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Make tutorial parts into separate subfolders for now
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@ -649,6 +649,6 @@ The simple "Power" game mechanic should be easily expandable to something more f
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useful, same is true for the combat score principle. The `+attack` could be made to target a
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specific player (or npc) and automatically compare their relevant attributes to determine a result.
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To continue from here, you can take a look at the [Tutorial World](Tutorial-World-Introduction). For
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To continue from here, you can take a look at the [Tutorial World](Part1/Tutorial-World-Introduction). For
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more specific ideas, see the [other tutorials and hints](Tutorials) as well
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as the [Developer Central](Developer-Central).
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