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Fix weird image line break
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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</script>
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<meta name="viewport" content="width=device-width, initial-scale=1, user-scalable=no">
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<meta name="description" content="
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Latest Evennia dev blog: Into 2022 with thanks and plans: I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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Latest Evennia dev blog: Into 2022 with thanks and plans: <br>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post. ...
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---
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Evennia is a modern Python library and server for creating text-based
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multi-player games and virtual worlds (also known as MUD, MUSH, MU,
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<div class="devblog-title-date">- January 6, 2022</div>
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</h1>
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<p><img src="https://www.nafcu.org/sites/default/files/inline-images/2022-blog.png" alt="2022 getting started" /></p>
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<br>
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<p>I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post.</p>
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<h2>On Evennia 1.0</h2>
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<p>Speaking of 2021, you may have noticed that there was no new versioned Evennia release last year. Last one was 0.9.5 back in 2020. This may make it seem like little is happening in Evennia-land ... but the fact is that while little has happened in <code>master</code> branch over the past year, all the more has been going on in Evennia's <code>develop</code> branch - the branch which will become Evennia 1.0.</p>
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---
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<br>
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I didn't write an end-of-the year summary for 2021, so this first devblog of 2022 will also look back a bit at the past year. It also helps me get used to using this new blog platform I wrote about in the previous post.
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## On Evennia 1.0
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