Relinked with correct relative links

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Griatch 2020-06-19 15:56:02 +02:00
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# Batch Code Processor
For an introduction and motivation to using batch processors, see [here](Component/Batch-Processors). This
For an introduction and motivation to using batch processors, see [here](Batch-Processors). This
page describes the Batch-*code* processor. The Batch-*command* one is covered [here](Batch-Command-
Processor).
@ -192,7 +192,7 @@ connect that room with a room you built in the current block. There are two ways
- Perform a database search for the name of the room you created (since you cannot know in advance
which dbref it got assigned). The problem is that a name may not be unique (you may have a lot of "A
dark forest" rooms). There is an easy way to handle this though - use [Tags](Component/Tags) or *Aliases*. You
dark forest" rooms). There is an easy way to handle this though - use [Tags](Tags) or *Aliases*. You
can assign any number of tags and/or aliases to any object. Make sure that one of those tags or
aliases is unique to the room (like "room56") and you will henceforth be able to always uniquely
search and find it later.