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Updated HTML docs.
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@ -173,7 +173,7 @@ your code will be applied to a very different game than you had in mind when cre
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<p>It’s often a good idea to import useful resources in <code class="docutils literal notranslate"><span class="pre">__init__.py</span></code> to make it easier to import them.</p>
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</li>
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<li><p>Your code should abide by the <a class="reference internal" href="../Coding/Evennia-Code-Style.html"><span class="doc std std-doc">Evennia Style Guide</span></a>. Write it to be easy to read.</p></li>
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<li><p>Your contribution <em>must</em> be covered by <a class="reference internal" href="../Coding/Unit-Testing.html"><span class="doc std std-doc">unit tests</span></a>. Put your tests in a module <code class="docutils literal notranslate"><span class="pre">tests.py</span></code> under your contrib folder (as seen above) - Evennia will find them automatically.</p></li>
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<li><p>Your contribution <em>must</em> be covered by <a class="reference internal" href="../Coding/Unit-Testing.html"><span class="doc std std-doc">unit tests</span></a>. Put your tests in a module <code class="docutils literal notranslate"><span class="pre">tests.py</span></code> under your contrib folder (as seen above) - Evennia will find them automatically. Use a folder <code class="docutils literal notranslate"><span class="pre">tests/</span></code> to group your tests if there are many of them across multiple modules.</p></li>
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<li><p>The <code class="docutils literal notranslate"><span class="pre">README.md</span></code> file will be parsed and converted into a document linked from <a class="reference internal" href="Contribs-Overview.html"><span class="doc std std-doc">the contrib overview page</span></a>. It needs to be on the following form:</p>
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<div class="highlight-markdown notranslate"><div class="highlight"><pre><span></span><span class="gh"># MyContribName</span>
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