diff --git a/docs/source/Webclient.md b/docs/source/Webclient.md
index 610ad667cf..97f465eabd 100644
--- a/docs/source/Webclient.md
+++ b/docs/source/Webclient.md
@@ -69,12 +69,11 @@ The order of the plugins defined in `base.html` is important. All the callbacks
* `oob.js` Defines onSend. Allows the user to test/send Out Of Band json messages to the server.
* `options.js` Defines most callbacks. Provides a popup-based UI to coordinate options settings with the server.
* `options2.js` Defines most callbacks. Provides a goldenlayout-based version of the options/settings tab. Integrates with other plugins via the custom onOptionsUI callback.
-* `popups.js` Provides default popups/Dialog UI for other plugins to use.
-* `splithandler.js` Defines onText. Provides an older, less-flexible alternative to goldenlayout for multi-window UI to automatically separate out screen real-estate by type of message.
+* `popups.js` Provides default popups/Dialog UI for other plugins to use.
# Writing your own Plugins
-So, you love the functionality of the webclient, but your game has specific types of text that need to be separated out into their own space, visually. There are two plugins to help with this. The Goldenlayout plugin framework, and the older Splithandler framework.
+So, you love the functionality of the webclient, but your game has specific types of text that need to be separated out into their own space, visually. The Goldenlayout plugin framework can help with this.
## GoldenLayout
@@ -189,73 +188,3 @@ window.plugin_handler.add("myplugin", myplugin);
You can then add "mycomponent" to an item's componentName in your goldenlayout_default_config.js.
Make sure to stop your server, evennia collectstatic, and restart your server. Then make sure to clear your browser cache before loading the webclient page.
-
-
-## Older Splithandler
-The splithandler.js plugin provides a means to do this, but you don't want to have to force every player to set up their own layout every time they use the client.
-
-Let's create a `mygame/web/static_overrides/webclient/js/plugins/layout.js` plugin!
-
-First up, follow the directions in Customizing the Web Client section above to override the base.html.
-
-Next, add the new plugin to your copy of base.html:
-```
-
-```
-Remember, plugins are load-order dependent, so make sure the new `
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