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Add teleport: and teleport_here: default locks to in-game entities. Resolve #3029
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# Changelog
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## Main
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- Bug fix: Evtable options showed spurious empty lines if set without desc
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- Usage fix: The `teleport:` and `teleport_here:` locks where checked in
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`CmdTeleport`, but not actually set on any entities. These locks are now
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set with defaults on all objects,characters,rooms and exits.
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## Evennia 1.2.0
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- Bug fix: `TagHandler.get` did not consistently cast to string (aMiss-aWry)
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