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Cleaned up Coding and style guides, improved contribs
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@ -20,7 +20,7 @@ Effective, but not very exciting. You will most likely want to change this to be
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your game. This is simple:
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1. Edit `mygame/server/conf/connection_screens.py`.
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1. [Reload](../Setup/Start-Stop-Reload.md) Evennia.
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1. [Reload](../Setup/Running-Evennia.md) Evennia.
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Evennia will look into this module and locate all *globally defined strings* in it. These strings
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are used as the text in your connection screen and are shown to the user at startup. If more than
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@ -2,7 +2,7 @@
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Evennia consists of two processes, known as *Portal* and *Server*. They can be controlled from
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inside the game or from the command line as described [here](../Setup/Start-Stop-Reload.md).
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inside the game or from the command line as described [here](../Setup/Running-Evennia.md).
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If you are new to the concept, the main purpose of separating the two is to have accounts connect to the Portal but keep the MUD running on the Server. This way one can restart/reload the game (the Server part) without Accounts getting disconnected.
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