From adfcbe3a5db3e6be0e9c5260c09fac2a4471637a Mon Sep 17 00:00:00 2001 From: Griatch Date: Sun, 29 Nov 2020 00:09:09 +0100 Subject: [PATCH] Another readme update --- evennia/contrib/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/evennia/contrib/README.md b/evennia/contrib/README.md index 65c8a2aeb8..568e792e92 100644 --- a/evennia/contrib/README.md +++ b/evennia/contrib/README.md @@ -24,7 +24,6 @@ things you want from here into your game folder and change them there. * Clothing (FlutterSprite 2017) - A layered clothing system with slots for different types of garments auto-showing in description. * Color-markups (Griatch, 2017) - Alternative in-game color markups. -* Crafting system (Griatch2020) - Full, extendable crafting system. * Custom gametime (Griatch, vlgeoff 2017) - Implements Evennia's gametime module but for custom game world-specific calendars. * Dice (Griatch 2012) - A fully featured dice rolling system. @@ -69,6 +68,7 @@ things you want from here into your game folder and change them there. ## Contrib packages +* Crafting system (Griatch, 2020) - Full, extendable crafting system. * In-game Python (Vincent Le Goff 2017) - Allow trusted builders to script objects and events using Python from in-game. * Turnbattle (FlutterSprite 2017) - A turn-based combat engine meant