Remove italics in api doc

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Griatch 2020-06-19 16:52:31 +02:00
parent 6b8c2afbc0
commit 95dc61cd50

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## Shortcuts
Evennia's 'flat API' presents shortcuts to commonly used resources, available by only importing `evennia`.
Evennia's 'flat API' has shortcuts to common tools, available by only importing `evennia`.
### Main config
- [evennia.settings_default](github:settings_default.py) - *all settings (modify/override in `mygame/server/settings.py`)*
- [evennia.settings_default](github:settings_default.py) - all settings (modify/override in `mygame/server/settings.py`)
### Search functions
@ -47,41 +47,41 @@ Evennia's 'flat API' presents shortcuts to commonly used resources, available by
### Typeclasses
- [evennia.Defaultaccount](api:evennia.accounts.accounts#evennia.accounts.accounts.DefaultAccount) - player account class ([docs](Component/Accounts))
- [evennia.DefaultGuest](api:evennia.accounts.accounts#evennia.accounts.accounts.DefaultGuest) - *base guest account class*
- [evennia.DefaultObject](api:evennia.objects.objects#evennia.objects.objects.DefaultObject) - *base class for all objects ([docs](Component/Objects))*
- [evennia.DefaultCharacter](api:evennia.objects.objects#evennia.objects.objects.DefaultCharacter) - *base class for in-game characters ([docs](Component/Objects#Character))*
- [evennia.DefaultRoom](api:evennia.objects.objects#evennia.objects.objects.DefaultRoom) - *base class for rooms ([docs](Component/Objects#Room))*
- [evennia.DefaultExit](api:evennia.objects.objects#evennia.objects.objects.DefaultExit) - *base class for exits ([docs](Component/Objects#Exit))*
- [evennia.DefaultScript](api:evennia.scripts.scripts#evennia.scripts.scripts.DefaultScript) - *base class for OOC-objects ([docs](Component/Scripts))*
- [evennia.DefaultChannel](api:evennia.comms.comms#evennia.comms.comms.DefaultChannel) - *base class for in-game channels ([docs](Channels))*
- [evennia.DefaultGuest](api:evennia.accounts.accounts#evennia.accounts.accounts.DefaultGuest) - base guest account class
- [evennia.DefaultObject](api:evennia.objects.objects#evennia.objects.objects.DefaultObject) - base class for all objects ([docs](Component/Objects))
- [evennia.DefaultCharacter](api:evennia.objects.objects#evennia.objects.objects.DefaultCharacter) - base class for in-game characters ([docs](Component/Objects#Character))
- [evennia.DefaultRoom](api:evennia.objects.objects#evennia.objects.objects.DefaultRoom) - base class for rooms ([docs](Component/Objects#Room))
- [evennia.DefaultExit](api:evennia.objects.objects#evennia.objects.objects.DefaultExit) - base class for exits ([docs](Component/Objects#Exit))
- [evennia.DefaultScript](api:evennia.scripts.scripts#evennia.scripts.scripts.DefaultScript) - base class for OOC-objects ([docs](Component/Scripts))
- [evennia.DefaultChannel](api:evennia.comms.comms#evennia.comms.comms.DefaultChannel) - base class for in-game channels ([docs](Channels))
### Commands
- [evennia.Command](api:evennia.commands.command#evennia.commands.command.Command) - *base [Command](Component/Commands) class. See also `evennia.default_cmds.MuxCommand`*
- [evennia.CmdSet](api:evennia.commands.cmdset#evennia.commands.cmdset.CmdSet) - *base [Cmdset](CmdSet) class*
- [evennia.default_cmds](api:Default-Command-Help) - *access all default command classes as properties*
- [evennia.Command](api:evennia.commands.command#evennia.commands.command.Command) - base [Command](Component/Commands) class. See also `evennia.default_cmds.MuxCommand`
- [evennia.CmdSet](api:evennia.commands.cmdset#evennia.commands.cmdset.CmdSet) - base [Cmdset](CmdSet) class
- [evennia.default_cmds](api:Default-Command-Help) - access all default command classes as properties
- [evennia.syscmdkeys](api:Commands#System-Commands) - *access system command keys as properties*
- [evennia.syscmdkeys](api:Commands#System-Commands) - access system command keys as properties
### Utilities
- [evennia.utils.utils](api:evennia.utils.utils) - *mixed useful utilities*
- [evennia.gametime](api:evennia.utils.gametime) - *server run- and game time ([docs](Component/Coding-Utils#gametime))*
- [evennia.logger](api:evennia.utils.logger) - *logging tools*
- [evennia.ansi](api:evennia.utils.ansi) - *ansi coloring tools*
- [evennia.spawn](api:evennia.prototypes.spawner#evennia.prototypes.spawner.Spawn) - *spawn/prototype system ([docs](Spawner))*
- [evennia.lockfuncs](api:evennia.locks.lockfuncs) - *default lock functions for access control ([docs](Component/Locks))*
- [evennia.EvMenu](api:evennia.utils.evmenu#evennia.utils.evmenu.EvMenu) - *menu system ([docs](Component/EvMenu))*
- [evennia.EvTable](api:evennia.utils.evtable#evennia.utils.evtable.EvTable) - *text table creater*
- [evennia.EvForm](api:evennia.utils.evform#evennia.utils.evform.EvForm) - *text form creator*
- [evennia.EvEditor](api:evennia.utils.eveditor#evennia.utils.eveditor.EvEditor) - *in game text line editor ([docs](Component/EvEditor))*
- [evennia.utils.utils](api:evennia.utils.utils) - mixed useful utilities
- [evennia.gametime](api:evennia.utils.gametime) - server run- and game time ([docs](Component/Coding-Utils#gametime))
- [evennia.logger](api:evennia.utils.logger) - logging tools
- [evennia.ansi](api:evennia.utils.ansi) - ansi coloring tools
- [evennia.spawn](api:evennia.prototypes.spawner#evennia.prototypes.spawner.Spawn) - spawn/prototype system ([docs](Spawner))
- [evennia.lockfuncs](api:evennia.locks.lockfuncs) - default lock functions for access control ([docs](Component/Locks))
- [evennia.EvMenu](api:evennia.utils.evmenu#evennia.utils.evmenu.EvMenu) - menu system ([docs](Component/EvMenu))
- [evennia.EvTable](api:evennia.utils.evtable#evennia.utils.evtable.EvTable) - text table creater
- [evennia.EvForm](api:evennia.utils.evform#evennia.utils.evform.EvForm) - text form creator
- [evennia.EvEditor](api:evennia.utils.eveditor#evennia.utils.eveditor.EvEditor) - in game text line editor ([docs](Component/EvEditor))
### Global singleton handlers
- [evennia.TICKER_HANDLER](api:evennia.scripts.tickerhandler) - *allow objects subscribe to tickers ([docs](Component/TickerHandler))*
- [evennia.MONITOR_HANDLER](api:evennia.scripts.monitorhandler) - *monitor changes ([docs](Component/MonitorHandler))*
- [evennia.CHANNEL_HANDLER](api:evennia.comms.channelhandler) - *maintains channels*
- [evennia.SESSION_HANDLER](api:evennia.server.serverhandler) - *manages all sessionsmain session handler*
- [evennia.TICKER_HANDLER](api:evennia.scripts.tickerhandler) - allow objects subscribe to tickers ([docs](Component/TickerHandler))
- [evennia.MONITOR_HANDLER](api:evennia.scripts.monitorhandler) - monitor changes ([docs](Component/MonitorHandler))
- [evennia.CHANNEL_HANDLER](api:evennia.comms.channelhandler) - maintains channels
- [evennia.SESSION_HANDLER](api:evennia.server.serverhandler) - manages all sessionsmain session handler
### Database core models (for more advanced lookups)
@ -90,10 +90,9 @@ Evennia's 'flat API' presents shortcuts to commonly used resources, available by
- [evennia.ScriptDB](api:evennia.scripts.models#evennia.scripts.models.ScriptDB)
- [evennia.ChannelDB](api:evennia.channels.models#evennia.channels.models.ChannelDB)
- [evennia.Msg](api:evennia.comms.models#evennia.comms.models.Msg)
- evennia.managers - *contains shortcuts to all database managers*
- evennia.managers - contains shortcuts to all database managers
### Contributions
- [evennia.contrib](https://github.com/evennia/evennia/blob/master/evennia/contrib/) - *game-specific contributions and plugins* ([docs](https://github.com/evennia/evennia/blob/master/evennia/contrib/README.md))
- [evennia.contrib](https://github.com/evennia/evennia/blob/master/evennia/contrib/) -
game-specific contributions and plugins ([docs](https://github.com/evennia/evennia/blob/master/evennia/contrib/README.md))