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Relinked with correct relative links
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@ -35,8 +35,8 @@ just list in-game commands in a text file. The code-processor on the other hand
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powerful but also more complex - it lets you use Evennia's API to code your world in full-fledged
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Python code.
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- The [Batch Command Processor](Component/Batch-Command-Processor)
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- The [Batch Code Processor](Component/Batch-Code-Processor)
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- The [Batch Command Processor](Batch-Command-Processor)
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- The [Batch Code Processor](Batch-Code-Processor)
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If you plan to use international characters in your batchfiles you are wise to read about *file
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encodings* below.
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@ -73,7 +73,7 @@ need to add the editor's encoding to Evennia's `ENCODINGS` list. If you are unsu
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file with lots of non-ASCII letters in the editor of your choice, then import to make sure it works
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as it should.
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More help with encodings can be found in the entry [Text Encodings](Concept/Text-Encodings) and also in the
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More help with encodings can be found in the entry [Text Encodings](../Concept/Text-Encodings) and also in the
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Wikipedia article [here](http://en.wikipedia.org/wiki/Text_encodings).
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**A footnote for the batch-code processor**: Just because *Evennia* can parse your file and your
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