Updated HTML docs.

This commit is contained in:
Evennia docbuilder action 2024-10-28 17:52:50 +00:00
parent 3b1e2bebbe
commit a470f178bb
62 changed files with 156 additions and 151 deletions

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@ -217,6 +217,8 @@ commas for decimal points (aMiss-aWry)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/issues/3627">Fix</a>: Traceback from contrib <code class="docutils literal notranslate"><span class="pre">in-game</span> <span class="pre">reports</span></code> <code class="docutils literal notranslate"><span class="pre">help</span> <span class="pre">manage</span></code> command (Griatch)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/issues/3643">Fix</a>: Fix for Commands metaclass interpreting e.g. <code class="docutils literal notranslate"><span class="pre">usercmd:false()</span></code> locks as
a <code class="docutils literal notranslate"><span class="pre">cmd:</span></code> type lock for the purposes of default access fallbacks (Griatch).</p></li>
<li><p>[Fix][issue3651]: EvEditor <code class="docutils literal notranslate"><span class="pre">:j</span></code> defaulted to full justify instead of left as
was documented (willmofield)</p></li>
<li><p>[Docs][pull3576]: Rework doc for <a class="reference external" href="https://www.evennia.com/docs/latest/Coding/Setting-up-PyCharm.html">Pycharm howto</a></p></li>
<li><p>Docs updates: feykrh, Griatch</p></li>
</ul>
@ -255,7 +257,7 @@ first creation but after any prototypes have been applied, and
<li><p><a class="reference external" href="https://github.com/evennia/evennia/issues/3590">Fix</a>: Make <code class="docutils literal notranslate"><span class="pre">examine</span></code> command properly show <code class="docutils literal notranslate"><span class="pre">strattr</span></code> type
Attribute values (Griatch)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/issues/3519">Fix</a>: <code class="docutils literal notranslate"><span class="pre">GLOBAL_SCRIPTS</span></code> container didnt list global scripts not
defined explicitly to be restarted/recrated in <a class="reference external" href="http://settings.py">settings.py</a> (Griatch)</p></li>
defined explicitly to be restarted/recrated in <code class="docutils literal notranslate"><span class="pre">settings.py</span></code> (Griatch)</p></li>
<li><p>Fix: Passing an already instantiated Script to <code class="docutils literal notranslate"><span class="pre">obj.scripts.add</span></code> (<code class="docutils literal notranslate"><span class="pre">ScriptHandler.add</span></code>)
did not add it to the handlers object (Griatch)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3533">Fix</a>: Fix Lunr search issues preventing finding help entries with similar
@ -302,7 +304,7 @@ of local search on multimatch (InspectorCaracal)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3580">Fix</a>: Fix typo that made <code class="docutils literal notranslate"><span class="pre">find/loc</span></code> show the wrong dbref in result (erratic-pattern)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3571">Fix</a>: Issue disambiguating between certain partial multimatches
(InspectorCaracal)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3589">Fix</a>: Fix regex escaping in <a class="reference external" href="http://utils.py">utils.py</a> for future Python versions (hhsiao)</p></li>
<li><p><a class="reference external" href="https://github.com/evennia/evennia/pull/3589">Fix</a>: Fix regex escaping in <code class="docutils literal notranslate"><span class="pre">utils.py</span></code> for future Python versions (hhsiao)</p></li>
<li><p>[Docs]: Add True-color description for Colors documentation (0xDEADFED5)</p></li>
<li><p>[Docs]: Doc fixes (Griatch, InspectorCaracal, 0xDEADFED5)</p></li>
</ul>
@ -1656,7 +1658,7 @@ base-modules where removed from game/gamesrc. Instead admins are
encouraged to explicitly create new modules under game/gamesrc/ when
they want to implement their game - gamesrc/ is empty by default
except for the example folders that contain template files to use for
this purpose. We also added the <a class="reference external" href="http://ev.py">ev.py</a> file, implementing a new, flat
this purpose. We also added the <code class="docutils literal notranslate"><span class="pre">ev.py</span></code> file, implementing a new, flat
API. Work is ongoing to add support for mud-specific telnet
extensions, notably the MSDP and GMCP out-of-band extensions. On the
community side, evennias dev blog was started and linked on planet