Split Exit/Rooms/Characters into seaprate doc pages. Describe desc templating. Resolve #3134

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Griatch 2023-03-18 12:09:42 +01:00
parent 7777ff71cc
commit 965e2f7ce7
10 changed files with 210 additions and 123 deletions

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@ -50,9 +50,9 @@ The flat API is defined in `__init__.py` [viewable here](github:evennia/__init__
- [evennia.DefaultAccount](evennia.accounts.accounts.DefaultAccount) - player account class ([docs](Components/Accounts.md))
- [evennia.DefaultGuest](evennia.accounts.accounts.DefaultGuest) - base guest account class
- [evennia.DefaultObject](evennia.objects.objects.DefaultObject) - base class for all objects ([docs](Components/Objects.md))
- [evennia.DefaultCharacter](evennia.objects.objects.DefaultCharacter) - base class for in-game characters ([docs](Components/Objects.md#characters))
- [evennia.DefaultRoom](evennia.objects.objects.DefaultRoom) - base class for rooms ([docs](Components/Objects.md#rooms))
- [evennia.DefaultExit](evennia.objects.objects.DefaultExit) - base class for exits ([docs](Components/Objects.md#exits))
- [evennia.DefaultCharacter](evennia.objects.objects.DefaultCharacter) - base class for in-game characters ([docs](Components/Characters.md))
- [evennia.DefaultRoom](evennia.objects.objects.DefaultRoom) - base class for rooms ([docs](Components/Rooms.md))
- [evennia.DefaultExit](evennia.objects.objects.DefaultExit) - base class for exits ([docs](Components/Exits.md))
- [evennia.DefaultScript](evennia.scripts.scripts.DefaultScript) - base class for OOC-objects ([docs](Components/Scripts.md))
- [evennia.DefaultChannel](evennia.comms.comms.DefaultChannel) - base class for in-game channels ([docs](Components/Channels.md))