Updated HTML docs.

This commit is contained in:
Evennia docbuilder action 2023-02-25 23:15:39 +00:00
parent 0572ede038
commit 9e352ce475
32 changed files with 198 additions and 182 deletions

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@ -1,4 +1,4 @@
# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
config: 993fd5520d71fe4eeeaab9e6ea947ff6
config: 1f4eb0d4908feefe82800aa047d828aa
tags: 645f666f9bcd5a90fca523b33c5a78b7

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@ -171,6 +171,8 @@
<section id="main-branch-git">
<h2>Main branch (git)<a class="headerlink" href="#main-branch-git" title="Permalink to this headline"></a></h2>
<ul class="simple">
<li><p>Bug fix: Change so <code class="docutils literal notranslate"><span class="pre">script</span> <span class="pre">obj</span> <span class="pre">=</span> <span class="pre">[scriptname|id]</span></code> is required to manipulate scripts
on objects; <code class="docutils literal notranslate"><span class="pre">script</span> <span class="pre">scriptname|id</span></code> only works on global scripts.</p></li>
<li><p>Doc: Add warning about <code class="docutils literal notranslate"><span class="pre">Django-wiki</span></code> (in wiki tutorial) only supporting Django &lt;4.0.</p></li>
<li><p>Doc: Expanded <code class="docutils literal notranslate"><span class="pre">XYZGrid</span></code> docstring to clarify <code class="docutils literal notranslate"><span class="pre">MapLink</span></code> class will not itself
spawn anything, children must define their prototypes explicitly.</p></li>

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@ -3382,8 +3382,8 @@
<span class="sd"> scripts.</span>
<span class="sd"> Usage:</span>
<span class="sd"> script[/switches] [script-#dbref, key, script.path or &lt;obj&gt;]</span>
<span class="sd"> script[/start||stop] &lt;obj&gt; = &lt;script.path or script-key&gt;</span>
<span class="sd"> script[/switches] [script-#dbref, key, script.path]</span>
<span class="sd"> script[/start||stop] &lt;obj&gt; = [&lt;script.path or script-key&gt;]</span>
<span class="sd"> Switches:</span>
<span class="sd"> start - start/unpause an existing script&#39;s timer.</span>
@ -3392,19 +3392,21 @@
<span class="sd"> delete - deletes script. This will also stop the timer as needed</span>
<span class="sd"> Examples:</span>
<span class="sd"> script - list scripts</span>
<span class="sd"> script myobj - list all scripts on object</span>
<span class="sd"> script foo.bar.Script - create a new global Script</span>
<span class="sd"> script scriptname - examine named existing global script</span>
<span class="sd"> script myobj = foo.bar.Script - create and assign script to object</span>
<span class="sd"> script/stop myobj = scriptname - stop script on object</span>
<span class="sd"> script/pause foo.Bar.Script - pause global script</span>
<span class="sd"> script/delete myobj - delete ALL scripts on object</span>
<span class="sd"> script/delete #dbref[-#dbref] - delete script or range by dbref</span>
<span class="sd"> script - list all scripts</span>
<span class="sd"> script foo.bar.Script - create a new global Script</span>
<span class="sd"> script/pause foo.bar.Script - pause global script</span>
<span class="sd"> script scriptname|#dbref - examine named existing global script</span>
<span class="sd"> script/delete #dbref[-#dbref] - delete script or range by #dbref</span>
<span class="sd"> script myobj = - list all scripts on object</span>
<span class="sd"> script myobj = foo.bar.Script - create and assign script to object</span>
<span class="sd"> script/stop myobj = name|#dbref - stop named script on object</span>
<span class="sd"> script/delete myobj = name|#dbref - delete script on object</span>
<span class="sd"> script/delete myobj = - delete ALL scripts on object</span>
<span class="sd"> When given with an `&lt;obj&gt;` as left-hand-side, this creates and</span>
<span class="sd"> assigns a new script to that object. Without an `&lt;obj&gt;`, this</span>
<span class="sd"> manages and inspects global scripts</span>
<span class="sd"> manages and inspects global scripts.</span>
<span class="sd"> If no switches are given, this command just views all active</span>
<span class="sd"> scripts. The argument can be either an object, at which point it</span>
@ -3481,11 +3483,16 @@
<span class="k">if</span> <span class="bp">self</span><span class="o">.</span><span class="n">rhs</span><span class="p">:</span>
<span class="n">obj_query</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">lhs</span>
<span class="n">script_query</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">rhs</span>
<span class="k">elif</span> <span class="bp">self</span><span class="o">.</span><span class="n">rhs</span> <span class="ow">is</span> <span class="ow">not</span> <span class="kc">None</span><span class="p">:</span>
<span class="c1"># an empty &quot;=&quot;</span>
<span class="n">obj_query</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">lhs</span>
<span class="n">script_query</span> <span class="o">=</span> <span class="kc">None</span>
<span class="k">else</span><span class="p">:</span>
<span class="n">obj_query</span> <span class="o">=</span> <span class="n">script_query</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">args</span>
<span class="n">obj_query</span> <span class="o">=</span> <span class="kc">None</span>
<span class="n">script_query</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">args</span>
<span class="n">scripts</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">_search_script</span><span class="p">(</span><span class="n">script_query</span><span class="p">)</span>
<span class="n">objects</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">search</span><span class="p">(</span><span class="n">obj_query</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
<span class="n">scripts</span> <span class="o">=</span> <span class="bp">self</span><span class="o">.</span><span class="n">_search_script</span><span class="p">(</span><span class="n">script_query</span><span class="p">)</span> <span class="k">if</span> <span class="n">script_query</span> <span class="k">else</span> <span class="kc">None</span>
<span class="n">objects</span> <span class="o">=</span> <span class="n">caller</span><span class="o">.</span><span class="n">search</span><span class="p">(</span><span class="n">obj_query</span><span class="p">,</span> <span class="n">quiet</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span> <span class="k">if</span> <span class="n">obj_query</span> <span class="k">else</span> <span class="kc">None</span>
<span class="n">obj</span> <span class="o">=</span> <span class="n">objects</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span> <span class="k">if</span> <span class="n">objects</span> <span class="k">else</span> <span class="kc">None</span>
<span class="k">if</span> <span class="ow">not</span> <span class="bp">self</span><span class="o">.</span><span class="n">switches</span><span class="p">:</span>

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@ -95,9 +95,6 @@
<span class="kn">from</span> <span class="nn">anything</span> <span class="kn">import</span> <span class="n">Anything</span>
<span class="kn">from</span> <span class="nn">django.conf</span> <span class="kn">import</span> <span class="n">settings</span>
<span class="kn">from</span> <span class="nn">django.test</span> <span class="kn">import</span> <span class="n">override_settings</span>
<span class="kn">from</span> <span class="nn">parameterized</span> <span class="kn">import</span> <span class="n">parameterized</span>
<span class="kn">from</span> <span class="nn">twisted.internet</span> <span class="kn">import</span> <span class="n">task</span>
<span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="p">(</span>
<span class="n">DefaultCharacter</span><span class="p">,</span>
<span class="n">DefaultExit</span><span class="p">,</span>
@ -109,14 +106,7 @@
<span class="kn">from</span> <span class="nn">evennia.commands</span> <span class="kn">import</span> <span class="n">cmdparser</span>
<span class="kn">from</span> <span class="nn">evennia.commands.cmdset</span> <span class="kn">import</span> <span class="n">CmdSet</span>
<span class="kn">from</span> <span class="nn">evennia.commands.command</span> <span class="kn">import</span> <span class="n">Command</span><span class="p">,</span> <span class="n">InterruptCommand</span>
<span class="kn">from</span> <span class="nn">evennia.commands.default</span> <span class="kn">import</span> <span class="p">(</span>
<span class="n">account</span><span class="p">,</span>
<span class="n">admin</span><span class="p">,</span>
<span class="n">batchprocess</span><span class="p">,</span>
<span class="n">building</span><span class="p">,</span>
<span class="n">comms</span><span class="p">,</span>
<span class="n">general</span><span class="p">,</span>
<span class="p">)</span>
<span class="kn">from</span> <span class="nn">evennia.commands.default</span> <span class="kn">import</span> <span class="n">account</span><span class="p">,</span> <span class="n">admin</span><span class="p">,</span> <span class="n">batchprocess</span><span class="p">,</span> <span class="n">building</span><span class="p">,</span> <span class="n">comms</span><span class="p">,</span> <span class="n">general</span>
<span class="kn">from</span> <span class="nn">evennia.commands.default</span> <span class="kn">import</span> <span class="n">help</span> <span class="k">as</span> <span class="n">help_module</span>
<span class="kn">from</span> <span class="nn">evennia.commands.default</span> <span class="kn">import</span> <span class="n">syscommands</span><span class="p">,</span> <span class="n">system</span><span class="p">,</span> <span class="n">unloggedin</span>
<span class="kn">from</span> <span class="nn">evennia.commands.default.cmdset_character</span> <span class="kn">import</span> <span class="n">CharacterCmdSet</span>
@ -126,6 +116,8 @@
<span class="kn">from</span> <span class="nn">evennia.utils</span> <span class="kn">import</span> <span class="n">create</span><span class="p">,</span> <span class="n">gametime</span><span class="p">,</span> <span class="n">utils</span>
<span class="kn">from</span> <span class="nn">evennia.utils.test_resources</span> <span class="kn">import</span> <span class="n">BaseEvenniaCommandTest</span> <span class="c1"># noqa</span>
<span class="kn">from</span> <span class="nn">evennia.utils.test_resources</span> <span class="kn">import</span> <span class="n">BaseEvenniaTest</span><span class="p">,</span> <span class="n">EvenniaCommandTest</span>
<span class="kn">from</span> <span class="nn">parameterized</span> <span class="kn">import</span> <span class="n">parameterized</span>
<span class="kn">from</span> <span class="nn">twisted.internet</span> <span class="kn">import</span> <span class="n">task</span>
<span class="c1"># ------------------------------------------------------------</span>
<span class="c1"># Command testing</span>
@ -161,7 +153,9 @@
<div class="viewcode-block" id="TestGeneral.test_pose"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestGeneral.test_pose">[docs]</a> <span class="k">def</span> <span class="nf">test_pose</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char2</span><span class="o">.</span><span class="n">msg</span> <span class="o">=</span> <span class="n">Mock</span><span class="p">()</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">general</span><span class="o">.</span><span class="n">CmdPose</span><span class="p">(),</span> <span class="s2">&quot;looks around&quot;</span><span class="p">,</span> <span class="s2">&quot;Char looks around&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char2</span><span class="o">.</span><span class="n">msg</span><span class="o">.</span><span class="n">assert_called_with</span><span class="p">(</span><span class="n">text</span><span class="o">=</span><span class="p">(</span><span class="s1">&#39;Char looks around&#39;</span><span class="p">,</span> <span class="p">{</span><span class="s1">&#39;type&#39;</span><span class="p">:</span> <span class="s1">&#39;pose&#39;</span><span class="p">}),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="p">)</span></div>
<span class="bp">self</span><span class="o">.</span><span class="n">char2</span><span class="o">.</span><span class="n">msg</span><span class="o">.</span><span class="n">assert_called_with</span><span class="p">(</span>
<span class="n">text</span><span class="o">=</span><span class="p">(</span><span class="s2">&quot;Char looks around&quot;</span><span class="p">,</span> <span class="p">{</span><span class="s2">&quot;type&quot;</span><span class="p">:</span> <span class="s2">&quot;pose&quot;</span><span class="p">}),</span> <span class="n">from_obj</span><span class="o">=</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span>
<span class="p">)</span></div>
<div class="viewcode-block" id="TestGeneral.test_nick"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestGeneral.test_nick">[docs]</a> <span class="k">def</span> <span class="nf">test_nick</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
@ -251,7 +245,6 @@
<div class="viewcode-block" id="TestHelp"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestHelp">[docs]</a><span class="k">class</span> <span class="nc">TestHelp</span><span class="p">(</span><span class="n">BaseEvenniaCommandTest</span><span class="p">):</span>
<span class="n">maxDiff</span> <span class="o">=</span> <span class="kc">None</span>
<div class="viewcode-block" id="TestHelp.setUp"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestHelp.setUp">[docs]</a> <span class="k">def</span> <span class="nf">setUp</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
@ -283,33 +276,41 @@
<span class="p">[</span>
<span class="p">(</span>
<span class="s2">&quot;test&quot;</span><span class="p">,</span> <span class="c1"># main help entry</span>
<span class="s2">&quot;Help for test</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Main help text</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff&quot;</span>
<span class="s2">&quot; test/something else&quot;</span>
<span class="s2">&quot; test/more&quot;</span><span class="p">,</span>
<span class="p">(</span>
<span class="s2">&quot;Help for test</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Main help text</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff&quot;</span>
<span class="s2">&quot; test/something else&quot;</span>
<span class="s2">&quot; test/more&quot;</span>
<span class="p">),</span>
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/creating extra stuff&quot;</span><span class="p">,</span> <span class="c1"># subtopic, full match</span>
<span class="s2">&quot;Help for test/creating extra stuff</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Help on creating extra stuff.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff/subsubtopic</span><span class="se">\n</span><span class="s2">&quot;</span><span class="p">,</span>
<span class="p">(</span>
<span class="s2">&quot;Help for test/creating extra stuff</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Help on creating extra stuff.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff/subsubtopic</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="p">),</span>
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/creating&quot;</span><span class="p">,</span> <span class="c1"># startswith-match</span>
<span class="s2">&quot;Help for test/creating extra stuff</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Help on creating extra stuff.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff/subsubtopic</span><span class="se">\n</span><span class="s2">&quot;</span><span class="p">,</span>
<span class="p">(</span>
<span class="s2">&quot;Help for test/creating extra stuff</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Help on creating extra stuff.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff/subsubtopic</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="p">),</span>
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/extra&quot;</span><span class="p">,</span> <span class="c1"># partial match</span>
<span class="s2">&quot;Help for test/creating extra stuff</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Help on creating extra stuff.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff/subsubtopic</span><span class="se">\n</span><span class="s2">&quot;</span><span class="p">,</span>
<span class="p">(</span>
<span class="s2">&quot;Help for test/creating extra stuff</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Help on creating extra stuff.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/creating extra stuff/subsubtopic</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="p">),</span>
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/extra/subsubtopic&quot;</span><span class="p">,</span> <span class="c1"># partial subsub-match</span>
@ -326,19 +327,23 @@
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/More/Second-more&quot;</span><span class="p">,</span>
<span class="s2">&quot;Help for test/more/second-more</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;The Second More text.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/more/second-more/more again&quot;</span>
<span class="s2">&quot; test/more/second-more/third more&quot;</span><span class="p">,</span>
<span class="p">(</span>
<span class="s2">&quot;Help for test/more/second-more</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;The Second More text.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/more/second-more/more again&quot;</span>
<span class="s2">&quot; test/more/second-more/third more&quot;</span>
<span class="p">),</span>
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/More/-more&quot;</span><span class="p">,</span> <span class="c1"># partial match</span>
<span class="s2">&quot;Help for test/more/second-more</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;The Second More text.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/more/second-more/more again&quot;</span>
<span class="s2">&quot; test/more/second-more/third more&quot;</span><span class="p">,</span>
<span class="p">(</span>
<span class="s2">&quot;Help for test/more/second-more</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;The Second More text.</span><span class="se">\n\n</span><span class="s2">&quot;</span>
<span class="s2">&quot;Subtopics:</span><span class="se">\n</span><span class="s2">&quot;</span>
<span class="s2">&quot; test/more/second-more/more again&quot;</span>
<span class="s2">&quot; test/more/second-more/third more&quot;</span>
<span class="p">),</span>
<span class="p">),</span>
<span class="p">(</span>
<span class="s2">&quot;test/more/second/more again&quot;</span><span class="p">,</span>
@ -662,7 +667,6 @@
<span class="p">]</span>
<span class="p">)</span>
<span class="k">def</span> <span class="nf">test_ooc_look</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">multisession_mode</span><span class="p">,</span> <span class="n">auto_puppet</span><span class="p">,</span> <span class="n">max_nr_chars</span><span class="p">,</span> <span class="n">expected_result</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">account</span><span class="o">.</span><span class="n">db</span><span class="o">.</span><span class="n">_playable_characters</span> <span class="o">=</span> <span class="p">[</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="p">]</span>
<span class="bp">self</span><span class="o">.</span><span class="n">account</span><span class="o">.</span><span class="n">unpuppet_all</span><span class="p">()</span>
@ -1591,7 +1595,7 @@
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdFind</span><span class="p">(),</span> <span class="sa">f</span><span class="s2">&quot;=#</span><span class="si">{</span><span class="n">id1</span><span class="si">}</span><span class="s2">-</span><span class="si">{</span><span class="n">id2</span><span class="si">}</span><span class="s2">&quot;</span><span class="p">,</span> <span class="sa">f</span><span class="s2">&quot;</span><span class="si">{</span><span class="n">mdiff</span><span class="si">}</span><span class="s2"> Matches(#</span><span class="si">{</span><span class="n">id1</span><span class="si">}</span><span class="s2">-#</span><span class="si">{</span><span class="n">id2</span><span class="si">}</span><span class="s2">):&quot;</span><span class="p">)</span></div>
<div class="viewcode-block" id="TestBuilding.test_script"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestBuilding.test_script">[docs]</a> <span class="k">def</span> <span class="nf">test_script</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;Obj&quot;</span><span class="p">,</span> <span class="s2">&quot;No scripts defined on Obj&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;Obj =&quot;</span><span class="p">,</span> <span class="s2">&quot;No scripts defined on Obj&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span>
<span class="s2">&quot;Obj = scripts.scripts.DefaultScript&quot;</span><span class="p">,</span>
@ -1603,12 +1607,12 @@
<span class="s2">&quot;evennia.scripts.scripts.DoNothing&quot;</span><span class="p">,</span>
<span class="s2">&quot;Global Script Created - sys_do_nothing &quot;</span><span class="p">,</span>
<span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;Obj &quot;</span><span class="p">,</span> <span class="s2">&quot;dbref &quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;Obj =&quot;</span><span class="p">,</span> <span class="s2">&quot;dbref &quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;/start Obj&quot;</span><span class="p">,</span> <span class="s2">&quot;Script on Obj Started &quot;</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;/start Obj = &quot;</span><span class="p">,</span> <span class="s2">&quot;Script on Obj Started &quot;</span>
<span class="p">)</span> <span class="c1"># we allow running start again; this should still happen</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;/stop Obj&quot;</span><span class="p">,</span> <span class="s2">&quot;Script on Obj Stopped - &quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span> <span class="s2">&quot;/stop Obj =&quot;</span><span class="p">,</span> <span class="s2">&quot;Script on Obj Stopped - &quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdScripts</span><span class="p">(),</span>
@ -1641,7 +1645,6 @@
<span class="p">)</span></div>
<div class="viewcode-block" id="TestBuilding.test_script_multi_delete"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestBuilding.test_script_multi_delete">[docs]</a> <span class="k">def</span> <span class="nf">test_script_multi_delete</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="n">script1</span> <span class="o">=</span> <span class="n">create</span><span class="o">.</span><span class="n">create_script</span><span class="p">()</span>
<span class="n">script2</span> <span class="o">=</span> <span class="n">create</span><span class="o">.</span><span class="n">create_script</span><span class="p">()</span>
<span class="n">script3</span> <span class="o">=</span> <span class="n">create</span><span class="o">.</span><span class="n">create_script</span><span class="p">()</span>
@ -1672,9 +1675,8 @@
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdTeleport</span><span class="p">(),</span>
<span class="s2">&quot;Obj = Room2&quot;</span><span class="p">,</span>
<span class="s2">&quot;Obj(#</span><span class="si">{}</span><span class="s2">) is leaving Room(#</span><span class="si">{}</span><span class="s2">), heading for Room2(#</span><span class="si">{}</span><span class="s2">).|Teleported Obj -&gt; Room2.&quot;</span><span class="o">.</span><span class="n">format</span><span class="p">(</span>
<span class="n">oid</span><span class="p">,</span> <span class="n">rid</span><span class="p">,</span> <span class="n">rid2</span>
<span class="p">),</span>
<span class="s2">&quot;Obj(#</span><span class="si">{}</span><span class="s2">) is leaving Room(#</span><span class="si">{}</span><span class="s2">), heading for Room2(#</span><span class="si">{}</span><span class="s2">).|Teleported Obj -&gt; Room2.&quot;</span>
<span class="o">.</span><span class="n">format</span><span class="p">(</span><span class="n">oid</span><span class="p">,</span> <span class="n">rid</span><span class="p">,</span> <span class="n">rid2</span><span class="p">),</span>
<span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="n">building</span><span class="o">.</span><span class="n">CmdTeleport</span><span class="p">(),</span> <span class="s2">&quot;NotFound = Room&quot;</span><span class="p">,</span> <span class="s2">&quot;Could not find &#39;NotFound&#39;.&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
@ -1790,7 +1792,8 @@
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdSpawn</span><span class="p">(),</span>
<span class="s2">&quot;{&#39;prototype_key&#39;:&#39;GOBLIN&#39;, &#39;typeclass&#39;:&#39;evennia.objects.objects.DefaultCharacter&#39;, &quot;</span>
<span class="s2">&quot;&#39;key&#39;:&#39;goblin&#39;, &#39;location&#39;:&#39;</span><span class="si">%s</span><span class="s2">&#39;}&quot;</span> <span class="o">%</span> <span class="n">spawnLoc</span><span class="o">.</span><span class="n">dbref</span><span class="p">,</span>
<span class="s2">&quot;&#39;key&#39;:&#39;goblin&#39;, &#39;location&#39;:&#39;</span><span class="si">%s</span><span class="s2">&#39;}&quot;</span>
<span class="o">%</span> <span class="n">spawnLoc</span><span class="o">.</span><span class="n">dbref</span><span class="p">,</span>
<span class="s2">&quot;Spawned goblin&quot;</span><span class="p">,</span>
<span class="p">)</span>
<span class="n">goblin</span> <span class="o">=</span> <span class="n">get_object</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;goblin&quot;</span><span class="p">)</span>
@ -1838,7 +1841,8 @@
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span>
<span class="n">building</span><span class="o">.</span><span class="n">CmdSpawn</span><span class="p">(),</span>
<span class="s2">&quot;/noloc {&#39;prototype_parent&#39;:&#39;TESTBALL&#39;, &#39;key&#39;: &#39;Ball&#39;, &#39;prototype_key&#39;: &#39;foo&#39;,&quot;</span>
<span class="s2">&quot; &#39;location&#39;:&#39;</span><span class="si">%s</span><span class="s2">&#39;}&quot;</span> <span class="o">%</span> <span class="n">spawnLoc</span><span class="o">.</span><span class="n">dbref</span><span class="p">,</span>
<span class="s2">&quot; &#39;location&#39;:&#39;</span><span class="si">%s</span><span class="s2">&#39;}&quot;</span>
<span class="o">%</span> <span class="n">spawnLoc</span><span class="o">.</span><span class="n">dbref</span><span class="p">,</span>
<span class="s2">&quot;Spawned Ball&quot;</span><span class="p">,</span>
<span class="p">)</span>
<span class="n">ball</span> <span class="o">=</span> <span class="n">get_object</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;Ball&quot;</span><span class="p">)</span>
@ -1945,7 +1949,7 @@
<span class="bp">self</span><span class="o">.</span><span class="n">call</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">cmdchannel</span><span class="p">(),</span> <span class="s2">&quot;/sub testchannel&quot;</span><span class="p">,</span> <span class="s2">&quot;You are now subscribed&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertTrue</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span> <span class="ow">in</span> <span class="bp">self</span><span class="o">.</span><span class="n">channel</span><span class="o">.</span><span class="n">subscriptions</span><span class="o">.</span><span class="n">all</span><span class="p">())</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">nickreplace</span><span class="p">(</span><span class="s2">&quot;testchannel Hello&quot;</span><span class="p">),</span> <span class="s2">&quot;channel testchannel = Hello&quot;</span>
<span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">nickreplace</span><span class="p">(</span><span class="s2">&quot;testchannel Hello&quot;</span><span class="p">),</span> <span class="s2">&quot;@channel testchannel = Hello&quot;</span>
<span class="p">)</span></div>
<div class="viewcode-block" id="TestCommsChannel.test_channel__unsub"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.TestCommsChannel.test_channel__unsub">[docs]</a> <span class="k">def</span> <span class="nf">test_channel__unsub</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
@ -1961,7 +1965,7 @@
<span class="s2">&quot;/alias testchannel = foo&quot;</span><span class="p">,</span>
<span class="s2">&quot;Added/updated your alias &#39;foo&#39; for channel testchannel.&quot;</span><span class="p">,</span>
<span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">nickreplace</span><span class="p">(</span><span class="s2">&quot;foo Hello&quot;</span><span class="p">),</span> <span class="s2">&quot;channel testchannel = Hello&quot;</span><span class="p">)</span>
<span class="bp">self</span><span class="o">.</span><span class="n">assertEqual</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">char1</span><span class="o">.</span><span class="n">nicks</span><span class="o">.</span><span class="n">nickreplace</span><span class="p">(</span><span class="s2">&quot;foo Hello&quot;</span><span class="p">),</span> <span class="s2">&quot;@channel testchannel = Hello&quot;</span><span class="p">)</span>
<span class="c1"># use alias</span>
<span class="bp">self</span><span class="o">.</span><span class="n">channel</span><span class="o">.</span><span class="n">msg</span> <span class="o">=</span> <span class="n">Mock</span><span class="p">()</span>
@ -2162,7 +2166,6 @@
<div class="viewcode-block" id="CmdInterrupt"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.CmdInterrupt">[docs]</a><span class="k">class</span> <span class="nc">CmdInterrupt</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
<span class="n">key</span> <span class="o">=</span> <span class="s2">&quot;interrupt&quot;</span>
<div class="viewcode-block" id="CmdInterrupt.parse"><a class="viewcode-back" href="../../../../api/evennia.commands.default.tests.html#evennia.commands.default.tests.CmdInterrupt.parse">[docs]</a> <span class="k">def</span> <span class="nf">parse</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>

View file

@ -85,6 +85,7 @@
<span class="kn">from</span> <span class="nn">django.contrib.contenttypes.models</span> <span class="kn">import</span> <span class="n">ContentType</span>
<span class="kn">from</span> <span class="nn">django.urls</span> <span class="kn">import</span> <span class="n">reverse</span>
<span class="kn">from</span> <span class="nn">django.utils.text</span> <span class="kn">import</span> <span class="n">slugify</span>
<span class="kn">from</span> <span class="nn">evennia.comms.managers</span> <span class="kn">import</span> <span class="n">ChannelManager</span>
<span class="kn">from</span> <span class="nn">evennia.comms.models</span> <span class="kn">import</span> <span class="n">ChannelDB</span>
<span class="kn">from</span> <span class="nn">evennia.typeclasses.models</span> <span class="kn">import</span> <span class="n">TypeclassBase</span>
@ -144,7 +145,7 @@
<span class="c1"># default nick-alias replacements (default using the &#39;channel&#39; command)</span>
<span class="n">channel_msg_nick_pattern</span> <span class="o">=</span> <span class="sa">r</span><span class="s2">&quot;</span><span class="si">{alias}</span><span class="s2">\s*?|</span><span class="si">{alias}</span><span class="s2">\s+?(?P&lt;arg1&gt;.+?)&quot;</span>
<span class="n">channel_msg_nick_replacement</span> <span class="o">=</span> <span class="s2">&quot;channel </span><span class="si">{channelname}</span><span class="s2"> = $1&quot;</span>
<span class="n">channel_msg_nick_replacement</span> <span class="o">=</span> <span class="s2">&quot;@channel </span><span class="si">{channelname}</span><span class="s2"> = $1&quot;</span>
<div class="viewcode-block" id="DefaultChannel.at_first_save"><a class="viewcode-back" href="../../../api/evennia.comms.comms.html#evennia.comms.comms.DefaultChannel.at_first_save">[docs]</a> <span class="k">def</span> <span class="nf">at_first_save</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
<span class="w"> </span><span class="sd">&quot;&quot;&quot;</span>

View file

@ -2,6 +2,8 @@
## Main branch (git)
- Bug fix: Change so `script obj = [scriptname|id]` is required to manipulate scripts
on objects; `script scriptname|id` only works on global scripts.
- Doc: Add warning about `Django-wiki` (in wiki tutorial) only supporting Django <4.0.
- Doc: Expanded `XYZGrid` docstring to clarify `MapLink` class will not itself
spawn anything, children must define their prototypes explicitly.

View file

@ -133,7 +133,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -164,7 +164,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -1345,7 +1345,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;parent', '&#64;type', '&#64;typeclasses', '&#64;update', '&#64;swap']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;swap', '&#64;update', '&#64;type', '&#64;typeclasses', '&#64;parent']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1376,7 +1376,7 @@ server settings.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;parent &#64;type &#64;typeclasses &#64;update &#64;swap', 'category': 'building', 'key': '&#64;typeclass', 'no_prefix': 'typeclass parent type typeclasses update swap', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;swap &#64;update &#64;type &#64;typeclasses &#64;parent', 'category': 'building', 'key': '&#64;typeclass', 'no_prefix': 'typeclass swap update type typeclasses parent', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1833,7 +1833,7 @@ one is given.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdFind.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;search', '&#64;locate']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;locate', '&#64;search']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -1864,7 +1864,7 @@ one is given.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdFind.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;search &#64;locate', 'category': 'building', 'key': '&#64;find', 'no_prefix': 'find search locate', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] &lt;name or dbref or *account&gt; [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;locate &#64;search', 'category': 'building', 'key': '&#64;find', 'no_prefix': 'find locate search', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] &lt;name or dbref or *account&gt; [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1965,8 +1965,8 @@ higher permissions can always teleport.</p>
<p>List and manage all running scripts. Allows for creating new global
scripts.</p>
<dl class="simple">
<dt>Usage:</dt><dd><p>script[/switches] [script-#dbref, key, script.path or &lt;obj&gt;]
script[/start||stop] &lt;obj&gt; = &lt;script.path or script-key&gt;</p>
<dt>Usage:</dt><dd><p>script[/switches] [script-#dbref, key, script.path]
script[/start||stop] &lt;obj&gt; = [&lt;script.path or script-key&gt;]</p>
</dd>
<dt>Switches:</dt><dd><p>start - start/unpause an existing scripts timer.
stop - stops an existing scripts timer
@ -1975,18 +1975,19 @@ delete - deletes script. This will also stop the timer as needed</p>
</dd>
</dl>
<p class="rubric">Examples</p>
<p>script - list scripts
script myobj - list all scripts on object
script foo.bar.Script - create a new global Script
script scriptname - examine named existing global script
script myobj = foo.bar.Script - create and assign script to object
script/stop myobj = scriptname - stop script on object
script/pause foo.Bar.Script - pause global script
script/delete myobj - delete ALL scripts on object
script/delete #dbref[-#dbref] - delete script or range by dbref</p>
<p>script - list all scripts
script foo.bar.Script - create a new global Script
script/pause foo.bar.Script - pause global script
script scriptname|#dbref - examine named existing global script
script/delete #dbref[-#dbref] - delete script or range by #dbref</p>
<p>script myobj = - list all scripts on object
script myobj = foo.bar.Script - create and assign script to object
script/stop myobj = name|#dbref - stop named script on object
script/delete myobj = name|#dbref - delete script on object
script/delete myobj = - delete ALL scripts on object</p>
<p>When given with an <strong>&lt;obj&gt;</strong> as left-hand-side, this creates and
assigns a new script to that object. Without an <strong>&lt;obj&gt;</strong>, this
manages and inspects global scripts</p>
manages and inspects global scripts.</p>
<p>If no switches are given, this command just views all active
scripts. The argument can be either an object, at which point it
will be searched for all scripts defined on it, or a script name
@ -2047,7 +2048,7 @@ objects.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.building.CmdScripts.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;script', 'category': 'system', 'key': '&#64;scripts', 'no_prefix': 'scripts script', 'tags': '', 'text': &quot;\n List and manage all running scripts. Allows for creating new global\n scripts.\n\n Usage:\n script[/switches] [script-#dbref, key, script.path or &lt;obj&gt;]\n script[/start||stop] &lt;obj&gt; = &lt;script.path or script-key&gt;\n\n Switches:\n start - start/unpause an existing script's timer.\n stop - stops an existing script's timer\n pause - pause a script's timer\n delete - deletes script. This will also stop the timer as needed\n\n Examples:\n script - list scripts\n script myobj - list all scripts on object\n script foo.bar.Script - create a new global Script\n script scriptname - examine named existing global script\n script myobj = foo.bar.Script - create and assign script to object\n script/stop myobj = scriptname - stop script on object\n script/pause foo.Bar.Script - pause global script\n script/delete myobj - delete ALL scripts on object\n script/delete #dbref[-#dbref] - delete script or range by dbref\n\n When given with an `&lt;obj&gt;` as left-hand-side, this creates and\n assigns a new script to that object. Without an `&lt;obj&gt;`, this\n manages and inspects global scripts\n\n If no switches are given, this command just views all active\n scripts. The argument can be either an object, at which point it\n will be searched for all scripts defined on it, or a script name\n or #dbref. For using the /stop switch, a unique script #dbref is\n required since whole classes of scripts often have the same name.\n\n Use the `script` build-level command for managing scripts attached to\n objects.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdScripts.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;script', 'category': 'system', 'key': '&#64;scripts', 'no_prefix': 'scripts script', 'tags': '', 'text': &quot;\n List and manage all running scripts. Allows for creating new global\n scripts.\n\n Usage:\n script[/switches] [script-#dbref, key, script.path]\n script[/start||stop] &lt;obj&gt; = [&lt;script.path or script-key&gt;]\n\n Switches:\n start - start/unpause an existing script's timer.\n stop - stops an existing script's timer\n pause - pause a script's timer\n delete - deletes script. This will also stop the timer as needed\n\n Examples:\n script - list all scripts\n script foo.bar.Script - create a new global Script\n script/pause foo.bar.Script - pause global script\n script scriptname|#dbref - examine named existing global script\n script/delete #dbref[-#dbref] - delete script or range by #dbref\n\n script myobj = - list all scripts on object\n script myobj = foo.bar.Script - create and assign script to object\n script/stop myobj = name|#dbref - stop named script on object\n script/delete myobj = name|#dbref - delete script on object\n script/delete myobj = - delete ALL scripts on object\n\n When given with an `&lt;obj&gt;` as left-hand-side, this creates and\n assigns a new script to that object. Without an `&lt;obj&gt;`, this\n manages and inspects global scripts.\n\n If no switches are given, this command just views all active\n scripts. The argument can be either an object, at which point it\n will be searched for all scripts defined on it, or a script name\n or #dbref. For using the /stop switch, a unique script #dbref is\n required since whole classes of scripts often have the same name.\n\n Use the `script` build-level command for managing scripts attached to\n objects.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdScripts.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

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@ -175,7 +175,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -206,7 +206,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -268,7 +268,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdNick.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -300,7 +300,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -709,7 +709,7 @@ automatically begin with your name.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -750,7 +750,7 @@ space.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdPose.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'no_prefix': ' emote :', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'no_prefix': ' : emote', 'tags': '', 'text': &quot;\n strike a pose\n\n Usage:\n pose &lt;pose text&gt;\n pose's &lt;pose text&gt;\n\n Example:\n pose is standing by the wall, smiling.\n -&gt; others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -773,7 +773,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['groups', 'hierarchy']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hierarchy', 'groups']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -804,7 +804,7 @@ which permission groups you are a member of.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.general.CmdAccess.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'no_prefix': ' groups hierarchy', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'no_prefix': ' hierarchy groups', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -955,7 +955,7 @@ main test suite started with</p>
<p>Test the batch processor.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
<code class="sig-name descname">red_button</code><em class="property"> = &lt;module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmptu4r5k3_/eb4ad267e1c565ec207d408faa343a2091bfc3c7/evennia/contrib/tutorials/red_button/red_button.py'&gt;</em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">red_button</code><em class="property"> = &lt;module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpczo_8v3t/67294b7b151980c2acf93eab2a11cd8474f9baf1/evennia/contrib/tutorials/red_button/red_button.py'&gt;</em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">

View file

@ -122,7 +122,7 @@ connect “account name” “pass word”</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'con', 'conn']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -157,7 +157,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -242,7 +242,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -268,7 +268,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -292,7 +292,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -318,7 +318,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n look when in unlogged-in state\n\n Usage:\n look\n\n This is an unconnected version of the look command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -341,7 +341,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -367,7 +367,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -167,7 +167,7 @@ tweak the output to something like <strong>yourchannelcommandname {channelname}
<dl class="py attribute">
<dt id="evennia.comms.comms.DefaultChannel.channel_msg_nick_replacement">
<code class="sig-name descname">channel_msg_nick_replacement</code><em class="property"> = 'channel {channelname} = $1'</em><a class="headerlink" href="#evennia.comms.comms.DefaultChannel.channel_msg_nick_replacement" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">channel_msg_nick_replacement</code><em class="property"> = '&#64;channel {channelname} = $1'</em><a class="headerlink" href="#evennia.comms.comms.DefaultChannel.channel_msg_nick_replacement" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">

View file

@ -139,7 +139,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'con', 'conn']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'co', 'con']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -169,7 +169,7 @@ there is no object yet before the account has logged in)</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn co con', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn co con', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -246,7 +246,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -272,7 +272,7 @@ version is a bit more complicated.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -291,7 +291,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['look', 'l']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'look']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -317,7 +317,7 @@ All it does is display the connect screen.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'look l', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' look l', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l look', 'category': 'general', 'key': '__unloggedin_look_command', 'no_prefix': ' l look', 'tags': '', 'text': '\n This is an unconnected version of the `look` command for simplicity.\n\n This is called by the server and kicks everything in gear.\n All it does is display the connect screen.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -335,7 +335,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -361,7 +361,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -116,7 +116,7 @@
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;calls', '&#64;callbacks', '&#64;callback']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callbacks', '&#64;calls', '&#64;callback']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -197,7 +197,7 @@ on user permission.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;calls &#64;callbacks &#64;callback', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call calls callbacks callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callbacks &#64;calls &#64;callback', 'category': 'building', 'key': '&#64;call', 'no_prefix': 'call callbacks calls callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -217,7 +217,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -248,7 +248,7 @@ for that channel.</p>
<dl class="py attribute">
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delaliaschan delchanalias', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delchanalias delaliaschan', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -211,7 +211,7 @@ the operation will be general or on the room.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['quit', 'q', 'abort', 'chicken out']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'quit', 'chicken out', 'q']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -235,7 +235,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'quit q abort chicken out', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' quit q abort chicken out', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort quit chicken out q', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort quit chicken out q', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -256,7 +256,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -290,7 +290,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -371,7 +371,7 @@ shout</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'whisper', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['shout', ';', 'whisper']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -400,7 +400,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say &lt;text&gt;\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shout ; whisper', 'category': 'general', 'key': 'say', 'no_prefix': ' shout ; whisper', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say &lt;text&gt;\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -428,7 +428,7 @@ emote /me points to /box and /lever.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pose', ':']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'pose']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -467,7 +467,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use &quot;...&quot; to enact speech.\n\n Usage:\n emote &lt;emote&gt;\n :&lt;emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use &quot;...&quot; to enact speech.\n\n Usage:\n emote &lt;emote&gt;\n :&lt;emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -490,7 +490,7 @@ looks and what actions is available.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'e', 'examine', 'unfocus']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['unfocus', 'ex', 'e', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -519,7 +519,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex e examine unfocus', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex e examine unfocus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'unfocus ex e examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' unfocus ex e examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus &lt;obj&gt;\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -581,7 +581,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'give', 'i', 'inventory']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'give', 'inventory', 'i']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -605,7 +605,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv give i inventory', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv give i inventory', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv give inventory i', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inv give inventory i', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -626,7 +626,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;open', '&#64;dig']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;dig', '&#64;open']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py method">
@ -649,7 +649,7 @@ to all the variables defined therein.</p>
<dl class="py attribute">
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;open &#64;dig', 'category': 'general', 'key': 'open', 'no_prefix': ' open dig', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n &lt;action&gt; [arg]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;dig &#64;open', 'category': 'general', 'key': 'open', 'no_prefix': ' dig open', 'tags': '', 'text': '\n Interact with an object in focus.\n\n Usage:\n &lt;action&gt; [arg]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdRerouter.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -745,7 +745,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['deal', 'offers']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['offers', 'deal']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -771,7 +771,7 @@ try to influence the other part in the deal.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'no_prefix': ' deal offers', 'tags': '', 'text': &quot;\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'no_prefix': ' offers deal', 'tags': '', 'text': &quot;\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -672,7 +672,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -698,7 +698,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -567,7 +567,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -587,7 +587,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -690,7 +690,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -710,7 +710,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -469,7 +469,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -489,7 +489,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -929,7 +929,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -949,7 +949,7 @@ if there are still any actions you can take.</p>
<dl class="py attribute">
<dt id="evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'no_prefix': ' wait hold', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'no_prefix': ' hold wait', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -340,7 +340,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -360,7 +360,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a>&lt;account&g
<dl class="py attribute">
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -153,7 +153,7 @@ such as when closing the lid and un-blinding a character.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'press button', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -182,7 +182,7 @@ check if the lid is open or closed.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press press button push', 'category': 'general', 'key': 'push button', 'no_prefix': ' press press button push', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -252,7 +252,7 @@ check if the lid is open or closed.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['break lid', 'smash', 'smash lid']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['smash', 'break lid', 'smash lid']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -279,7 +279,7 @@ break.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' break lid smash smash lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'smash break lid smash lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash break lid smash lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -379,7 +379,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'push', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press', 'press button', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -408,7 +408,7 @@ set in self.parse())</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press push press button', 'category': 'general', 'key': 'push button', 'no_prefix': ' press push press button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press press button push', 'category': 'general', 'key': 'push button', 'no_prefix': ' press press button push', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -506,7 +506,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'ex', 'l', 'examine', 'listen', 'get']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ex', 'get', 'examine', 'listen', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -532,7 +532,7 @@ be mutually exclusive.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel ex l examine listen get', 'category': 'general', 'key': 'look', 'no_prefix': ' feel ex l examine listen get', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ex get examine listen feel', 'category': 'general', 'key': 'look', 'no_prefix': ' l ex get examine listen feel', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -556,7 +556,7 @@ shift green root up/down</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'move', 'push', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['pull', 'move', 'push', 'shiftroot']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -592,7 +592,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot move push pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' shiftroot move push pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' pull move push shiftroot', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -609,7 +609,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['push button', 'button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -635,7 +635,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' push button button press button', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' press button push button button', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -779,7 +779,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['slash', 'chop', 'stab', 'pierce', 'fight', 'defend', 'bash', 'hit', 'thrust', 'parry', 'kill']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fight', 'kill', 'slash', 'defend', 'pierce', 'bash', 'parry', 'hit', 'thrust', 'chop', 'stab']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -805,7 +805,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'slash chop stab pierce fight defend bash hit thrust parry kill', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' slash chop stab pierce fight defend bash hit thrust parry kill', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fight kill slash defend pierce bash parry hit thrust chop stab', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' fight kill slash defend pierce bash parry hit thrust chop stab', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -248,7 +248,7 @@ code except for adding in the details.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -263,7 +263,7 @@ code except for adding in the details.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -816,7 +816,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -842,7 +842,7 @@ if they fall off the bridge.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -968,7 +968,7 @@ to find something.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'fiddle', 'feel around', 'search', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'fiddle', 'search', 'feel around', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -996,7 +996,7 @@ random chance of eventually finding a light source.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel fiddle feel around search l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' feel fiddle feel around search l', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l fiddle search feel around feel', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l fiddle search feel around feel', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -208,7 +208,7 @@ git evennia pull - Pull the latest evennia code.</p>
<dl class="py attribute">
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory">
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmptu4r5k3_/eb4ad267e1c565ec207d408faa343a2091bfc3c7/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmpczo_8v3t/67294b7b151980c2acf93eab2a11cd8474f9baf1/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -269,7 +269,7 @@ git pull - Pull the latest code from your current branch.</p>
<dl class="py attribute">
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGit.directory">
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmptu4r5k3_/eb4ad267e1c565ec207d408faa343a2091bfc3c7/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmpczo_8v3t/67294b7b151980c2acf93eab2a11cd8474f9baf1/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">

View file

@ -336,7 +336,7 @@ indentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [':fd', ':uu', ':dw', ':h', ':x', ':&lt;', ':DD', ':i', ':u', ':S', ':p', ':', ':dd', ':f', ':fi', ':A', ':r', ':echo', ':&gt;', ':!', ':y', ':wq', ':::', ':s', '::', ':j', ':UU', ':w', ':q', ':q!', ':I', ':=']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':uu', ':h', ':=', ':echo', ':s', ':x', ':i', ':dd', ':p', ':w', ':q', ':j', ':&gt;', ':wq', ':dw', ':fd', ':DD', ':S', ':q!', ':r', ':I', ':fi', ':!', ':::', ':', ':UU', ':y', ':A', ':&lt;', ':f', ':u', '::']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -364,7 +364,7 @@ efficient presentation.</p>
<dl class="py attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':fd :uu :dw :h :x :&lt; :DD :i :u :S :p : :dd :f :fi :A :r :echo :&gt; :! :y :wq ::: :s :: :j :UU :w :q :q! :I :=', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :fd :uu :dw :h :x :&lt; :DD :i :u :S :p : :dd :f :fi :A :r :echo :&gt; :! :y :wq ::: :s :: :j :UU :w :q :q! :I :=', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':uu :h := :echo :s :x :i :dd :p :w :q :j :&gt; :wq :dw :fd :DD :S :q! :r :I :fi :! ::: : :UU :y :A :&lt; :f :u ::', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :uu :h := :echo :s :x :i :dd :p :w :q :j :&gt; :wq :dw :fd :DD :S :q! :r :I :fi :! ::: : :UU :y :A :&lt; :f :u ::', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -931,7 +931,7 @@ single question.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['a', 'n', 'no', '__nomatch_command', 'yes', 'y', 'abort']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['no', 'abort', 'yes', 'y', '__nomatch_command', 'n', 'a']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -957,7 +957,7 @@ single question.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'a n no __nomatch_command yes y abort', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' a n no __nomatch_command yes y abort', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'no abort yes y __nomatch_command n a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' no abort yes y __nomatch_command n a', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

View file

@ -137,7 +137,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['quit', 'previous', 'a', 'q', 't', 'e', 'next', 'n', 'end', 'p', 'top', 'abort']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 't', 'top', 'q', 'e', 'quit', 'previous', 'p', 'end', 'n', 'next', 'a']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -163,7 +163,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
<dl class="py attribute">
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'quit previous a q t e next n end p top abort', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' quit previous a q t e next n end p top abort', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort t top q e quit previous p end n next a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' abort t top q e quit previous p end n next a', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>

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