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Update docker file to better handle starting without an existing game folder
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3 changed files with 22 additions and 7 deletions
12
Dockerfile
12
Dockerfile
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@ -7,7 +7,7 @@
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# Usage:
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# cd to a folder where you want your game data to be (or where it already is).
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#
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# docker run -it -p 4000:4000 -p 4001:4001 -p 4005:4005 -v $PWD:/usr/src/game evennia/evennia
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# docker run -it --rm -p 4000:4000 -p 4001:4001 -p 4005:4005 -v $PWD:/usr/src/game evennia/evennia
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#
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# (If your OS does not support $PWD, replace it with the full path to your current
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# folder).
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@ -15,6 +15,14 @@
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# You will end up in a shell where the `evennia` command is available. From here you
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# can install and run the game normally. Use Ctrl-D to exit the evennia docker container.
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#
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# You can also start evennia directly by passing arguments to the folder:
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#
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# docker run -it --rm -p 4000:4000 -p 4001:4001 -p 4005:4005 -v $PWD:/usr/src/game evennia/evennia evennia start -l
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#
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# This will start Evennia running as the core process of the container. Note that you *must* use -l
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# or one of the foreground modes (like evennia ipstart) since otherwise the container will immediately
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# die since no foreground process keeps it up.
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#
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# The evennia/evennia base image is found on DockerHub and can also be used
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# as a base for creating your own custom containerized Evennia game. For more
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# info, see https://github.com/evennia/evennia/wiki/Running%20Evennia%20in%20Docker .
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@ -58,7 +66,7 @@ WORKDIR /usr/src/game
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ENV PS1 "evennia|docker \w $ "
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# startup a shell when we start the container
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ENTRYPOINT bash -c "source /usr/src/evennia/bin/unix/evennia-docker-start.sh"
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ENTRYPOINT ["/usr/src/evennia/bin/unix/evennia-docker-start.sh"]
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# expose the telnet, webserver and websocket client ports
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EXPOSE 4000 4001 4005
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16
bin/unix/evennia-docker-start.sh
Normal file → Executable file
16
bin/unix/evennia-docker-start.sh
Normal file → Executable file
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@ -1,10 +1,18 @@
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#! /bin/bash
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#! /bin/sh
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# called by the Dockerfile to start the server in docker mode
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# remove leftover .pid files (such as from when dropping the container)
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rm /usr/src/game/server/*.pid >& /dev/null || true
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# start evennia server; log to server.log but also output to stdout so it can
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# be viewed with docker-compose logs
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exec 3>&1; evennia start -l
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PS1="evennia|docker \w $ "
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cmd="$@"
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output="Docker starting with argument '$cmd' ..."
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if test -z $cmd; then
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cmd="bash"
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output="No argument given, starting shell ..."
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fi
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echo $output
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exec 3>&1; $cmd
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@ -258,7 +258,6 @@ def prototype_from_object(obj):
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aliases = obj.aliases.get(return_list=True)
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if aliases:
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prot['aliases'] = aliases
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from evennia import set_trace;set_trace()
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tags = [(tag.db_key, tag.db_category, tag.db_data)
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for tag in obj.tags.all(return_objs=True)]
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if tags:
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