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Complete permanent->persistent rename of cmdset kwarg for consistency
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20 changed files with 362 additions and 362 deletions
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@ -190,7 +190,7 @@ class Mech(Object):
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def at_object_creation(self):
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"This is called only when object is first created"
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self.cmdset.add_default(default_cmds.CharacterCmdSet)
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self.cmdset.add(MechCmdSet, permanent=True)
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self.cmdset.add(MechCmdSet, persistent=True)
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self.locks.add("puppet:all();call:false()")
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self.db.desc = "This is a huge mech. It has missiles and stuff."
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```
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@ -233,4 +233,4 @@ Character (since any Object can move inside another). In that case the “inside
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could be the “cockpit”. The cockpit would have the `MechCommandSet` stored on itself and all the
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shooting goodness would be made available to you only when you enter it.
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And of course you could put more guns on it. And make it fly.
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And of course you could put more guns on it. And make it fly.
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