Removed strange echo of all players (including yourself) in the tutorial's hanging bridge room.

This commit is contained in:
Griatch 2012-03-13 22:15:03 +01:00
parent aae67225a4
commit abb5384dd1

View file

@ -425,6 +425,7 @@ class CmdEast(Command):
caller.msg("No east exit was found for this room. Contact an admin.")
return
caller.db.tutorial_bridge_position = bridge_step
caller.location.msg_contents("%s steps eastwards across the bridge." % caller.name, exclude=caller)
caller.execute_cmd("look")
# go back across the bridge
@ -452,6 +453,7 @@ class CmdWest(Command):
caller.msg("No west exit was found for this room. Contact an admin.")
return
caller.db.tutorial_bridge_position = bridge_step
caller.location.msg_contents("%s steps westwartswards across the bridge." % caller.name, exclude=caller)
caller.execute_cmd("look")
class CmdLookBridge(Command):
@ -483,8 +485,9 @@ class CmdLookBridge(Command):
"Under your feet a plank comes loose, tumbling down. For a moment you dangle over the abyss ...",
"The section of rope you hold onto crumble in your hands, parts of it breaking apart. You sway trying to regain balance.")
message = "{c%s{n\n" % self.obj.key + messages[bridge_position] + "\n" + moods[random.randint(0, len(moods) - 1)]
chars = [obj for obj in self.obj.contents if obj.has_player]
message += "\n You see: %s" % ", ".join("{c%s{n" % char.key for char in chars)
chars = [obj for obj in self.obj.contents if obj != self.caller and obj.has_player]
if chars:
message += "\n You see: %s" % ", ".join("{c%s{n" % char.key for char in chars)
self.caller.msg(message)