mirror of
https://github.com/evennia/evennia.git
synced 2026-04-18 06:09:06 +02:00
Updated HTML docs.
This commit is contained in:
parent
f11d02e105
commit
a80b109f8d
30 changed files with 104 additions and 114 deletions
|
|
@ -295,7 +295,7 @@
|
|||
<span class="n">extended_room</span><span class="o">.</span><span class="n">CmdExtendedRoomDesc</span><span class="p">(),</span>
|
||||
<span class="s2">""</span><span class="p">,</span>
|
||||
<span class="w"> </span><span class="sd">"""</span>
|
||||
<span class="sd">Room Room(#1) Season: autumn. Time: afternoon. States: None</span>
|
||||
<span class="sd">Room Room(#{self.room1.id}) Season: autumn. Time: afternoon. States: None</span>
|
||||
|
||||
<span class="sd">Room state spring:</span>
|
||||
<span class="sd">Spring description.</span>
|
||||
|
|
@ -312,10 +312,8 @@
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
<span class="n">extended_room</span><span class="o">.</span><span class="n">CmdExtendedRoomDesc</span><span class="p">(),</span>
|
||||
<span class="s2">"/del/burning/spring"</span><span class="p">,</span>
|
||||
<span class="p">(</span>
|
||||
<span class="s2">"The burning-description was deleted, if it existed.|The spring-description was"</span>
|
||||
<span class="s2">" deleted, if it existed"</span>
|
||||
<span class="p">),</span>
|
||||
<span class="s2">"The burning-description was deleted, if it existed.|The spring-description was"</span>
|
||||
<span class="s2">" deleted, if it existed"</span><span class="p">,</span>
|
||||
<span class="p">)</span>
|
||||
<span class="c1"># add autumn, which should be active</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
|
|
@ -402,10 +400,8 @@
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
<span class="n">extended_room</span><span class="o">.</span><span class="n">CmdExtendedRoomState</span><span class="p">(),</span>
|
||||
<span class="s2">""</span><span class="p">,</span>
|
||||
<span class="p">(</span>
|
||||
<span class="sa">f</span><span class="s2">"Room states (not counting automatic time/season) on Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">):</span><span class="se">\n</span><span class="s2"> "</span>
|
||||
<span class="s2">"'burning' and 'windy'"</span>
|
||||
<span class="p">),</span>
|
||||
<span class="sa">f</span><span class="s2">"Room states (not counting automatic time/season) on Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">):</span><span class="se">\n</span><span class="s2"> "</span>
|
||||
<span class="s2">"'burning' and 'windy'"</span><span class="p">,</span>
|
||||
<span class="p">)</span>
|
||||
<span class="c1"># toggle windy</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
|
|
@ -416,10 +412,8 @@
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
<span class="n">extended_room</span><span class="o">.</span><span class="n">CmdExtendedRoomState</span><span class="p">(),</span>
|
||||
<span class="s2">""</span><span class="p">,</span>
|
||||
<span class="p">(</span>
|
||||
<span class="sa">f</span><span class="s2">"Room states (not counting automatic time/season) on Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">):</span><span class="se">\n</span><span class="s2"> "</span>
|
||||
<span class="s2">"'burning'"</span>
|
||||
<span class="p">),</span>
|
||||
<span class="sa">f</span><span class="s2">"Room states (not counting automatic time/season) on Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">):</span><span class="se">\n</span><span class="s2"> "</span>
|
||||
<span class="s2">"'burning'"</span><span class="p">,</span>
|
||||
<span class="p">)</span>
|
||||
<span class="c1"># add a autumn state and make sure we override it</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">add_desc</span><span class="p">(</span><span class="s2">"Autumn description."</span><span class="p">,</span> <span class="n">room_state</span><span class="o">=</span><span class="s2">"autumn"</span><span class="p">)</span>
|
||||
|
|
@ -470,19 +464,15 @@
|
|||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
<span class="n">extended_room</span><span class="o">.</span><span class="n">CmdExtendedRoomLook</span><span class="p">(),</span>
|
||||
<span class="s2">""</span><span class="p">,</span>
|
||||
<span class="p">(</span>
|
||||
<span class="sa">f</span><span class="s2">"Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">)</span><span class="se">\n</span><span class="s2">This is a nice autumnal forest. The afternoon sun is"</span>
|
||||
<span class="s2">" shining through the trees."</span>
|
||||
<span class="p">),</span>
|
||||
<span class="sa">f</span><span class="s2">"Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">)</span><span class="se">\n</span><span class="s2">This is a nice autumnal forest. The afternoon sun is"</span>
|
||||
<span class="s2">" shining through the trees."</span><span class="p">,</span>
|
||||
<span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">add_room_state</span><span class="p">(</span><span class="s2">"burning"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
|
||||
<span class="n">extended_room</span><span class="o">.</span><span class="n">CmdExtendedRoomLook</span><span class="p">(),</span>
|
||||
<span class="s2">""</span><span class="p">,</span>
|
||||
<span class="p">(</span>
|
||||
<span class="sa">f</span><span class="s2">"Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">)</span><span class="se">\n</span><span class="s2">This is a nice autumnal forest. The afternoon sun is"</span>
|
||||
<span class="s2">" shining through the trees and this place is on fire!"</span>
|
||||
<span class="p">),</span>
|
||||
<span class="sa">f</span><span class="s2">"Room(#</span><span class="si">{</span><span class="bp">self</span><span class="o">.</span><span class="n">room1</span><span class="o">.</span><span class="n">id</span><span class="si">}</span><span class="s2">)</span><span class="se">\n</span><span class="s2">This is a nice autumnal forest. The afternoon sun is"</span>
|
||||
<span class="s2">" shining through the trees and this place is on fire!"</span><span class="p">,</span>
|
||||
<span class="p">)</span></div></div>
|
||||
</pre></div>
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue