Split Exit/Rooms/Characters into seaprate doc pages. Describe desc templating. Resolve #3134

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Griatch 2023-03-18 12:09:42 +01:00
parent 7777ff71cc
commit 965e2f7ce7
10 changed files with 210 additions and 123 deletions

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@ -39,7 +39,7 @@ using ingame-python events.
defines the context in which we would like to call some arbitrary code. For
instance, one event is defined on exits and will fire every time a character
traverses through this exit. Events are described on a [typeclass](../Components/Typeclasses.md)
([exits](../Components/Objects.md#exits) in our example). All objects inheriting from this
([exits](../Components/Exits.md) in our example). All objects inheriting from this
typeclass will have access to this event.
- **Callbacks** can be set on individual objects, on events defined in code.
These **callbacks** can contain arbitrary code and describe a specific