Update doc sources with new contribs

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Griatch 2022-08-05 20:39:45 +02:00
parent 784cfb3030
commit 9d1f35a888
10 changed files with 753 additions and 6 deletions

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@ -458,6 +458,7 @@ and rule implementation like character traits, dice rolling and emoting._
```{toctree}
:maxdepth: 1
Contrib-Buffs.md
Contrib-Dice.md
Contrib-Health-Bar.md
Contrib-RPSystem.md
@ -465,6 +466,17 @@ Contrib-Traits.md
```
### Contrib: `buffs`
_Contribution by Tegiminis 2022_
A buff is a timed object, attached to a game entity. It is capable of modifying values, triggering code, or both.
It is a common design pattern in RPGs, particularly action games.
[Read the documentation](./Contrib-Buffs.md) - [Browse the Code](evennia.contrib.rpg.buffs)
### Contrib: `dice`
_Contribution by Griatch, 2012_
@ -628,6 +640,7 @@ and more._
Contrib-Auditing.md
Contrib-Fieldfill.md
Contrib-Name-Generator.md
Contrib-Random-String-Generator.md
Contrib-Tree-Select.md
```
@ -661,6 +674,19 @@ to any callable of your choice.
### Contrib: `name_generator`
_Contribution by InspectorCaracal (2022)_
A module for generating random names, both real-world and fantasy. Real-world
names can be generated either as first (personal) names, family (last) names, or
full names (first, optional middles, and last). The name data is from [Behind the Name](https://www.behindthename.com/)
and used under the [CC BY-SA 4.0 license](https://creativecommons.org/licenses/by-sa/4.0/).
[Read the documentation](./Contrib-Name-Generator.md) - [Browse the Code](evennia.contrib.utils.name_generator)
### Contrib: `random_string_generator`
_Contribution by Vincent Le Goff (vlgeoff), 2017_