="k">if</span> <span class="s2">&quot;mode&quot;</span> <span class="ow">not</span> <span class="ow">in</span> <span class="n">kwargs</span><span class="p">:</span>
<span class="n">kwargs</span><span class="p">[</span><span class="s2">&quot;mode&quot;</span><span class="p">]</span> <span class="o">=</span> <span class="s2">&quot;footer&quot;</span>
<span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_render_decoration</span><span class="p">(</span><span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span></div></div>
<div class="viewcode-block" id="InterruptCommand"><a class="viewcode-back" href="../../../api/evennia.commands.command.html#evennia.commands.cmdhandler.InterruptCommand">[docs]</a><span class="k">class</span> <span class="nc">InterruptCommand</span><span class="p">(</span><span class="ne">Exception</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;Cleanly interrupt a command.&quot;&quot;&quot;</span>
<span class="k">pass</span></div>
</pre></div>
<div class="clearer"></div>

View file

@ -523,7 +523,7 @@
<span class="k">return</span> <span class="n">string</span><span class="p">,</span> <span class="n">mapping</span></div>
<div class="viewcode-block" id="send_emote"><a class="viewcode-back" href="../../../api/evennia.contrib.rpsystem.html#evennia.contrib.rpsystem.send_emote">[docs]</a><span class="k">def</span> <span class="nf">send_emote</span><span class="p">(</span><span class="n">sender</span><span class="p">,</span> <span class="n">receivers</span><span class="p">,</span> <span class="n">emote</span><span class="p">,</span> <span class="n">anonymous_add</span><span class="o">=</span><span class="s2">&quot;first&quot;</span><span class="p">):</span>
<div class="viewcode-block" id="send_emote"><a class="viewcode-back" href="../../../api/evennia.contrib.rpsystem.html#evennia.contrib.rpsystem.send_emote">[docs]</a><span class="k">def</span> <span class="nf">send_emote</span><span class="p">(</span><span class="n">sender</span><span class="p">,</span> <span class="n">receivers</span><span class="p">,</span> <span class="n">emote</span><span class="p">,</span> <span class="n">anonymous_add</span><span class="o">=</span><span class="s2">&quot;first&quot;</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> Main access function for distribute an emote.</span>
@ -551,7 +551,9 @@
<span class="c1"># we escape the object mappings since we&#39;ll do the language ones first</span>
<span class="c1"># (the text could have nested object mappings).</span>
<span class="n">emote</span> <span class="o">=</span> <span class="n">_RE_REF</span><span class="o">.</span><span class="n">sub</span><span class="p">(</span><span class="sa">r</span><span class="s2">&quot;{{#\1}}&quot;</span><span class="p">,</span> <span class="n">emote</span><span class="p">)</span>
<span class="c1"># if anonymous_add is passed as a kwarg, collect and remove it from kwargs</span>
<span class="k">if</span> <span class="s1">&#39;anonymous_add&#39;</span> <span class="ow">in</span> <span class="n">kwargs</span><span class="p">:</span>
<span class="n">anonymous_add</span> <span class="o">=</span> <span class="n">kwargs</span><span class="o">.</span><span class="n">pop</span><span class="p">(</span><span class="s1">&#39;anonymous_add&#39;</span><span class="p">)</span>
<span class="k">if</span> <span class="n">anonymous_add</span> <span class="ow">and</span> <span class="ow">not</span> <span class="s2">&quot;#</span><span class="si">%i</span><span class="s2">&quot;</span> <span class="o">%</span> <span class="n">sender</span><span class="o">.</span><span class="n">id</span> <span class="ow">in</span> <span class="n">obj_mapping</span><span class="p">:</span>
<span class="c1"># no self-reference in the emote - add to the end</span>
<span class="n">key</span> <span class="o">=</span> <span class="s2">&quot;#</span><span class="si">%i</span><span class="s2">&quot;</span> <span class="o">%</span> <span class="n">sender</span><span class="o">.</span><span class="n">id</span>
@ -609,7 +611,7 @@
<span class="n">receiver_sdesc_mapping</span><span class="p">[</span><span class="n">rkey</span><span class="p">]</span> <span class="o">=</span> <span class="n">process_sdesc</span><span class="p">(</span><span class="n">receiver</span><span class="o">.</span><span class="n">key</span><span class="p">,</span> <span class="n">receiver</span><span class="p">)</span>
<span class="c1"># do the template replacement of the sdesc/recog {#num} markers</span>
<span class="n">receiver</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">sendemote</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="o">**</span><span class="n">receiver_sdesc_mapping</span><span class="p">))</span></div>
<span class="n">receiver</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">sendemote</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="o">**</span><span class="n">receiver_sdesc_mapping</span><span class="p">),</span> <span class="n">from_obj</span><span class="o">=</span><span class="n">sender</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span></div>
<span class="c1"># ------------------------------------------------------------</span>

View file

@ -716,7 +716,7 @@
<span class="n">logger</span><span class="o">.</span><span class="n">log_trace</span><span class="p">()</span>
<span class="n">kwargs</span><span class="p">[</span><span class="s2">&quot;options&quot;</span><span class="p">]</span> <span class="o">=</span> <span class="n">options</span>
<span class="k">try</span><span class="p">:</span>
<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">at_msg_receive</span><span class="p">(</span><span class="n">text</span><span class="o">=</span><span class="n">text</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">at_msg_receive</span><span class="p">(</span><span class="n">text</span><span class="o">=</span><span class="n">text</span><span class="p">,</span> <span class="n">from_obj</span><span class="o">=</span><span class="n">from_obj</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="c1"># if at_msg_receive returns false, we abort message to this object</span>
<span class="k">return</span>
<span class="k">except</span> <span class="ne">Exception</span><span class="p">:</span>
@ -1561,7 +1561,7 @@
<span class="p">}</span>
<span class="p">)</span>
<span class="n">location</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">,</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
<span class="n">location</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">,</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
<div class="viewcode-block" id="DefaultObject.announce_move_to"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.announce_move_to">[docs]</a> <span class="k">def</span> <span class="nf">announce_move_to</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="n">msg</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
@ -1623,7 +1623,7 @@
<span class="p">}</span>
<span class="p">)</span>
<span class="n">destination</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">,</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
<span class="n">destination</span><span class="o">.</span><span class="n">msg_contents</span><span class="p">(</span><span class="n">string</span><span class="p">,</span> <span class="n">exclude</span><span class="o">=</span><span class="p">(</span><span class="bp">self</span><span class="p">,),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="p">,</span> <span class="n">mapping</span><span class="o">=</span><span class="n">mapping</span><span class="p">)</span></div>
<div class="viewcode-block" id="DefaultObject.at_after_move"><a class="viewcode-back" href="../../../api/evennia.objects.objects.html#evennia.objects.objects.DefaultObject.at_after_move">[docs]</a> <span class="k">def</span> <span class="nf">at_after_move</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">source_location</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>

View file

@ -425,10 +425,12 @@
<span class="k">else</span><span class="p">:</span>
<span class="n">mod_matches</span> <span class="o">=</span> <span class="n">_MODULE_PROTOTYPES</span>
<span class="n">allow_fuzzy</span> <span class="o">=</span> <span class="kc">True</span>
<span class="k">if</span> <span class="n">key</span><span class="p">:</span>
<span class="k">if</span> <span class="n">key</span> <span class="ow">in</span> <span class="n">mod_matches</span><span class="p">:</span>
<span class="c1"># exact match</span>
<span class="n">module_prototypes</span> <span class="o">=</span> <span class="p">[</span><span class="n">mod_matches</span><span class="p">[</span><span class="n">key</span><span class="p">]]</span>
<span class="n">allow_fuzzy</span> <span class="o">=</span> <span class="kc">False</span>
<span class="k">else</span><span class="p">:</span>
<span class="c1"># fuzzy matching</span>
<span class="n">module_prototypes</span> <span class="o">=</span> <span class="p">[</span>
@ -452,7 +454,7 @@
<span class="k">if</span> <span class="n">key</span><span class="p">:</span>
<span class="c1"># exact or partial match on key</span>
<span class="n">exact_match</span> <span class="o">=</span> <span class="n">db_matches</span><span class="o">.</span><span class="n">filter</span><span class="p">(</span><span class="n">Q</span><span class="p">(</span><span class="n">db_key__iexact</span><span class="o">=</span><span class="n">key</span><span class="p">))</span><span class="o">.</span><span class="n">order_by</span><span class="p">(</span><span class="s2">&quot;db_key&quot;</span><span class="p">)</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">exact_match</span><span class="p">:</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">exact_match</span> <span class="ow">and</span> <span class="n">allow_fuzzy</span><span class="p">:</span>
<span class="c1"># try with partial match instead</span>
<span class="n">db_matches</span> <span class="o">=</span> <span class="n">db_matches</span><span class="o">.</span><span class="n">filter</span><span class="p">(</span><span class="n">Q</span><span class="p">(</span><span class="n">db_key__icontains</span><span class="o">=</span><span class="n">key</span><span class="p">))</span><span class="o">.</span><span class="n">order_by</span><span class="p">(</span><span class="s2">&quot;db_key&quot;</span><span class="p">)</span>
<span class="k">else</span><span class="p">:</span>
@ -469,7 +471,7 @@
<span class="n">nmodules</span> <span class="o">=</span> <span class="nb">len</span><span class="p">(</span><span class="n">module_prototypes</span><span class="p">)</span>
<span class="n">ndbprots</span> <span class="o">=</span> <span class="n">db_matches</span><span class="o">.</span><span class="n">count</span><span class="p">()</span>
<span class="k">if</span> <span class="n">nmodules</span> <span class="o">+</span> <span class="n">ndbprots</span> <span class="o">!=</span> <span class="mi">1</span><span class="p">:</span>
<span class="k">raise</span> <span class="ne">KeyError</span><span class="p">(</span><span class="sa">f</span><span class="s2">&quot;Found </span><span class="si">{</span><span class="n">nmodules</span> <span class="o">+</span> <span class="n">ndbprots</span><span class="si">}</span><span class="s2"> matching prototypes.&quot;</span><span class="p">)</span>
<span class="k">raise</span> <span class="ne">KeyError</span><span class="p">(</span><span class="sa">f</span><span class="s2">&quot;Found </span><span class="si">{</span><span class="n">nmodules</span> <span class="o">+</span> <span class="n">ndbprots</span><span class="si">}</span><span class="s2"> matching prototypes </span><span class="si">{</span><span class="n">module_prototypes</span><span class="si">}</span><span class="s2">.&quot;</span><span class="p">)</span>
<span class="k">if</span> <span class="n">return_iterators</span><span class="p">:</span>
<span class="c1"># trying to get the entire set of prototypes - we must paginate</span>

View file

@ -106,7 +106,7 @@
<span class="s2">&quot;replaces and generalizes that which inlinefuncs used to do).&quot;</span><span class="p">)</span>
<span class="k">if</span> <span class="nb">hasattr</span><span class="p">(</span><span class="n">settings</span><span class="p">,</span> <span class="s2">&quot;INLINEFUNC_ENABLED&quot;</span><span class="p">):</span>
<span class="k">raise</span> <span class="ne">DeprecationWarning</span><span class="p">(</span><span class="n">depstring</span><span class="o">.</span><span class="n">format</span><span class="p">(</span>
<span class="s2">&quot;settings.INLINEFUNC_ENABLED&quot;</span><span class="p">,</span> <span class="s2">&quot;FUNCPARSER_PARSE_OUTGOING_MESSAGES_ENABLE&quot;</span><span class="p">))</span>
<span class="s2">&quot;settings.INLINEFUNC_ENABLED&quot;</span><span class="p">,</span> <span class="s2">&quot;FUNCPARSER_PARSE_OUTGOING_MESSAGES_ENABLED&quot;</span><span class="p">))</span>
<span class="k">if</span> <span class="nb">hasattr</span><span class="p">(</span><span class="n">settings</span><span class="p">,</span> <span class="s2">&quot;INLINEFUNC_STACK_MAXSIZE&quot;</span><span class="p">):</span>
<span class="k">raise</span> <span class="ne">DeprecationWarning</span><span class="p">(</span><span class="n">depstring</span><span class="o">.</span><span class="n">format</span><span class="p">(</span>
<span class="s2">&quot;settings.INLINEFUNC_STACK_MAXSIZE&quot;</span><span class="p">,</span> <span class="s2">&quot;FUNCPARSER_MAX_NESTING&quot;</span><span class="p">))</span>

View file

@ -161,7 +161,7 @@
<span class="n">_MAINTENANCE_COUNT</span> <span class="o">+=</span> <span class="mi">1</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="p">(</span><span class="mi">3600</span> <span class="o">*</span> <span class="mi">7</span><span class="p">)</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="p">(</span><span class="mi">60</span> <span class="o">*</span> <span class="mi">7</span><span class="p">)</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="c1"># drop database connection every 7 hrs to avoid default timeouts on MySQL</span>
<span class="c1"># (see https://github.com/evennia/evennia/issues/1376)</span>
<span class="n">connection</span><span class="o">.</span><span class="n">close</span><span class="p">()</span>

View file

@ -182,13 +182,16 @@
<span class="n">_GAMETIME_MODULE</span><span class="o">.</span><span class="n">SERVER_RUNTIME_LAST_UPDATED</span> <span class="o">=</span> <span class="n">now</span>
<span class="n">ServerConfig</span><span class="o">.</span><span class="n">objects</span><span class="o">.</span><span class="n">conf</span><span class="p">(</span><span class="s2">&quot;runtime&quot;</span><span class="p">,</span> <span class="n">_GAMETIME_MODULE</span><span class="o">.</span><span class="n">SERVER_RUNTIME</span><span class="p">)</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="mi">300</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="mi">5</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="c1"># check cache size every 5 minutes</span>
<span class="n">_FLUSH_CACHE</span><span class="p">(</span><span class="n">_IDMAPPER_CACHE_MAXSIZE</span><span class="p">)</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="mi">3700</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="mi">60</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="c1"># validate scripts every hour</span>
<span class="n">evennia</span><span class="o">.</span><span class="n">ScriptDB</span><span class="o">.</span><span class="n">objects</span><span class="o">.</span><span class="n">validate</span><span class="p">()</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="mi">61</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="c1"># validate channels off-sync with scripts</span>
<span class="n">evennia</span><span class="o">.</span><span class="n">CHANNEL_HANDLER</span><span class="o">.</span><span class="n">update</span><span class="p">()</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="p">(</span><span class="mi">3600</span> <span class="o">*</span> <span class="mi">7</span><span class="p">)</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="k">if</span> <span class="n">_MAINTENANCE_COUNT</span> <span class="o">%</span> <span class="p">(</span><span class="mi">60</span> <span class="o">*</span> <span class="mi">7</span><span class="p">)</span> <span class="o">==</span> <span class="mi">0</span><span class="p">:</span>
<span class="c1"># drop database connection every 7 hrs to avoid default timeouts on MySQL</span>
<span class="c1"># (see https://github.com/evennia/evennia/issues/1376)</span>
<span class="n">connection</span><span class="o">.</span><span class="n">close</span><span class="p">()</span>

View file

@ -219,7 +219,7 @@
<span class="k">global</span> <span class="n">_FUNCPARSER</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">_FUNCPARSER</span><span class="p">:</span>
<span class="kn">from</span> <span class="nn">evennia.utils.funcparser</span> <span class="kn">import</span> <span class="n">FuncParser</span>
<span class="n">_FUNCPARSER</span> <span class="o">=</span> <span class="n">FuncParser</span><span class="p">(</span><span class="n">settings</span><span class="o">.</span><span class="n">FUNCPARSER_OUTGOING_MESSAGES_MODULE</span><span class="p">,</span> <span class="n">raise_errors</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">_FUNCPARSER</span> <span class="o">=</span> <span class="n">FuncParser</span><span class="p">(</span><span class="n">settings</span><span class="o">.</span><span class="n">FUNCPARSER_OUTGOING_MESSAGES_MODULES</span><span class="p">,</span> <span class="n">raise_errors</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">options</span> <span class="o">=</span> <span class="n">kwargs</span><span class="o">.</span><span class="n">pop</span><span class="p">(</span><span class="s2">&quot;options&quot;</span><span class="p">,</span> <span class="kc">None</span><span class="p">)</span> <span class="ow">or</span> <span class="p">{}</span>
<span class="n">raw</span> <span class="o">=</span> <span class="n">options</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s2">&quot;raw&quot;</span><span class="p">,</span> <span class="kc">False</span><span class="p">)</span>

View file

@ -1596,7 +1596,7 @@
<span class="bp">self</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">CmdGetInput</span><span class="p">())</span></div></div>
<span class="k">class</span> <span class="nc">_Prompt</span><span class="p">(</span><span class="nb">object</span><span class="p">):</span>
<span class="k">class</span> <span class="nc">_Prompt</span><span class="p">:</span>
<span class="sd">&quot;&quot;&quot;Dummy holder&quot;&quot;&quot;</span>
<span class="k">pass</span>
@ -1663,6 +1663,174 @@
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">prompt</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="n">session</span><span class="p">)</span></div>
<div class="viewcode-block" id="CmdYesNoQuestion"><a class="viewcode-back" href="../../../api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion">[docs]</a><span class="k">class</span> <span class="nc">CmdYesNoQuestion</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> Handle a prompt for yes or no. Press [return] for the default choice.</span>
<span class="sd"> &quot;&quot;&quot;</span>
<span class="n">key</span> <span class="o">=</span> <span class="n">_CMD_NOINPUT</span>
<span class="n">aliases</span> <span class="o">=</span> <span class="p">[</span><span class="n">_CMD_NOMATCH</span><span class="p">,</span> <span class="s2">&quot;yes&quot;</span><span class="p">,</span> <span class="s2">&quot;no&quot;</span><span class="p">,</span> <span class="s1">&#39;y&#39;</span><span class="p">,</span> <span class="s1">&#39;n&#39;</span><span class="p">,</span> <span class="s1">&#39;a&#39;</span><span class="p">,</span> <span class="s1">&#39;abort&#39;</span><span class="p">]</span>
<span class="n">arg_regex</span> <span class="o">=</span> <span class="sa">r</span><span class="s2">&quot;^$&quot;</span>
<span class="k">def</span> <span class="nf">_clean</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="k">del</span> <span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span>
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">cmdset</span><span class="o">.</span><span class="n">remove</span><span class="p">(</span><span class="n">YesNoQuestionCmdSet</span><span class="p">)</span>
<div class="viewcode-block" id="CmdYesNoQuestion.func"><a class="viewcode-back" href="../../../api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.func">[docs]</a> <span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;This is called when user enters anything.&quot;&quot;&quot;</span>
<span class="n">caller</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">caller</span>
<span class="k">try</span><span class="p">:</span>
<span class="n">yes_no_question</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">yes_no_question</span> <span class="ow">and</span> <span class="nb">hasattr</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">&quot;account&quot;</span><span class="p">):</span>
<span class="n">yes_no_question</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">account</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span>
<span class="n">caller</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">account</span>
<span class="n">inp</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">cmdname</span>
<span class="k">if</span> <span class="n">inp</span> <span class="o">==</span> <span class="n">_CMD_NOINPUT</span><span class="p">:</span>
<span class="n">raw</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">raw_cmdname</span><span class="o">.</span><span class="n">strip</span><span class="p">()</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">raw</span><span class="p">:</span>
<span class="c1"># use default</span>
<span class="n">inp</span> <span class="o">=</span> <span class="n">yes_no_question</span><span class="o">.</span><span class="n">default</span>
<span class="k">else</span><span class="p">:</span>
<span class="n">inp</span> <span class="o">=</span> <span class="n">raw</span>
<span class="k">if</span> <span class="n">inp</span> <span class="ow">in</span> <span class="p">(</span><span class="s1">&#39;a&#39;</span><span class="p">,</span> <span class="s1">&#39;abort&#39;</span><span class="p">)</span> <span class="ow">and</span> <span class="n">yes_no_question</span><span class="o">.</span><span class="n">allow_abort</span><span class="p">:</span>
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">&quot;Aborted.&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">_clean</span><span class="p">()</span>
<span class="k">return</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">session</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">session</span>
<span class="n">args</span> <span class="o">=</span> <span class="n">yes_no_question</span><span class="o">.</span><span class="n">args</span>
<span class="n">kwargs</span> <span class="o">=</span> <span class="n">yes_no_question</span><span class="o">.</span><span class="n">kwargs</span>
<span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;caller_session&#39;</span><span class="p">]</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">session</span>
<span class="n">ok</span> <span class="o">=</span> <span class="kc">False</span>
<span class="k">if</span> <span class="n">inp</span> <span class="ow">in</span> <span class="p">(</span><span class="s1">&#39;yes&#39;</span><span class="p">,</span> <span class="s1">&#39;y&#39;</span><span class="p">):</span>
<span class="n">yes_no_question</span><span class="o">.</span><span class="n">yes_callable</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
<span class="k">elif</span> <span class="n">inp</span> <span class="ow">in</span> <span class="p">(</span><span class="s1">&#39;no&#39;</span><span class="p">,</span> <span class="s1">&#39;n&#39;</span><span class="p">):</span>
<span class="n">yes_no_question</span><span class="o">.</span><span class="n">no_callable</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
<span class="k">else</span><span class="p">:</span>
<span class="c1"># invalid input. Resend prompt without cleaning</span>
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">yes_no_question</span><span class="o">.</span><span class="n">prompt</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="bp">self</span><span class="o">.</span><span class="n">session</span><span class="p">)</span>
<span class="k">return</span>
<span class="c1"># cleanup</span>
<span class="bp">self</span><span class="o">.</span><span class="n">_clean</span><span class="p">()</span>
<span class="k">except</span> <span class="ne">Exception</span><span class="p">:</span>
<span class="c1"># make sure to clean up cmdset if something goes wrong</span>
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="s2">&quot;|rError in ask_yes_no. Choice not confirmed (report to admin)|n&quot;</span><span class="p">)</span>
<span class="n">logger</span><span class="o">.</span><span class="n">log_trace</span><span class="p">(</span><span class="s2">&quot;Error in ask_yes_no&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">_clean</span><span class="p">()</span></div></div>
<div class="viewcode-block" id="YesNoQuestionCmdSet"><a class="viewcode-back" href="../../../api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet">[docs]</a><span class="k">class</span> <span class="nc">YesNoQuestionCmdSet</span><span class="p">(</span><span class="n">CmdSet</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> This stores the input command</span>
<span class="sd"> &quot;&quot;&quot;</span>
<span class="n">key</span> <span class="o">=</span> <span class="s2">&quot;yes_no_question_cmdset&quot;</span>
<span class="n">priority</span> <span class="o">=</span> <span class="mi">1</span>
<span class="n">mergetype</span> <span class="o">=</span> <span class="s2">&quot;Replace&quot;</span>
<span class="n">no_objs</span> <span class="o">=</span> <span class="kc">True</span>
<span class="n">no_exits</span> <span class="o">=</span> <span class="kc">True</span>
<span class="n">no_channels</span> <span class="o">=</span> <span class="kc">False</span>
<div class="viewcode-block" id="YesNoQuestionCmdSet.at_cmdset_creation"><a class="viewcode-back" href="../../../api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.at_cmdset_creation">[docs]</a> <span class="k">def</span> <span class="nf">at_cmdset_creation</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;called once at creation&quot;&quot;&quot;</span>
<span class="bp">self</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">CmdYesNoQuestion</span><span class="p">())</span></div></div>
<div class="viewcode-block" id="ask_yes_no"><a class="viewcode-back" href="../../../api/evennia.utils.evmenu.html#evennia.utils.evmenu.ask_yes_no">[docs]</a><span class="k">def</span> <span class="nf">ask_yes_no</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">prompt</span><span class="p">,</span> <span class="n">yes_action</span><span class="p">,</span> <span class="n">no_action</span><span class="p">,</span> <span class="n">default</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span>
<span class="n">allow_abort</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="sd"> A helper question for asking a simple yes/no question. This will cause</span>
<span class="sd"> the system to pause and wait for input from the player.</span>
<span class="sd"> Args:</span>
<span class="sd"> prompt (str): The yes/no question to ask. This takes an optional formatting</span>
<span class="sd"> marker `{suffix}` which will be filled with &#39;Y/N&#39;, [Y]/N or Y/[N]</span>
<span class="sd"> depending on the setting of `default`. If `allow_abort`, then the</span>
<span class="sd"> `A(bort)` will also be available.</span>
<span class="sd"> yes_action (callable or str): If a callable, this will be called</span>
<span class="sd"> with `(caller, *args, **kwargs) when the yes-choice is made.</span>
<span class="sd"> If a string, this string will be echoed back to the caller.</span>
<span class="sd"> no_action (callable or str): If a callable, this will be called</span>
<span class="sd"> with `(caller, *args, **kwargs)` when the no-choice is made.</span>
<span class="sd"> If a string, this string will be echoed back to the caller.</span>
<span class="sd"> default (str optional): One of &quot;N&quot;, &quot;Y&quot;, &quot;A&quot; or None for no default.</span>
<span class="sd"> If &quot;A&quot; is given, `allow_abort` is assumed set. The user can choose</span>
<span class="sd"> the default option just by pressing return.</span>
<span class="sd"> allow_abort (bool, optional): If set, the Q(uit) option is available,</span>
<span class="sd"> which is neither yes or no.</span>
<span class="sd"> session (Session, optional): This allows to specify the</span>
<span class="sd"> session to send the prompt to. It&#39;s usually only needed if `caller`</span>
<span class="sd"> is an Account in multisession modes greater than 2. The session is</span>
<span class="sd"> then updated by the command and is available (for example in</span>
<span class="sd"> callbacks) through `caller.ndb._yes_no_question.session`.</span>
<span class="sd"> *args, **kwargs: These are passed into the callables, if any.</span>
<span class="sd"> Raises:</span>
<span class="sd"> RuntimeError: If default and allow_abort clashes.</span>
<span class="sd"> Example:</span>
<span class="sd"> ask_yes_no(caller, &quot;Are you happy {suffix}?&quot;,</span>
<span class="sd"> &quot;you answered yes&quot;, &quot;you answered no&quot;)</span>
<span class="sd"> ask_yes_no(caller, &quot;Are you sad {suffix}?&quot;,</span>
<span class="sd"> _callable_yes, _callable_no, allow_abort=True)</span>
<span class="sd"> &quot;&quot;&quot;</span>
<span class="k">def</span> <span class="nf">_callable_yes_txt</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="n">yes_txt</span> <span class="o">=</span> <span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;yes_txt&#39;</span><span class="p">]</span>
<span class="n">session</span> <span class="o">=</span> <span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;caller_session&#39;</span><span class="p">]</span>
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">yes_txt</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="n">session</span><span class="p">)</span>
<span class="k">def</span> <span class="nf">_callable_no_txt</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="o">*</span><span class="n">args</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
<span class="n">no_txt</span> <span class="o">=</span> <span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;no_txt&#39;</span><span class="p">]</span>
<span class="n">session</span> <span class="o">=</span> <span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;caller_session&#39;</span><span class="p">]</span>
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">no_txt</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="n">session</span><span class="p">)</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">callable</span><span class="p">(</span><span class="n">yes_action</span><span class="p">):</span>
<span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;yes_txt&#39;</span><span class="p">]</span> <span class="o">=</span> <span class="nb">str</span><span class="p">(</span><span class="n">yes_action</span><span class="p">)</span>
<span class="n">yes_action</span> <span class="o">=</span> <span class="n">_callable_yes_txt</span>
<span class="k">if</span> <span class="ow">not</span> <span class="n">callable</span><span class="p">(</span><span class="n">no_action</span><span class="p">):</span>
<span class="n">kwargs</span><span class="p">[</span><span class="s1">&#39;no_txt&#39;</span><span class="p">]</span> <span class="o">=</span> <span class="nb">str</span><span class="p">(</span><span class="n">no_action</span><span class="p">)</span>
<span class="n">no_action</span> <span class="o">=</span> <span class="n">_callable_no_txt</span>
<span class="c1"># prepare the prompt with suffix</span>
<span class="n">suffix</span> <span class="o">=</span> <span class="s2">&quot;Y/N&quot;</span>
<span class="n">abort_txt</span> <span class="o">=</span> <span class="s2">&quot;/Abort&quot;</span> <span class="k">if</span> <span class="n">allow_abort</span> <span class="k">else</span> <span class="s2">&quot;&quot;</span>
<span class="k">if</span> <span class="n">default</span><span class="p">:</span>
<span class="n">default</span> <span class="o">=</span> <span class="n">default</span><span class="o">.</span><span class="n">lower</span><span class="p">()</span>
<span class="k">if</span> <span class="n">default</span> <span class="o">==</span> <span class="s2">&quot;y&quot;</span><span class="p">:</span>
<span class="n">suffix</span> <span class="o">=</span> <span class="s2">&quot;[Y]/N&quot;</span>
<span class="k">elif</span> <span class="n">default</span> <span class="o">==</span> <span class="s2">&quot;n&quot;</span><span class="p">:</span>
<span class="n">suffix</span> <span class="o">=</span> <span class="s2">&quot;Y/[N]&quot;</span>
<span class="k">elif</span> <span class="n">default</span> <span class="o">==</span> <span class="s2">&quot;a&quot;</span><span class="p">:</span>
<span class="n">allow_abort</span> <span class="o">=</span> <span class="kc">True</span>
<span class="n">abort_txt</span> <span class="o">=</span> <span class="s2">&quot;/[A]bort&quot;</span>
<span class="n">suffix</span> <span class="o">+=</span> <span class="n">abort_txt</span>
<span class="n">prompt</span> <span class="o">=</span> <span class="n">prompt</span><span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">suffix</span><span class="o">=</span><span class="n">suffix</span><span class="p">)</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span> <span class="o">=</span> <span class="n">_Prompt</span><span class="p">()</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">session</span> <span class="o">=</span> <span class="n">session</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">prompt</span> <span class="o">=</span> <span class="n">prompt</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">default</span> <span class="o">=</span> <span class="n">default</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">allow_abort</span> <span class="o">=</span> <span class="n">allow_abort</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">yes_callable</span> <span class="o">=</span> <span class="n">yes_action</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">no_callable</span> <span class="o">=</span> <span class="n">no_action</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">args</span> <span class="o">=</span> <span class="n">args</span>
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_yes_no_question</span><span class="o">.</span><span class="n">kwargs</span> <span class="o">=</span> <span class="n">kwargs</span>
<span class="n">caller</span><span class="o">.</span><span class="n">cmdset</span><span class="o">.</span><span class="n">add</span><span class="p">(</span><span class="n">YesNoQuestionCmdSet</span><span class="p">)</span>
<span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="n">prompt</span><span class="p">,</span> <span class="n">session</span><span class="o">=</span><span class="n">session</span><span class="p">)</span></div>
<span class="c1"># -------------------------------------------------------------</span>
<span class="c1">#</span>
<span class="c1"># Menu generation from menu template string</span>

View file

@ -1,5 +1,9 @@
# The Inline Function Parser
```
```
The [FuncParser](api:evennia.utils.funcparser#evennia.utils.funcparser.FuncParser) extracts and executes
'inline functions'
embedded in a string on the form `$funcname(args, kwargs)`. Under the hood, this will
@ -65,7 +69,7 @@ The FuncParser can be applied to any string. Out of the box it's applied in a fe
## Using the FuncParser
You can apply inline function parsing to any string. The
[FuncParser](api:evennia.utils.funcparser.FuncParser) is found in `evennia.utils.funcparser.py`.
[FuncParser](api:evennia.utils.funcparser.FuncParser) is imported as `evennia.utils.funcparser`.
```python
from evennia.utils import funcparser
@ -85,7 +89,7 @@ available to the parser as you parse strings with it. It can either be
to include and how they should be named. Do you want a callable to be available under more than one name?
Just add it multiple times to the dict, with a different key.
- A `module` or (more commonly) a `python-path` to a module. This module can define a dict
`FUNCPARSER_CALLABLES = {"funcname": callable, ...}` - this will be imported and used like ther `dict` above.
`FUNCPARSER_CALLABLES = {"funcname": callable, ...}` - this will be imported and used like the `dict` above.
If no such variable is defined, _every_ top-level function in the module (whose name doesn't start with
an underscore `_`) will be considered a suitable callable. The name of the function will be the `$funcname`
by which it can be called.
@ -123,7 +127,7 @@ Here the callable will be called as
```python
_test('foo', bar='4', mydefault=2, myreserved=[1, 2, 3],
funcparser=<FuncParser>, raise_errrors=False)
funcparser=<FuncParser>, raise_errors=False)
```
The `mydefault=2` kwarg could be overwritten if we made the call as `$test(mydefault=...)`
@ -379,4 +383,4 @@ all the defaults (like `$toint()`).
The parsed result of the above would be something like this:
This is the current uptime:
------- 343 seconds -------
------- 343 seconds -------

View file

@ -41,6 +41,13 @@
<span id="evennia-commands-command"></span><h1>evennia.commands.command<a class="headerlink" href="#module-evennia.commands.command" title="Permalink to this headline"></a></h1>
<p>The base Command class.</p>
<p>All commands in Evennia inherit from the Command class in this module.</p>
<dl class="py exception">
<dt id="evennia.commands.command.InterruptCommand">
<em class="property">exception </em><code class="sig-prename descclassname">evennia.commands.command.</code><code class="sig-name descname">InterruptCommand</code><a class="reference internal" href="../_modules/evennia/commands/command.html#InterruptCommand"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.commands.command.InterruptCommand" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <code class="xref py py-class docutils literal notranslate"><span class="pre">Exception</span></code></p>
<p>Cleanly interrupt a command.</p>
</dd></dl>
<dl class="py class">
<dt id="evennia.commands.command.CommandMeta">
<em class="property">class </em><code class="sig-prename descclassname">evennia.commands.command.</code><code class="sig-name descname">CommandMeta</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/commands/command.html#CommandMeta"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.commands.command.CommandMeta" title="Permalink to this definition"></a></dt>
@ -434,13 +441,6 @@ detailing the contents of the table.</p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.commands.command.InterruptCommand">
<em class="property">exception </em><code class="sig-prename descclassname">evennia.commands.command.</code><code class="sig-name descname">InterruptCommand</code><a class="reference internal" href="../_modules/evennia/commands/command.html#InterruptCommand"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.commands.command.InterruptCommand" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <code class="xref py py-class docutils literal notranslate"><span class="pre">Exception</span></code></p>
<p>Cleanly interrupt a command.</p>
</dd></dl>
</div>

View file

@ -70,7 +70,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -101,7 +101,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -254,7 +254,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pemit', 'remit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['remit', 'pemit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -285,7 +285,7 @@ to accounts respectively.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.admin.CmdEmit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n remit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n pemit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n remit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n pemit [&lt;obj&gt;, &lt;obj&gt;, ... =] &lt;message&gt;\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -75,7 +75,7 @@ skipping, reloading etc.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcommand', 'batchcmd']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['batchcmd', 'batchcommand']</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -106,7 +106,7 @@ skipping, reloading etc.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcommand batchcmd', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] &lt;python.path.to.file&gt;\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'batchcmd batchcommand', 'category': 'building', 'key': 'batchcommands', 'tags': '', 'text': '\n build from batch-command file\n\n Usage:\n batchcommands[/interactive] &lt;python.path.to.file&gt;\n\n Switch:\n interactive - this mode will offer more control when\n executing the batch file, like stepping,\n skipping, reloading etc.\n\n Runs batches of commands from a batch-cmd text file (*.ev).\n\n '}</em><a class="headerlink" href="#evennia.commands.default.batchprocess.CmdBatchCommands.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -1268,7 +1268,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['update', 'parent', 'type', 'swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['type', 'parent', 'update', 'swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1299,7 +1299,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'update parent type swap', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'type parent update swap', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1452,7 +1452,7 @@ If object is not specified, the current location is examined.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['exam', 'ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1549,7 +1549,7 @@ non-persistent data stored on object</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -64,7 +64,7 @@ aliases to an already joined channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -95,7 +95,7 @@ aliases to an already joined channel.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] &lt;channel&gt;\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] &lt;channel&gt;\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -234,7 +234,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdChannels.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['channellist', 'chanlist', 'comlist', 'all channels', 'clist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['all channels', 'comlist', 'chanlist', 'clist', 'channellist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -265,7 +265,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="py attribute">
<dt id="evennia.commands.default.comms.CmdChannels.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'channellist chanlist comlist all channels clist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': &quot;\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'all channels comlist chanlist clist channellist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': &quot;\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -112,7 +112,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -143,7 +143,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -205,7 +205,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdNick.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -237,7 +237,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -535,7 +535,7 @@ placing it in their inventory.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -561,7 +561,7 @@ placing it in their inventory.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -641,7 +641,7 @@ automatically begin with your name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -677,7 +677,7 @@ space.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -700,7 +700,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hierarchy', 'groups']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['groups', 'hierarchy']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -731,7 +731,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -385,7 +385,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdObjects.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['stats', 'db', 'listobjs', 'listobjects']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['listobjects', 'stats', 'listobjs', 'db']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -411,7 +411,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.system.CmdObjects.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'stats db listobjs listobjects', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [&lt;nr&gt;]\n\n Gives statictics on objects in database as well as\n a list of &lt;nr&gt; latest objects in database. If not\n given, &lt;nr&gt; defaults to 10.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [&lt;nr&gt;]\n\n Gives statictics on objects in database as well as\n a list of &lt;nr&gt; latest objects in database. If not\n given, &lt;nr&gt; defaults to 10.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -59,7 +59,7 @@ connect “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -94,7 +94,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -272,7 +272,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -298,7 +298,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -77,7 +77,7 @@ at them with this command.</p>
<dl class="py attribute">
<dt id="evennia.contrib.chargen.CmdOOCLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -109,7 +109,7 @@ that is checked by the &#64;ic command directly.</p>
<dl class="py attribute">
<dt id="evennia.contrib.chargen.CmdOOCLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look &lt;character&gt;\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n &quot;self&quot;.\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look &lt;character&gt;\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n &quot;self&quot;.\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -74,7 +74,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'conn', 'con']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -104,7 +104,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co conn con', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -270,7 +270,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -296,7 +296,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -147,7 +147,7 @@ the operation will be general or on the room.</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdGiveUp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['quit', 'chicken out', 'abort', 'q']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['chicken out', 'quit', 'q', 'abort']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -171,7 +171,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdGiveUp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'quit chicken out abort q', 'category': 'evscaperoom', 'key': 'give up', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chicken out quit q abort', 'category': 'evscaperoom', 'key': 'give up', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -192,7 +192,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -226,7 +226,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -364,7 +364,7 @@ emote /me points to /box and /lever.</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdEmote.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pose', ':']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'pose']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -403,7 +403,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdEmote.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use &quot;...&quot; to enact speech.\n\n Usage:\n emote &lt;emote&gt;\n :&lt;emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use &quot;...&quot; to enact speech.\n\n Usage:\n emote &lt;emote&gt;\n :&lt;emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -426,7 +426,7 @@ looks and what actions is available.</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdFocus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['e', 'ex', 'unfocus', 'examine']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['examine', 'ex', 'unfocus', 'e']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -455,7 +455,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdFocus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'e ex unfocus examine', 'category': 'evscaperoom', 'key': 'focus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'examine ex unfocus e', 'category': 'evscaperoom', 'key': 'focus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -517,7 +517,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdGet.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv', 'inventory', 'give']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'give', 'inv', 'inventory']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -541,7 +541,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdGet.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv inventory give', 'category': 'evscaperoom', 'key': 'get', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i give inv inventory', 'category': 'evscaperoom', 'key': 'get', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -562,7 +562,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdRerouter.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;open', '&#64;dig']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdRerouter.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;dig', '&#64;open']</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdRerouter.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -585,7 +585,7 @@ to all the variables defined therein.</p>
<dl class="py attribute">
<dt id="evennia.contrib.evscaperoom.commands.CmdRerouter.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;open &#64;dig', 'category': 'general', 'key': 'open', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n &lt;action&gt; [arg]\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdRerouter.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;dig &#64;open', 'category': 'general', 'key': 'open', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n &lt;action&gt; [arg]\n\n '}</em><a class="headerlink" href="#evennia.contrib.evscaperoom.commands.CmdRerouter.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -276,7 +276,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.extended_room.CmdExtendedRoomLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -296,7 +296,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.extended_room.CmdExtendedRoomLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -52,7 +52,7 @@
<dl class="py attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callback', '&#64;calls', '&#64;callbacks']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callbacks', '&#64;callback', '&#64;calls']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -133,7 +133,7 @@ on user permission.</p>
<dl class="py attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callback &#64;calls &#64;callbacks', 'category': 'building', 'key': '&#64;call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callbacks &#64;callback &#64;calls', 'category': 'building', 'key': '&#64;call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -332,7 +332,7 @@ _PREFIX-tagged structures in the emote:
<dl class="py function">
<dt id="evennia.contrib.rpsystem.send_emote">
<code class="sig-prename descclassname">evennia.contrib.rpsystem.</code><code class="sig-name descname">send_emote</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">sender</span></em>, <em class="sig-param"><span class="n">receivers</span></em>, <em class="sig-param"><span class="n">emote</span></em>, <em class="sig-param"><span class="n">anonymous_add</span><span class="o">=</span><span class="default_value">'first'</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpsystem.html#send_emote"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpsystem.send_emote" title="Permalink to this definition"></a></dt>
<code class="sig-prename descclassname">evennia.contrib.rpsystem.</code><code class="sig-name descname">send_emote</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">sender</span></em>, <em class="sig-param"><span class="n">receivers</span></em>, <em class="sig-param"><span class="n">emote</span></em>, <em class="sig-param"><span class="n">anonymous_add</span><span class="o">=</span><span class="default_value">'first'</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/rpsystem.html#send_emote"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.rpsystem.send_emote" title="Permalink to this definition"></a></dt>
<dd><p>Main access function for distribute an emote.</p>
<dl class="field-list simple">
<dt class="field-odd">Parameters</dt>
@ -636,7 +636,7 @@ a different language.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -662,7 +662,7 @@ a different language.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -801,7 +801,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['recognize', 'forget']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['forget', 'recognize']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -828,7 +828,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="py attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -570,7 +570,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -591,7 +591,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -687,7 +687,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -708,7 +708,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -721,7 +721,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -742,7 +742,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -593,7 +593,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -614,7 +614,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -1020,7 +1020,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1041,7 +1041,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -79,7 +79,7 @@ such as when closing the lid and un-blinding a character.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdPushLidClosed.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -108,7 +108,7 @@ check if the lid is open or closed.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdPushLidClosed.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -178,7 +178,7 @@ check if the lid is open or closed.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdSmashGlass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['smash lid', 'break lid', 'smash']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdSmashGlass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['break lid', 'smash lid', 'smash']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdSmashGlass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -205,7 +205,7 @@ break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdSmashGlass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'smash lid break lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -305,7 +305,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdPushLidOpen.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -334,7 +334,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdPushLidOpen.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -432,7 +432,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdBlindLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['listen', 'l', 'feel', 'examine', 'ex', 'get']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['examine', 'feel', 'ex', 'l', 'get', 'listen']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -458,7 +458,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_examples.red_button.CmdBlindLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listen l feel examine ex get', 'category': 'general', 'key': 'look', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'examine feel ex l get listen', 'category': 'general', 'key': 'look', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -361,7 +361,7 @@ of the object. We overload it with our own version.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -388,7 +388,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -492,7 +492,7 @@ shift green root up/down</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pull', 'move', 'push', 'shiftroot']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'pull', 'push', 'move']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -528,7 +528,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot pull push move', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -545,7 +545,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['push button', 'press button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -571,7 +571,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push button press button button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -715,7 +715,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['bash', 'hit', 'chop', 'thrust', 'kill', 'fight', 'slash', 'parry', 'defend', 'stab', 'pierce']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['defend', 'pierce', 'chop', 'slash', 'bash', 'parry', 'stab', 'thrust', 'hit', 'kill', 'fight']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -741,7 +741,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'bash hit chop thrust kill fight slash parry defend stab pierce', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'defend pierce chop slash bash parry stab thrust hit kill fight', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -184,7 +184,7 @@ code except for adding in the details.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -199,7 +199,7 @@ code except for adding in the details.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -713,7 +713,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -739,7 +739,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -865,7 +865,7 @@ to find something.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['fiddle', 'l', 'search', 'feel', 'feel around']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fiddle', 'feel', 'l', 'search', 'feel around']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -893,7 +893,7 @@ random chance of eventually finding a light source.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fiddle l search feel feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fiddle feel l search feel around', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -274,7 +274,7 @@ indentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [':i', ':UU', ':j', ':q!', ':u', ':s', ':=', ':', ':y', ':dw', ':DD', ':::', ':f', ':&gt;', ':S', ':h', ':fi', ':uu', ':&lt;', ':p', ':I', ':r', ':w', '::', ':A', ':fd', ':echo', ':q', ':!', ':x', ':dd', ':wq']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':&gt;', ':', ':j', ':w', ':I', ':wq', ':DD', ':fd', ':uu', ':dw', ':dd', ':S', ':echo', ':i', ':=', ':!', ':&lt;', ':fi', ':UU', ':p', ':f', ':x', ':h', ':y', ':::', ':u', ':q', '::', ':q!', ':r', ':A', ':s']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -302,7 +302,7 @@ efficient presentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':i :UU :j :q! :u :s := : :y :dw :DD ::: :f :&gt; :S :h :fi :uu :&lt; :p :I :r :w :: :A :fd :echo :q :! :x :dd :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':&gt; : :j :w :I :wq :DD :fd :uu :dw :dd :S :echo :i := :! :&lt; :fi :UU :p :f :x :h :y ::: :u :q :: :q! :r :A :s', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -908,6 +908,143 @@ get_input chain, EvMenu should be considered for anything beyond a
single question.</p>
</dd></dl>
<dl class="py class">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion">
<em class="property">class </em><code class="sig-prename descclassname">evennia.utils.evmenu.</code><code class="sig-name descname">CmdYesNoQuestion</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#CmdYesNoQuestion"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.commands.command.html#evennia.commands.command.Command" title="evennia.commands.command.Command"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.command.Command</span></code></a></p>
<p>Handle a prompt for yes or no. Press [return] for the default choice.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.key">
<code class="sig-name descname">key</code><em class="property"> = '__noinput_command'</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.key" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['__nomatch_command', 'y', 'a', 'yes', 'abort', 'no', 'n']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.arg_regex">
<code class="sig-name descname">arg_regex</code><em class="property"> = re.compile('^$', re.IGNORECASE)</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.arg_regex" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.func">
<code class="sig-name descname">func</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#CmdYesNoQuestion.func"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.func" title="Permalink to this definition"></a></dt>
<dd><p>This is called when user enters anything.</p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.help_category">
<code class="sig-name descname">help_category</code><em class="property"> = 'general'</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.help_category" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.lock_storage">
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all();'</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '__nomatch_command y a yes abort no n', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet">
<em class="property">class </em><code class="sig-prename descclassname">evennia.utils.evmenu.</code><code class="sig-name descname">YesNoQuestionCmdSet</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">cmdsetobj</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">key</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#YesNoQuestionCmdSet"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet" title="evennia.commands.cmdset.CmdSet"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.commands.cmdset.CmdSet</span></code></a></p>
<p>This stores the input command</p>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.key">
<code class="sig-name descname">key</code><em class="property"> = 'yes_no_question_cmdset'</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.key" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.priority">
<code class="sig-name descname">priority</code><em class="property"> = 1</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.priority" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.mergetype">
<code class="sig-name descname">mergetype</code><em class="property"> = 'Replace'</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.mergetype" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.no_objs">
<code class="sig-name descname">no_objs</code><em class="property"> = True</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.no_objs" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.no_exits">
<code class="sig-name descname">no_exits</code><em class="property"> = True</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.no_exits" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.no_channels">
<code class="sig-name descname">no_channels</code><em class="property"> = False</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.no_channels" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.at_cmdset_creation">
<code class="sig-name descname">at_cmdset_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#YesNoQuestionCmdSet.at_cmdset_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.at_cmdset_creation" title="Permalink to this definition"></a></dt>
<dd><p>called once at creation</p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.YesNoQuestionCmdSet.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.utils.evmenu.YesNoQuestionCmdSet'</em><a class="headerlink" href="#evennia.utils.evmenu.YesNoQuestionCmdSet.path" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py function">
<dt id="evennia.utils.evmenu.ask_yes_no">
<code class="sig-prename descclassname">evennia.utils.evmenu.</code><code class="sig-name descname">ask_yes_no</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em>, <em class="sig-param"><span class="n">prompt</span></em>, <em class="sig-param"><span class="n">yes_action</span></em>, <em class="sig-param"><span class="n">no_action</span></em>, <em class="sig-param"><span class="n">default</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="n">allow_abort</span><span class="o">=</span><span class="default_value">False</span></em>, <em class="sig-param"><span class="n">session</span><span class="o">=</span><span class="default_value">None</span></em>, <em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#ask_yes_no"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.ask_yes_no" title="Permalink to this definition"></a></dt>
<dd><p>A helper question for asking a simple yes/no question. This will cause
the system to pause and wait for input from the player.</p>
<dl class="field-list simple">
<dt class="field-odd">Parameters</dt>
<dd class="field-odd"><ul class="simple">
<li><p><strong>prompt</strong> (<em>str</em>) The yes/no question to ask. This takes an optional formatting
marker <strong>{suffix}</strong> which will be filled with Y/N, [Y]/N or Y/[N]
depending on the setting of <strong>default</strong>. If <strong>allow_abort</strong>, then the
<strong>A(bort)</strong> will also be available.</p></li>
<li><p><strong>yes_action</strong> (<em>callable</em><em> or </em><em>str</em>) If a callable, this will be called
with <a href="#id1"><span class="problematic" id="id2">**</span></a>(caller, <a href="#id3"><span class="problematic" id="id4">*</span></a>args, <a href="#id5"><span class="problematic" id="id6">**</span></a>kwargs) when the yes-choice is made.
If a string, this string will be echoed back to the caller.</p></li>
<li><p><strong>no_action</strong> (<em>callable</em><em> or </em><em>str</em>) If a callable, this will be called
with <strong>(caller, *args, **kwargs)</strong> when the no-choice is made.
If a string, this string will be echoed back to the caller.</p></li>
<li><p><strong>default</strong> (<em>str optional</em>) One of “N”, “Y”, “A” or None for no default.
If “A” is given, <strong>allow_abort</strong> is assumed set. The user can choose
the default option just by pressing return.</p></li>
<li><p><strong>allow_abort</strong> (<em>bool</em><em>, </em><em>optional</em>) If set, the Q(uit) option is available,
which is neither yes or no.</p></li>
<li><p><strong>session</strong> (<a class="reference internal" href="evennia.server.session.html#evennia.server.session.Session" title="evennia.server.session.Session"><em>Session</em></a><em>, </em><em>optional</em>) This allows to specify the
session to send the prompt to. Its usually only needed if <strong>caller</strong>
is an Account in multisession modes greater than 2. The session is
then updated by the command and is available (for example in
callbacks) through <strong>caller.ndb._yes_no_question.session</strong>.</p></li>
<li><p><strong>*args</strong> These are passed into the callables, if any.</p></li>
<li><p><strong>**kwargs</strong> <p>These are passed into the callables, if any.</p>
</p></li>
</ul>
</dd>
<dt class="field-even">Raises</dt>
<dd class="field-even"><p><strong>RuntimeError</strong> If default and allow_abort clashes.</p>
</dd>
</dl>
<p class="rubric">Example</p>
<dl class="simple">
<dt>ask_yes_no(caller, “Are you happy {suffix}?”,</dt><dd><p>“you answered yes”, “you answered no”)</p>
</dd>
<dt>ask_yes_no(caller, “Are you sad {suffix}?”,</dt><dd><p>_callable_yes, _callable_no, allow_abort=True)</p>
</dd>
</dl>
</dd></dl>
<dl class="py function">
<dt id="evennia.utils.evmenu.parse_menu_template">
<code class="sig-prename descclassname">evennia.utils.evmenu.</code><code class="sig-name descname">parse_menu_template</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em>, <em class="sig-param"><span class="n">menu_template</span></em>, <em class="sig-param"><span class="n">goto_callables</span><span class="o">=</span><span class="default_value">None</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/utils/evmenu.html#parse_menu_template"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.utils.evmenu.parse_menu_template" title="Permalink to this definition"></a></dt>

View file

@ -75,7 +75,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['quit', 'a', 'n', 't', 'top', 'q', 'abort', 'back', 'end', 'e', 'next', 'b']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['a', 'abort', 'e', 'quit', 'end', 'n', 'b', 't', 'next', 'q', 'top', 'back']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -101,7 +101,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'quit a n t top q abort back end e next b', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'a abort e quit end n b t next q top back', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -1122,6 +1122,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdEvMenuNode.aliases">(evennia.utils.evmenu.CmdEvMenuNode attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdGetInput.aliases">(evennia.utils.evmenu.CmdGetInput attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.aliases">(evennia.utils.evmenu.CmdYesNoQuestion attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdMore.aliases">(evennia.utils.evmore.CmdMore attribute)</a>
</li>
@ -1236,10 +1238,10 @@
</li>
<li><a href="api/evennia.utils.ansi.html#evennia.utils.ansi.ANSIParser.ansi_re">ansi_re (evennia.utils.ansi.ANSIParser attribute)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="api/evennia.utils.ansi.html#evennia.utils.ansi.ANSIParser.ansi_regex">ansi_regex (evennia.utils.ansi.ANSIParser attribute)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="api/evennia.utils.ansi.html#evennia.utils.ansi.ANSIParser.ansi_sub">ansi_sub (evennia.utils.ansi.ANSIParser attribute)</a>
</li>
<li><a href="api/evennia.utils.ansi.html#evennia.utils.ansi.ANSIParser.ansi_xterm256_bright_bg_map">ansi_xterm256_bright_bg_map (evennia.utils.ansi.ANSIParser attribute)</a>
@ -1322,6 +1324,8 @@
<li><a href="api/evennia.contrib.evscaperoom.commands.html#evennia.contrib.evscaperoom.commands.CmdSpeak.arg_regex">(evennia.contrib.evscaperoom.commands.CmdSpeak attribute)</a>
</li>
<li><a href="api/evennia.utils.eveditor.html#evennia.utils.eveditor.CmdEditorGroup.arg_regex">(evennia.utils.eveditor.CmdEditorGroup attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.arg_regex">(evennia.utils.evmenu.CmdYesNoQuestion attribute)</a>
</li>
</ul></li>
<li><a href="api/evennia.server.evennia_launcher.html#evennia.server.evennia_launcher.MsgLauncher2Portal.arguments">arguments (evennia.server.evennia_launcher.MsgLauncher2Portal attribute)</a>
@ -1363,6 +1367,8 @@
<li><a href="api/evennia.server.connection_wizard.html#evennia.server.connection_wizard.ConnectionWizard.ask_input">ask_input() (evennia.server.connection_wizard.ConnectionWizard method)</a>
</li>
<li><a href="api/evennia.server.connection_wizard.html#evennia.server.connection_wizard.ConnectionWizard.ask_node">ask_node() (evennia.server.connection_wizard.ConnectionWizard method)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.ask_yes_no">ask_yes_no() (in module evennia.utils.evmenu)</a>
</li>
<li><a href="api/evennia.server.connection_wizard.html#evennia.server.connection_wizard.ConnectionWizard.ask_yesno">ask_yesno() (evennia.server.connection_wizard.ConnectionWizard method)</a>
</li>
@ -1564,6 +1570,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.at_cmdset_creation">(evennia.utils.evmenu.EvMenuCmdSet method)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.at_cmdset_creation">(evennia.utils.evmenu.InputCmdSet method)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.at_cmdset_creation">(evennia.utils.evmenu.YesNoQuestionCmdSet method)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdSetMore.at_cmdset_creation">(evennia.utils.evmore.CmdSetMore method)</a>
</li>
@ -3445,6 +3453,8 @@
<li><a href="api/evennia.commands.default.building.html#evennia.commands.default.building.CmdWipe">CmdWipe (class in evennia.commands.default.building)</a>
</li>
<li><a href="api/evennia.contrib.turnbattle.tb_range.html#evennia.contrib.turnbattle.tb_range.CmdWithdraw">CmdWithdraw (class in evennia.contrib.turnbattle.tb_range)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion">CmdYesNoQuestion (class in evennia.utils.evmenu)</a>
</li>
<li><a href="api/evennia.contrib.evscaperoom.objects.html#evennia.contrib.evscaperoom.objects.CodeInput.code">code (evennia.contrib.evscaperoom.objects.CodeInput attribute)</a>
</li>
@ -7250,6 +7260,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdEvMenuNode.func">(evennia.utils.evmenu.CmdEvMenuNode method)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdGetInput.func">(evennia.utils.evmenu.CmdGetInput method)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.func">(evennia.utils.evmenu.CmdYesNoQuestion method)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdMore.func">(evennia.utils.evmore.CmdMore method)</a>
</li>
@ -8474,6 +8486,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdEvMenuNode.help_category">(evennia.utils.evmenu.CmdEvMenuNode attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdGetInput.help_category">(evennia.utils.evmenu.CmdGetInput attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.help_category">(evennia.utils.evmenu.CmdYesNoQuestion attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdMore.help_category">(evennia.utils.evmore.CmdMore attribute)</a>
</li>
@ -9492,10 +9506,14 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdEvMenuNode.key">(evennia.utils.evmenu.CmdEvMenuNode attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdGetInput.key">(evennia.utils.evmenu.CmdGetInput attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.key">(evennia.utils.evmenu.CmdYesNoQuestion attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.key">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.key">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.key">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdMore.key">(evennia.utils.evmore.CmdMore attribute)</a>
</li>
@ -10234,6 +10252,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdEvMenuNode.lock_storage">(evennia.utils.evmenu.CmdEvMenuNode attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdGetInput.lock_storage">(evennia.utils.evmenu.CmdGetInput attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.lock_storage">(evennia.utils.evmenu.CmdYesNoQuestion attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdMore.lock_storage">(evennia.utils.evmore.CmdMore attribute)</a>
</li>
@ -10864,6 +10884,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.mergetype">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.mergetype">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.mergetype">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
</ul></li>
<li><a href="api/evennia.comms.models.html#evennia.comms.models.Msg.message">message() (evennia.comms.models.Msg property)</a>
@ -11763,6 +11785,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.no_channels">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.no_channels">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.no_channels">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
</ul></li>
<li><a href="api/evennia.commands.cmdset.html#evennia.commands.cmdset.CmdSet.no_exits">no_exits (evennia.commands.cmdset.CmdSet attribute)</a>
@ -11777,6 +11801,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.no_exits">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.no_exits">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.no_exits">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
</ul></li>
</ul></td>
@ -11805,6 +11831,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.no_objs">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.no_objs">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.no_objs">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
</ul></li>
<li><a href="api/evennia.prototypes.menus.html#evennia.prototypes.menus.node_apply_diff">node_apply_diff() (in module evennia.prototypes.menus)</a>
@ -12669,6 +12697,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.path">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.path">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.path">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdSetMore.path">(evennia.utils.evmore.CmdSetMore attribute)</a>
</li>
@ -12867,6 +12897,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.EvMenuCmdSet.priority">(evennia.utils.evmenu.EvMenuCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.InputCmdSet.priority">(evennia.utils.evmenu.InputCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet.priority">(evennia.utils.evmenu.YesNoQuestionCmdSet attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdSetMore.priority">(evennia.utils.evmore.CmdSetMore attribute)</a>
</li>
@ -14233,6 +14265,8 @@
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdEvMenuNode.search_index_entry">(evennia.utils.evmenu.CmdEvMenuNode attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdGetInput.search_index_entry">(evennia.utils.evmenu.CmdGetInput attribute)</a>
</li>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">(evennia.utils.evmenu.CmdYesNoQuestion attribute)</a>
</li>
<li><a href="api/evennia.utils.evmore.html#evennia.utils.evmore.CmdMore.search_index_entry">(evennia.utils.evmore.CmdMore attribute)</a>
</li>
@ -17124,6 +17158,10 @@
<h2 id="Y">Y</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="api/evennia.utils.evmenu.html#evennia.utils.evmenu.YesNoQuestionCmdSet">YesNoQuestionCmdSet (class in evennia.utils.evmenu)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="api/evennia.contrib.evscaperoom.commands.html#evennia.contrib.evscaperoom.commands.CmdEmote.you_replace">you_replace() (evennia.contrib.evscaperoom.commands.CmdEmote method)</a>
</li>

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