diff --git a/docs/latest/.buildinfo b/docs/latest/.buildinfo index 625f4494c8..c448ef9eef 100644 --- a/docs/latest/.buildinfo +++ b/docs/latest/.buildinfo @@ -1,4 +1,4 @@ # Sphinx build info version 1 # This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done. -config: a260bb964af762b1012707e746c40c81 +config: a48d1cf2b2f7e12c2c08c31be8772e8d tags: 645f666f9bcd5a90fca523b33c5a78b7 diff --git a/docs/latest/Coding/Changelog.html b/docs/latest/Coding/Changelog.html index fbcb4df93d..3a88e2dfea 100644 --- a/docs/latest/Coding/Changelog.html +++ b/docs/latest/Coding/Changelog.html @@ -200,6 +200,8 @@

Main

+
  • evennia.contrib.base_systems.ingame_reports +
  • evennia.contrib.base_systems.menu_login
    • evennia.contrib.base_systems.menu_login.connection_screens
    • evennia.contrib.base_systems.menu_login.menu_login
    • diff --git a/docs/latest/api/evennia.commands.default.admin.html b/docs/latest/api/evennia.commands.default.admin.html index 1e73ac7e58..0a96bab33d 100644 --- a/docs/latest/api/evennia.commands.default.admin.html +++ b/docs/latest/api/evennia.commands.default.admin.html @@ -331,7 +331,7 @@ to accounts respectively.

      -aliases = ['remit', 'pemit']
      +aliases = ['pemit', 'remit']
      @@ -362,7 +362,7 @@ to accounts respectively.

      -search_index_entry = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' remit pemit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
      +search_index_entry = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' pemit remit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}
      diff --git a/docs/latest/api/evennia.commands.default.building.html b/docs/latest/api/evennia.commands.default.building.html index c2e5e2e6ec..841c904b80 100644 --- a/docs/latest/api/evennia.commands.default.building.html +++ b/docs/latest/api/evennia.commands.default.building.html @@ -1415,7 +1415,7 @@ server settings.

      -aliases = ['@type', '@typeclasses', '@parent', '@swap', '@update']
      +aliases = ['@swap', '@update', '@typeclasses', '@parent', '@type']
      @@ -1446,7 +1446,7 @@ server settings.

      -search_index_entry = {'aliases': '@type @typeclasses @parent @swap @update', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type typeclasses parent swap update', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
      +search_index_entry = {'aliases': '@swap @update @typeclasses @parent @type', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass swap update typeclasses parent type', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}
      @@ -1601,7 +1601,7 @@ If object is not specified, the current location is examined.

      -aliases = ['@ex', '@exam']
      +aliases = ['@exam', '@ex']
      @@ -1874,7 +1874,7 @@ the cases, see the module doc.

      -search_index_entry = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
      +search_index_entry = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}
      diff --git a/docs/latest/api/evennia.commands.default.comms.html b/docs/latest/api/evennia.commands.default.comms.html index 0fa48db791..e1cd9627c3 100644 --- a/docs/latest/api/evennia.commands.default.comms.html +++ b/docs/latest/api/evennia.commands.default.comms.html @@ -270,7 +270,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

      -aliases = ['@chan', '@channels']
      +aliases = ['@channels', '@chan']
      @@ -795,7 +795,7 @@ don’t actually sub to yet.

      -search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
      +search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
      @@ -948,7 +948,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

      -aliases = ['@chan', '@channels']
      +aliases = ['@channels', '@chan']
      @@ -968,7 +968,7 @@ ban mychannel1,mychannel2= EvilUser : Was banned for spamming.

      -search_index_entry = {'aliases': '@chan @channels', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel chan channels', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
      +search_index_entry = {'aliases': '@channels @chan', 'category': 'comms', 'key': '@channel', 'no_prefix': 'channel channels chan', 'tags': '', 'text': "\n Use and manage in-game channels.\n\n Usage:\n channel channelname <msg>\n channel channel name = <msg>\n channel (show all subscription)\n channel/all (show available channels)\n channel/alias channelname = alias[;alias...]\n channel/unalias alias\n channel/who channelname\n channel/history channelname [= index]\n channel/sub channelname [= alias[;alias...]]\n channel/unsub channelname[,channelname, ...]\n channel/mute channelname[,channelname,...]\n channel/unmute channelname[,channelname,...]\n\n channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n channel/desc channelname = description\n channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n channel/ban channelname (list bans)\n channel/ban[/quiet] channelname[, channelname, ...] = subscribername [: reason]\n channel/unban[/quiet] channelname[, channelname, ...] = subscribername\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n\n # subtopics\n\n ## sending\n\n Usage: channel channelname msg\n channel channel name = msg (with space in channel name)\n\n This sends a message to the channel. Note that you will rarely use this\n command like this; instead you can use the alias\n\n channelname <msg>\n channelalias <msg>\n\n For example\n\n public Hello World\n pub Hello World\n\n (this shortcut doesn't work for aliases containing spaces)\n\n See channel/alias for help on setting channel aliases.\n\n ## alias and unalias\n\n Usage: channel/alias channel = alias[;alias[;alias...]]\n channel/unalias alias\n channel - this will list your subs and aliases to each channel\n\n Set one or more personal aliases for referencing a channel. For example:\n\n channel/alias warrior's guild = warrior;wguild;warchannel;warrior guild\n\n You can now send to the channel using all of these:\n\n warrior's guild Hello\n warrior Hello\n wguild Hello\n warchannel Hello\n\n Note that this will not work if the alias has a space in it. So the\n 'warrior guild' alias must be used with the `channel` command:\n\n channel warrior guild = Hello\n\n Channel-aliases can be removed one at a time, using the '/unalias' switch.\n\n ## who\n\n Usage: channel/who channelname\n\n List the channel's subscribers. Shows who are currently offline or are\n muting the channel. Subscribers who are 'muting' will not see messages sent\n to the channel (use channel/mute to mute a channel).\n\n ## history\n\n Usage: channel/history channel [= index]\n\n This will display the last |c20|n lines of channel history. By supplying an\n index number, you will step that many lines back before viewing those 20 lines.\n\n For example:\n\n channel/history public = 35\n\n will go back 35 lines and show the previous 20 lines from that point (so\n lines -35 to -55).\n\n ## sub and unsub\n\n Usage: channel/sub channel [=alias[;alias;...]]\n channel/unsub channel\n\n This subscribes you to a channel and optionally assigns personal shortcuts\n for you to use to send to that channel (see aliases). When you unsub, all\n your personal aliases will also be removed.\n\n ## mute and unmute\n\n Usage: channel/mute channelname\n channel/unmute channelname\n\n Muting silences all output from the channel without actually\n un-subscribing. Other channel members will see that you are muted in the /who\n list. Sending a message to the channel will automatically unmute you.\n\n ## create and destroy\n\n Usage: channel/create channelname[;alias;alias[:typeclass]] [= description]\n channel/destroy channelname [= reason]\n\n Creates a new channel (or destroys one you control). You will automatically\n join the channel you create and everyone will be kicked and loose all aliases\n to a destroyed channel.\n\n ## lock and unlock\n\n Usage: channel/lock channelname = lockstring\n channel/unlock channelname = lockstring\n\n Note: this is an admin command.\n\n A lockstring is on the form locktype:lockfunc(). Channels understand three\n locktypes:\n listen - who may listen or join the channel.\n send - who may send messages to the channel\n control - who controls the channel. This is usually the one creating\n the channel.\n\n Common lockfuncs are all() and perm(). To make a channel everyone can\n listen to but only builders can talk on, use this:\n\n listen:all()\n send: perm(Builders)\n\n ## boot and ban\n\n Usage:\n channel/boot[/quiet] channelname[,channelname,...] = subscribername [: reason]\n channel/ban channelname[, channelname, ...] = subscribername [: reason]\n channel/unban channelname[, channelname, ...] = subscribername\n channel/unban channelname\n channel/ban channelname (list bans)\n\n Booting will kick a named subscriber from channel(s) temporarily. The\n 'reason' will be passed to the booted user. Unless the /quiet switch is\n used, the channel will also be informed of the action. A booted user is\n still able to re-connect, but they'll have to set up their aliases again.\n\n Banning will blacklist a user from (re)joining the provided channels. It\n will then proceed to boot them from those channels if they were connected.\n The 'reason' and `/quiet` works the same as for booting.\n\n Example:\n boot mychannel1 = EvilUser : Kicking you to cool down a bit.\n ban mychannel1,mychannel2= EvilUser : Was banned for spamming.\n\n "}
      diff --git a/docs/latest/api/evennia.commands.default.general.html b/docs/latest/api/evennia.commands.default.general.html index 880c9de8e9..23e884af23 100644 --- a/docs/latest/api/evennia.commands.default.general.html +++ b/docs/latest/api/evennia.commands.default.general.html @@ -282,7 +282,7 @@ for everyone to use, you need build privileges and the alias command.

      -aliases = ['nicks', 'nickname']
      +aliases = ['nickname', 'nicks']
      @@ -314,7 +314,7 @@ for everyone to use, you need build privileges and the alias command.

      -search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
      +search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}
      @@ -611,7 +611,7 @@ placing it in their inventory.

      -aliases = ['"', "'"]
      +aliases = ["'", '"']
      @@ -642,7 +642,7 @@ placing it in their inventory.

      -search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
      +search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
      @@ -722,7 +722,7 @@ automatically begin with your name.

      -aliases = [':', 'emote']
      +aliases = ['emote', ':']
      @@ -763,7 +763,7 @@ space.

      -search_index_entry = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'no_prefix': ' : emote', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
      +search_index_entry = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'no_prefix': ' emote :', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}
      diff --git a/docs/latest/api/evennia.commands.default.system.html b/docs/latest/api/evennia.commands.default.system.html index d02b7cfcc2..196b1c1736 100644 --- a/docs/latest/api/evennia.commands.default.system.html +++ b/docs/latest/api/evennia.commands.default.system.html @@ -697,7 +697,7 @@ See |luhttps://ww
      -aliases = ['@task', '@delays']
      +aliases = ['@delays', '@task']
      @@ -743,7 +743,7 @@ to all the variables defined therein.

      -search_index_entry = {'aliases': '@task @delays', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
      +search_index_entry = {'aliases': '@delays @task', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}
      diff --git a/docs/latest/api/evennia.commands.default.tests.html b/docs/latest/api/evennia.commands.default.tests.html index 015f481baa..2c262a7644 100644 --- a/docs/latest/api/evennia.commands.default.tests.html +++ b/docs/latest/api/evennia.commands.default.tests.html @@ -980,7 +980,7 @@ main test suite started with

      Test the batch processor.

      -red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp_scktfmn/096100ee55549c0f73415bd692ad656cca288e8f/evennia/contrib/tutorials/red_button/red_button.py'>
      +red_button = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpg82d_qk5/783dc46cd33652369623fc0c9ee2040139d3c86c/evennia/contrib/tutorials/red_button/red_button.py'>
      diff --git a/docs/latest/api/evennia.commands.default.unloggedin.html b/docs/latest/api/evennia.commands.default.unloggedin.html index 0eefec7013..2b2450b205 100644 --- a/docs/latest/api/evennia.commands.default.unloggedin.html +++ b/docs/latest/api/evennia.commands.default.unloggedin.html @@ -136,7 +136,7 @@ connect “account name” “pass word”

      -aliases = ['conn', 'co', 'con']
      +aliases = ['con', 'co', 'conn']
      @@ -171,7 +171,7 @@ there is no object yet before the account has logged in)

      -search_index_entry = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
      +search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}
      @@ -306,7 +306,7 @@ All it does is display the connect screen.

      -aliases = ['look', 'l']
      +aliases = ['l', 'look']
      @@ -332,7 +332,7 @@ All it does is display the connect screen.

      -search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
      +search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
      diff --git a/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html b/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html index 4e6475d646..aedf3065e8 100644 --- a/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html +++ b/docs/latest/api/evennia.contrib.base_systems.email_login.email_login.html @@ -153,7 +153,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.

      -aliases = ['conn', 'co', 'con']
      +aliases = ['con', 'co', 'conn']
      @@ -183,7 +183,7 @@ there is no object yet before the account has logged in)

      -search_index_entry = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
      +search_index_entry = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}
      @@ -311,7 +311,7 @@ All it does is display the connect screen.

      -aliases = ['look', 'l']
      +aliases = ['l', 'look']
      @@ -337,7 +337,7 @@ All it does is display the connect screen.

      -search_index_entry = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
      +search_index_entry = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}
      diff --git a/docs/latest/api/evennia.contrib.base_systems.html b/docs/latest/api/evennia.contrib.base_systems.html index 380f478d36..8419703d18 100644 --- a/docs/latest/api/evennia.contrib.base_systems.html +++ b/docs/latest/api/evennia.contrib.base_systems.html @@ -170,6 +170,16 @@
    • evennia.contrib.base_systems.ingame_python.utils
  • +
  • evennia.contrib.base_systems.ingame_reports +
  • evennia.contrib.base_systems.menu_login
    • evennia.contrib.base_systems.menu_login.connection_screens
    • evennia.contrib.base_systems.menu_login.menu_login
    • diff --git a/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html b/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html index 10d456bfec..3371789320 100644 --- a/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html +++ b/docs/latest/api/evennia.contrib.base_systems.ingame_python.commands.html @@ -130,7 +130,7 @@
      -aliases = ['@calls', '@callbacks', '@callback']
      +aliases = ['@callback', '@calls', '@callbacks']
      @@ -211,7 +211,7 @@ on user permission.

      -search_index_entry = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'no_prefix': 'call calls callbacks callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
      +search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'no_prefix': 'call callback calls callbacks', 'tags': '', 'text': '\n Command to edit callbacks.\n '}
      diff --git a/docs/latest/api/evennia.contrib.base_systems.ingame_python.utils.html b/docs/latest/api/evennia.contrib.base_systems.ingame_python.utils.html index 9f0cf106fd..09de192e54 100644 --- a/docs/latest/api/evennia.contrib.base_systems.ingame_python.utils.html +++ b/docs/latest/api/evennia.contrib.base_systems.ingame_python.utils.html @@ -17,7 +17,7 @@ - + @@ -34,7 +34,7 @@ modules |
    • - next |
    • evennia.contrib.base_systems.ingame_python.typeclasses

      Next topic

      -

      evennia.contrib.base_systems.menu_login

      +

      evennia.contrib.base_systems.ingame_reports

      Previous topic

      -

      evennia.contrib.base_systems.ingame_python.utils

      +

      evennia.contrib.base_systems.ingame_reports.tests

      Next topic

      evennia.contrib.base_systems.menu_login.connection_screens

      @@ -144,7 +144,7 @@ next |
    • - previous |
    • diff --git a/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html b/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html index 0b54e83fe8..9cb93a4627 100644 --- a/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html +++ b/docs/latest/api/evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html @@ -174,7 +174,7 @@ aliases to an already joined channel.

      -aliases = ['chanalias', 'aliaschan']
      +aliases = ['aliaschan', 'chanalias']
      @@ -205,7 +205,7 @@ aliases to an already joined channel.

      -search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' chanalias aliaschan', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
      +search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' aliaschan chanalias', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}
      @@ -231,7 +231,7 @@ for that channel.

      -aliases = ['delaliaschan', 'delchanalias']
      +aliases = ['delchanalias', 'delaliaschan']
      @@ -262,7 +262,7 @@ for that channel.

      -search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delaliaschan delchanalias', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
      +search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delchanalias delaliaschan', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}
      diff --git a/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html b/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html index 2bf96ec25a..802e429289 100644 --- a/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html +++ b/docs/latest/api/evennia.contrib.full_systems.evscaperoom.commands.html @@ -225,7 +225,7 @@ the operation will be general or on the room.

      -aliases = ['quit', 'chicken out', 'abort', 'q']
      +aliases = ['quit', 'abort', 'chicken out', 'q']
      @@ -249,7 +249,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'quit chicken out abort q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit chicken out abort q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
      +search_index_entry = {'aliases': 'quit abort chicken out q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit abort chicken out q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}
      @@ -385,7 +385,7 @@ shout

      -aliases = [';', 'whisper', 'shout']
      +aliases = ['shout', 'whisper', ';']
      @@ -414,7 +414,7 @@ set in self.parse())

      -search_index_entry = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
      +search_index_entry = {'aliases': 'shout whisper ;', 'category': 'general', 'key': 'say', 'no_prefix': ' shout whisper ;', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}
      @@ -442,7 +442,7 @@ emote /me points to /box and /lever.

      -aliases = [':', 'pose']
      +aliases = ['pose', ':']
      @@ -481,7 +481,7 @@ set in self.parse())

      -search_index_entry = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}
      +search_index_entry = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}
      @@ -504,7 +504,7 @@ looks and what actions is available.

      -aliases = ['ex', 'e', 'examine', 'unfocus']
      +aliases = ['examine', 'ex', 'e', 'unfocus']
      @@ -533,7 +533,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'ex e examine unfocus', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex e examine unfocus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
      +search_index_entry = {'aliases': 'examine ex e unfocus', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' examine ex e unfocus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}
      @@ -595,7 +595,7 @@ set in self.parse())

      -aliases = ['inv', 'give', 'i', 'inventory']
      +aliases = ['inventory', 'inv', 'i', 'give']
      @@ -619,7 +619,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'inv give i inventory', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv give i inventory', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
      +search_index_entry = {'aliases': 'inventory inv i give', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inventory inv i give', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}
      diff --git a/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html b/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html index e38ee3cd81..2e8ab78baa 100644 --- a/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html +++ b/docs/latest/api/evennia.contrib.game_systems.achievements.achievements.html @@ -289,7 +289,7 @@ achievements/progress rats

      -aliases = ['achieves', 'achieve', 'achievement']
      +aliases = ['achievement', 'achieves', 'achieve']
      @@ -337,7 +337,7 @@ to all the variables defined therein.

      -search_index_entry = {'aliases': 'achieves achieve achievement', 'category': 'general', 'key': 'achievements', 'no_prefix': ' achieves achieve achievement', 'tags': '', 'text': '\n view achievements\n\n Usage:\n achievements[/switches] [args]\n\n Switches:\n all View all achievements, including locked ones.\n completed View achievements you\'ve completed.\n progress View achievements you have partially completed\n\n Check your achievement statuses or browse the list. Providing a command argument\n will search all your currently unlocked achievements for matches, and the switches\n will filter the list to something other than "all unlocked". Combining a command\n argument with a switch will search only in that list.\n\n Examples:\n achievements apples\n achievements/all\n achievements/progress rats\n '}
      +search_index_entry = {'aliases': 'achievement achieves achieve', 'category': 'general', 'key': 'achievements', 'no_prefix': ' achievement achieves achieve', 'tags': '', 'text': '\n view achievements\n\n Usage:\n achievements[/switches] [args]\n\n Switches:\n all View all achievements, including locked ones.\n completed View achievements you\'ve completed.\n progress View achievements you have partially completed\n\n Check your achievement statuses or browse the list. Providing a command argument\n will search all your currently unlocked achievements for matches, and the switches\n will filter the list to something other than "all unlocked". Combining a command\n argument with a switch will search only in that list.\n\n Examples:\n achievements apples\n achievements/all\n achievements/progress rats\n '}
      diff --git a/docs/latest/api/evennia.contrib.game_systems.barter.barter.html b/docs/latest/api/evennia.contrib.game_systems.barter.barter.html index 995664a60e..180d50f58c 100644 --- a/docs/latest/api/evennia.contrib.game_systems.barter.barter.html +++ b/docs/latest/api/evennia.contrib.game_systems.barter.barter.html @@ -759,7 +759,7 @@ try to influence the other part in the deal.

      -aliases = ['deal', 'offers']
      +aliases = ['offers', 'deal']
      @@ -785,7 +785,7 @@ try to influence the other part in the deal.

      -search_index_entry = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'no_prefix': ' deal offers', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
      +search_index_entry = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'no_prefix': ' offers deal', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}
      diff --git a/docs/latest/api/evennia.contrib.html b/docs/latest/api/evennia.contrib.html index fb397d622a..0661ca67bf 100644 --- a/docs/latest/api/evennia.contrib.html +++ b/docs/latest/api/evennia.contrib.html @@ -173,6 +173,16 @@ useful but are deemed too game-specific to go into the core library.

    • evennia.contrib.base_systems.ingame_python.utils
  • +
  • evennia.contrib.base_systems.ingame_reports +
  • evennia.contrib.base_systems.menu_login
    • evennia.contrib.base_systems.menu_login.connection_screens
    • evennia.contrib.base_systems.menu_login.menu_login
    • diff --git a/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html b/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html index 1a2e68d9d2..e7d57657fb 100644 --- a/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html +++ b/docs/latest/api/evennia.contrib.rpg.rpsystem.rpsystem.html @@ -736,7 +736,7 @@ commands the caller can use.

      -aliases = ['"', "'"]
      +aliases = ["'", '"']
      @@ -767,7 +767,7 @@ commands the caller can use.

      -search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
      +search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}
      @@ -908,7 +908,7 @@ Using the command without arguments will list all current recogs.

      -aliases = ['forget', 'recognize']
      +aliases = ['recognize', 'forget']
      @@ -935,7 +935,7 @@ Using the command without arguments will list all current recogs.

      -search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'no_prefix': ' forget recognize', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
      +search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'no_prefix': ' recognize forget', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}
      diff --git a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html index 5749a8d5e1..269a797481 100644 --- a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html +++ b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_turnbased.html @@ -480,7 +480,7 @@ turn of combat, performing everyone’s actions in random order.

      -aliases = ['turnbased combat', 'hit']
      +aliases = ['hit', 'turnbased combat']
      @@ -526,7 +526,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'turnbased combat hit', 'category': 'general', 'key': 'attack', 'no_prefix': ' turnbased combat hit', 'tags': '', 'text': '\n Start or join combat.\n\n Usage:\n attack [<target>]\n\n '}
      +search_index_entry = {'aliases': 'hit turnbased combat', 'category': 'general', 'key': 'attack', 'no_prefix': ' hit turnbased combat', 'tags': '', 'text': '\n Start or join combat.\n\n Usage:\n attack [<target>]\n\n '}
      diff --git a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html index 2d9f9a7a5d..b4a3e80767 100644 --- a/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html +++ b/docs/latest/api/evennia.contrib.tutorials.evadventure.combat_twitch.html @@ -491,7 +491,7 @@ boost INT Wizard Goblin

      -aliases = ['boost', 'foil']
      +aliases = ['foil', 'boost']
      @@ -525,7 +525,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'boost foil', 'category': 'combat', 'key': 'stunt', 'no_prefix': ' boost foil', 'tags': '', 'text': '\n Perform a combat stunt, that boosts an ally against a target, or\n foils an enemy, giving them disadvantage against an ally.\n\n Usage:\n boost [ability] <recipient> <target>\n foil [ability] <recipient> <target>\n boost [ability] <target> (same as boost me <target>)\n foil [ability] <target> (same as foil <target> me)\n\n Example:\n boost STR me Goblin\n boost DEX Goblin\n foil STR Goblin me\n foil INT Goblin\n boost INT Wizard Goblin\n\n '}
      +search_index_entry = {'aliases': 'foil boost', 'category': 'combat', 'key': 'stunt', 'no_prefix': ' foil boost', 'tags': '', 'text': '\n Perform a combat stunt, that boosts an ally against a target, or\n foils an enemy, giving them disadvantage against an ally.\n\n Usage:\n boost [ability] <recipient> <target>\n foil [ability] <recipient> <target>\n boost [ability] <target> (same as boost me <target>)\n foil [ability] <target> (same as foil <target> me)\n\n Example:\n boost STR me Goblin\n boost DEX Goblin\n foil STR Goblin me\n foil INT Goblin\n boost INT Wizard Goblin\n\n '}
      diff --git a/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html b/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html index 18e51861b5..c0bc2608d6 100644 --- a/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html +++ b/docs/latest/api/evennia.contrib.tutorials.evadventure.commands.html @@ -307,7 +307,7 @@ unwear <item>

      -aliases = ['unwield', 'unwear']
      +aliases = ['unwear', 'unwield']
      @@ -331,7 +331,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'unwield unwear', 'category': 'general', 'key': 'remove', 'no_prefix': ' unwield unwear', 'tags': '', 'text': '\n Remove a remove a weapon/shield, armor or helmet.\n\n Usage:\n remove <item>\n unwield <item>\n unwear <item>\n\n To remove an item from the backpack, use |wdrop|n instead.\n\n '}
      +search_index_entry = {'aliases': 'unwear unwield', 'category': 'general', 'key': 'remove', 'no_prefix': ' unwear unwield', 'tags': '', 'text': '\n Remove a remove a weapon/shield, armor or helmet.\n\n Usage:\n remove <item>\n unwield <item>\n unwear <item>\n\n To remove an item from the backpack, use |wdrop|n instead.\n\n '}
      diff --git a/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html b/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html index 40649b694d..750f76291f 100644 --- a/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html +++ b/docs/latest/api/evennia.contrib.tutorials.red_button.red_button.html @@ -167,7 +167,7 @@ such as when closing the lid and un-blinding a character.

      -aliases = ['press', 'push', 'press button']
      +aliases = ['push', 'press button', 'press']
      @@ -196,7 +196,7 @@ check if the lid is open or closed.

      -search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
      +search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}
      @@ -393,7 +393,7 @@ be mutually exclusive.

      -aliases = ['press', 'push', 'press button']
      +aliases = ['push', 'press button', 'press']
      @@ -422,7 +422,7 @@ set in self.parse())

      -search_index_entry = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
      +search_index_entry = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}
      @@ -520,7 +520,7 @@ be mutually exclusive.

      -aliases = ['examine', 'ex', 'feel', 'get', 'listen', 'l']
      +aliases = ['feel', 'ex', 'l', 'examine', 'listen', 'get']
      @@ -546,7 +546,7 @@ be mutually exclusive.

      -search_index_entry = {'aliases': 'examine ex feel get listen l', 'category': 'general', 'key': 'look', 'no_prefix': ' examine ex feel get listen l', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
      +search_index_entry = {'aliases': 'feel ex l examine listen get', 'category': 'general', 'key': 'look', 'no_prefix': ' feel ex l examine listen get', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}
      diff --git a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html index 60b00c3bc4..97a2416c69 100644 --- a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html +++ b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.objects.html @@ -439,7 +439,7 @@ of the object. We overload it with our own version.

      -aliases = ['light', 'burn']
      +aliases = ['burn', 'light']
      @@ -466,7 +466,7 @@ to sit on a “lightable” object, we operate only on self.obj.

      -search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' light burn', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
      +search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' burn light', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}
      @@ -570,7 +570,7 @@ shift green root up/down

      -aliases = ['push', 'shiftroot', 'pull', 'move']
      +aliases = ['move', 'shiftroot', 'push', 'pull']
      @@ -606,7 +606,7 @@ yellow/green - horizontal roots

      -search_index_entry = {'aliases': 'push shiftroot pull move', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' push shiftroot pull move', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
      +search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' move shiftroot push pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}
      @@ -793,7 +793,7 @@ parry - forgoes your attack but will make you harder to hit on next

      -aliases = ['thrust', 'kill', 'chop', 'slash', 'fight', 'bash', 'parry', 'defend', 'hit', 'stab', 'pierce']
      +aliases = ['kill', 'slash', 'fight', 'stab', 'defend', 'hit', 'bash', 'pierce', 'thrust', 'parry', 'chop']
      @@ -819,7 +819,7 @@ parry - forgoes your attack but will make you harder to hit on next

      -search_index_entry = {'aliases': 'thrust kill chop slash fight bash parry defend hit stab pierce', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' thrust kill chop slash fight bash parry defend hit stab pierce', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
      +search_index_entry = {'aliases': 'kill slash fight stab defend hit bash pierce thrust parry chop', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' kill slash fight stab defend hit bash pierce thrust parry chop', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}
      diff --git a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html index f252036733..5cf89ab9ea 100644 --- a/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html +++ b/docs/latest/api/evennia.contrib.tutorials.tutorial_world.rooms.html @@ -982,7 +982,7 @@ to find something.

      -aliases = ['feel around', 'fiddle', 'search', 'feel', 'l']
      +aliases = ['fiddle', 'search', 'feel', 'l', 'feel around']
      @@ -1010,7 +1010,7 @@ random chance of eventually finding a light source.

      -search_index_entry = {'aliases': 'feel around fiddle search feel l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel around fiddle search feel l', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
      +search_index_entry = {'aliases': 'fiddle search feel l feel around', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' fiddle search feel l feel around', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}
      diff --git a/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html b/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html index c01b7d4583..bf5460a0ab 100644 --- a/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html +++ b/docs/latest/api/evennia.contrib.utils.git_integration.git_integration.html @@ -222,7 +222,7 @@ git evennia pull - Pull the latest evennia code.

      -directory = '/tmp/tmp_scktfmn/096100ee55549c0f73415bd692ad656cca288e8f/evennia'
      +directory = '/tmp/tmpg82d_qk5/783dc46cd33652369623fc0c9ee2040139d3c86c/evennia'
      @@ -283,7 +283,7 @@ git pull - Pull the latest code from your current branch.

      -directory = '/tmp/tmp_scktfmn/096100ee55549c0f73415bd692ad656cca288e8f/evennia/game_template'
      +directory = '/tmp/tmpg82d_qk5/783dc46cd33652369623fc0c9ee2040139d3c86c/evennia/game_template'
      diff --git a/docs/latest/api/evennia.html b/docs/latest/api/evennia.html index a300dc875a..17bd1772ba 100644 --- a/docs/latest/api/evennia.html +++ b/docs/latest/api/evennia.html @@ -323,6 +323,16 @@ with ‘q’, remove the break line and restart server when finished.

    • evennia.contrib.base_systems.ingame_python.utils
  • +
  • evennia.contrib.base_systems.ingame_reports +
  • evennia.contrib.base_systems.menu_login + -
  • at_pre_drop() (evennia.contrib.game_systems.turnbattle.tb_equip.TBEArmor method) @@ -3800,6 +3816,8 @@
  • CmdBridgeHelp (class in evennia.contrib.tutorials.tutorial_world.rooms)
  • CmdBuff (class in evennia.contrib.rpg.buffs.buff) +
  • +
  • CmdBug (class in evennia.contrib.base_systems.ingame_reports.reports)
  • CmdCallback (class in evennia.contrib.base_systems.ingame_python.commands)
  • @@ -4000,6 +4018,8 @@
  • CmdHome (class in evennia.commands.default.general)
  • CmdIC (class in evennia.commands.default.account) +
  • +
  • CmdIdea (class in evennia.contrib.base_systems.ingame_reports.reports)
  • CmdInterrupt (class in evennia.commands.default.tests)
  • @@ -4050,6 +4070,8 @@
  • CmdMail (class in evennia.contrib.game_systems.mail.mail)
  • CmdMailCharacter (class in evennia.contrib.game_systems.mail.mail) +
  • +
  • CmdManageReports (class in evennia.contrib.base_systems.ingame_reports.reports)
  • CmdMap (class in evennia.contrib.grid.ingame_map_display.ingame_map_display) @@ -4161,6 +4183,8 @@
  • (class in evennia.contrib.tutorials.evadventure.commands)
  • +
  • CmdReport (class in evennia.contrib.base_systems.ingame_reports.reports) +
  • CmdRerouter (class in evennia.contrib.full_systems.evscaperoom.commands)
  • CmdReset (class in evennia.commands.default.system) @@ -4926,6 +4950,8 @@
  • create_out_exit() (evennia.contrib.tutorials.evadventure.dungeon.EvAdventureDungeonBranch method)
  • create_prototype() (in module evennia.prototypes.prototypes) +
  • +
  • create_report() (evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase method)
  • create_rooms() (evennia.utils.test_resources.EvenniaTestMixin method)
  • @@ -6833,6 +6859,34 @@ +
  • + evennia.contrib.base_systems.ingame_reports + +
  • +
  • + evennia.contrib.base_systems.ingame_reports.menu + +
  • +
  • + evennia.contrib.base_systems.ingame_reports.reports + +
  • +
  • + evennia.contrib.base_systems.ingame_reports.tests + +
  • @@ -7661,6 +7715,8 @@
  • module
  • + + - - - + +
  • report() (evennia.server.profiling.dummyrunner.DummyClient method) +
  • +
  • report_locks (evennia.contrib.base_systems.ingame_reports.reports.CmdBug attribute) + +
  • +
  • report_type (evennia.contrib.base_systems.ingame_reports.reports.CmdReport attribute) + +
  • +
  • ReportCmdBase (class in evennia.contrib.base_systems.ingame_reports.reports) +
  • +
  • ReportsCmdSet (class in evennia.contrib.base_systems.ingame_reports.reports)
  • requestAvatarId() (evennia.server.portal.ssh.AccountDBPasswordChecker method)
  • +
  • require_target (evennia.contrib.base_systems.ingame_reports.reports.CmdReport attribute) + +
  • reset() (evennia.commands.cmdsethandler.CmdSetHandler method)
  • +
  • success_msg (evennia.contrib.base_systems.ingame_reports.reports.CmdIdea attribute) + +
  • success_url (evennia.web.website.views.accounts.AccountCreateView attribute) @@ -21064,6 +21218,8 @@
  • (evennia.contrib.grid.xyzgrid.xymap_legend.MapTransitionNode attribute)
  • +
  • target_search() (evennia.contrib.base_systems.ingame_reports.reports.ReportCmdBase method) +
  • task (evennia.contrib.grid.xyzgrid.commands.PathData attribute)
  • TaskHandler (class in evennia.scripts.taskhandler) @@ -21587,6 +21743,8 @@
  • test_cmd_detail() (evennia.contrib.grid.extended_room.tests.TestExtendedRoomCommands method)
  • test_cmd_look() (evennia.contrib.grid.extended_room.tests.TestExtendedRoomCommands method) +
  • +
  • test_cmd_manage_reports() (evennia.contrib.base_systems.ingame_reports.tests.TestReportCommands method)
  • test_cmd_puzzle() (evennia.contrib.game_systems.puzzles.tests.TestPuzzles method)
  • @@ -22215,6 +22373,8 @@
  • test_ic__nonaccess() (evennia.commands.default.tests.TestAccount method)
  • test_ic__other_object() (evennia.commands.default.tests.TestAccount method) +
  • +
  • test_ideas_list() (evennia.contrib.base_systems.ingame_reports.tests.TestReportCommands method)
  • test_identity() (evennia.server.portal.tests.TestIRC method)
  • @@ -22583,6 +22743,8 @@
  • test_remove_combatant() (evennia.contrib.tutorials.evadventure.tests.test_combat.EvAdventureTurnbasedCombatHandlerTest method)
  • test_replacing_class_component_slot_with_runtime_component() (evennia.contrib.base_systems.components.tests.TestComponents method) +
  • +
  • test_report_cmd_base() (evennia.contrib.base_systems.ingame_reports.tests.TestReportCommands method)
  • test_repr() (evennia.contrib.rpg.traits.tests.TestTrait method)
  • @@ -22666,12 +22828,12 @@
  • test_sessions() (evennia.commands.default.tests.TestAccount method)
  • + + -