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Updated HTML docs
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<title>Adding Command Tutorial — Evennia 0.9.1 documentation</title>
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<link rel="stylesheet" href="_static/nature.css" type="text/css" />
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<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
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<script id="documentation_options" data-url_root="./" src="_static/documentation_options.js"></script>
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<script src="_static/jquery.js"></script>
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<script src="_static/underscore.js"></script>
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<script src="_static/doctools.js"></script>
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<script src="_static/language_data.js"></script>
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<link rel="shortcut icon" href="_static/favicon.ico"/>
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<link rel="index" title="Index" href="genindex.html" />
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<link rel="search" title="Search" href="search.html" />
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@ -25,7 +27,10 @@
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<li class="right" >
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<a href="py-modindex.html" title="Python Module Index"
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>modules</a> |</li>
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<li class="nav-item nav-item-0"><a href="index.html">Evennia 0.9.1 documentation</a> »</li>
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<li class="nav-item nav-item-0"><a href="index.html">Evennia 0.9.1 documentation</a> »</li>
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<li class="nav-item nav-item-last"><a href="#">Adding Command Tutorial</a></li>
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</ul>
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</div>
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@ -47,7 +52,7 @@ it just <code class="docutils literal notranslate"><span class="pre">mygame</spa
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<code class="docutils literal notranslate"><span class="pre">CmdEcho</span></code> in this example.</p></li>
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<li><p>Set the class variable <code class="docutils literal notranslate"><span class="pre">key</span></code> to a good command name, like <code class="docutils literal notranslate"><span class="pre">echo</span></code>.</p></li>
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<li><p>Give your class a useful <em>docstring</em>. A docstring is the string at the very top of a class or function/method. The docstring at the top of the command class is read by Evennia to become the help entry for the Command (see
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<a class="reference external" href="/Help-System.html#command-auto-help-system">Command Auto-help</a>).</p></li>
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<a class="reference external" href="Help-System.html#command-auto-help-system">Command Auto-help</a>).</p></li>
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<li><p>Define a class method <code class="docutils literal notranslate"><span class="pre">func(self)</span></code> that echoes your input back to you.</p></li>
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</ol>
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<p>Below is an example how this all could look for the echo command:</p>
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@ -146,7 +151,7 @@ the game. Use <code class="docutils literal notranslate"><span class="pre">help<
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your command definition).</p>
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<blockquote>
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<div><p>Note: Typing <code class="docutils literal notranslate"><span class="pre">echotest</span></code> will also work. It will be handled as the command <code class="docutils literal notranslate"><span class="pre">echo</span></code> directly followed by
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its argument <code class="docutils literal notranslate"><span class="pre">test</span></code> (which will end up in <code class="docutils literal notranslate"><span class="pre">self.args).</span> <span class="pre">To</span> <span class="pre">change</span> <span class="pre">this</span> <span class="pre">behavior,</span> <span class="pre">you</span> <span class="pre">can</span> <span class="pre">add</span> <span class="pre">the</span> </code>arg_regex<code class="docutils literal notranslate"><span class="pre">property</span> <span class="pre">alongside</span></code>key<code class="docutils literal notranslate"><span class="pre">,</span> </code>help_category` etc. <a class="reference external" href="/Commands.html#on-arg_regex">See the arg_regex documentation</a> for more info.</p>
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its argument <code class="docutils literal notranslate"><span class="pre">test</span></code> (which will end up in <code class="docutils literal notranslate"><span class="pre">self.args).</span> <span class="pre">To</span> <span class="pre">change</span> <span class="pre">this</span> <span class="pre">behavior,</span> <span class="pre">you</span> <span class="pre">can</span> <span class="pre">add</span> <span class="pre">the</span> </code>arg_regex<code class="docutils literal notranslate"><span class="pre">property</span> <span class="pre">alongside</span></code>key<code class="docutils literal notranslate"><span class="pre">,</span> </code>help_category` etc. <a class="reference external" href="Commands.html#on-arg_regex">See the arg_regex documentation</a> for more info.</p>
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</div></blockquote>
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<p>If you want to overload existing default commands (such as <code class="docutils literal notranslate"><span class="pre">look</span></code> or <code class="docutils literal notranslate"><span class="pre">get</span></code>), just add your new
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command with the same key as the old one - it will then replace it. Just remember that you must use
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@ -295,7 +300,10 @@ default character cmdset defaults to being defined as</p>
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<li class="right" >
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<a href="py-modindex.html" title="Python Module Index"
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>modules</a> |</li>
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<li class="nav-item nav-item-0"><a href="index.html">Evennia 0.9.1 documentation</a> »</li>
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<li class="nav-item nav-item-0"><a href="index.html">Evennia 0.9.1 documentation</a> »</li>
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<li class="nav-item nav-item-last"><a href="#">Adding Command Tutorial</a></li>
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</ul>
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</div>
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<div class="footer" role="contentinfo">
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