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Fixed erroneous global_search keyword in a few places in the code due to the API having changed. Resolves issue 276.
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97973dd5f9
3 changed files with 29 additions and 29 deletions
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@ -677,7 +677,7 @@ class CmdIC(MuxCommandOOC):
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return
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if not new_character:
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# search for a matching character
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new_character = search.objects(self.args, caller, global_search=True, single_result=True)
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new_character = search.objects(self.args, caller)
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if new_character:
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new_character = new_character[0]
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else:
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@ -262,7 +262,7 @@ class CmdScripts(MuxCommand):
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scripts = ScriptDB.objects.get_all_scripts(key=args)
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if not scripts:
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# try to find an object instead.
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objects = ObjectDB.objects.object_search(args, caller=caller, global_search=True)
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objects = ObjectDB.objects.object_search(args, caller=caller)
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if objects:
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scripts = []
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for obj in objects:
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@ -1,9 +1,9 @@
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"""
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This is a convenient container gathering all the main
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search methods for the various database tables.
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search methods for the various database tables.
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It is intended to be used e.g. as
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It is intended to be used e.g. as
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> from src.utils import search
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> match = search.objects(...)
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@ -11,12 +11,12 @@ It is intended to be used e.g. as
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Note that this is not intended to be a complete listing of all search
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methods! You need to refer to the respective manager to get all
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possible search methods. To get to the managers from your code, import
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the database model and call its 'objects' property.
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the database model and call its 'objects' property.
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Also remember that all commands in this file return lists (also if
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there is only one match) unless noted otherwise.
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Example: To reach the search method 'get_object_with_user'
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Example: To reach the search method 'get_object_with_user'
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in src/objects/managers.py:
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> from src.objects.models import ObjectDB
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@ -43,45 +43,45 @@ HelpEntry = ContentType.objects.get(app_label="help", model="helpentry").model_c
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#
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# Search objects as a character
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#
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#
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# NOTE: A more powerful wrapper of this method
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# is reachable from within each command class
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# by using self.caller.search()!
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# by using self.caller.search()!
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#
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# def object_search(self, ostring, caller=None,
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# global_search=False,
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# candidates=None,
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# attribute_name=None):
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# """
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# Search as an object and return results.
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#
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#
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# ostring: (string) The string to compare names against.
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# Can be a dbref. If name is appended by *, a player is searched for.
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# Can be a dbref. If name is appended by *, a player is searched for.
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# caller: (Object) The object performing the search.
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# global_search: Search all objects, not just the current location/inventory
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# candidates (list of Objects): restrict search only to those objects
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# attribute_name: (string) Which attribute to search in each object.
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# If None, the default 'name' attribute is used.
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# If None, the default 'name' attribute is used.
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# """
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search_object = ObjectDB.objects.object_search
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search_objects = search_object
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objects = search_objects
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#
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# Search for players
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# Search for players
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#
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# NOTE: Most usually you would do such searches from
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# from inseide command definitions using
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# self.caller.search() by appending an '*' to the
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# from inseide command definitions using
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# self.caller.search() by appending an '*' to the
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# beginning of the search criterion.
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#
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# def player_search(self, ostring):
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# """
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# Searches for a particular player by name or
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# Searches for a particular player by name or
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# database id.
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#
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# ostring = a string or database id.
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# """
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search_player = PlayerDB.objects.player_search
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search_player = PlayerDB.objects.player_search
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search_players = search_player
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players = search_players
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@ -91,11 +91,11 @@ players = search_players
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# def script_search(self, ostring, obj=None, only_timed=False):
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# """
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# Search for a particular script.
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#
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#
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# ostring - search criterion - a script ID or key
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# obj - limit search to scripts defined on this object
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# only_timed - limit search only to scripts that run
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# on a timer.
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# on a timer.
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# """
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search_script = ScriptDB.objects.script_search
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@ -105,18 +105,18 @@ scripts = search_scripts
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# Searching for communication messages
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#
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#
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# def message_search(self, sender=None, receiver=None, channel=None, freetext=None):
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# def message_search(self, sender=None, receiver=None, channel=None, freetext=None):
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# """
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# Search the message database for particular messages. At least one
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# of the arguments must be given to do a search.
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# Search the message database for particular messages. At least one
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# of the arguments must be given to do a search.
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#
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# sender - get messages sent by a particular player
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# receiver - get messages received by a certain player
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# channel - get messages sent to a particular channel
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# freetext - Search for a text string in a message.
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# channel - get messages sent to a particular channel
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# freetext - Search for a text string in a message.
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# NOTE: This can potentially be slow, so make sure to supply
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# one of the other arguments to limit the search.
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# """
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# one of the other arguments to limit the search.
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# """
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search_message = Msg.objects.message_search
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search_messages = search_message
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@ -137,7 +137,7 @@ search_channels = search_channel
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channels = search_channels
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#
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# Find help entry objects.
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# Find help entry objects.
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#
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# def search_help(self, ostring, help_category=None):
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# """
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@ -147,6 +147,6 @@ channels = search_channels
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# category - limit the search to a particular help topic
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# """
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search_help_entry = HelpEntry.objects.search_help
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search_help_entry = HelpEntry.objects.search_help
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search_help_entries = search_help_entry
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help_entries = search_help_entries
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