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Add Msg.db_receiver_external field. Resolve #2193.
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4 changed files with 35 additions and 23 deletions
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# Msg
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# Msg
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The [Msg](api:evennia.comms.models.Msg) object represents a database-saved
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piece of communication. Think of it as a discrete piece of email - it contains
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@ -29,10 +29,10 @@ good uses for `Msg` objects:
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Channels dropped Msg-support. Now only used in `page` command by default.
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```
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## Msg in code
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## Msg in code
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The Msg is intended to be used exclusively in code, to build other game systems. It is _not_
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a [Typeclassed](./Typeclasses) entity, which means it cannot (easily) be overridden. It
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a [Typeclassed](./Typeclasses) entity, which means it cannot (easily) be overridden. It
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doesn't support Attributes (but it _does_ support [Tags](./Tags)). It tries to be lean
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and small since a new one is created for every message.
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@ -40,7 +40,7 @@ You create a new message with `evennia.create_message`:
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```python
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from evennia import create_message
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message = create_message(senders, message, receivers,
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message = create_message(senders, message, receivers,
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locks=..., tags=..., header=...)
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```
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@ -61,22 +61,26 @@ You can search for `Msg` objects in various ways:
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### Properties on Msg
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- `senders` - there must always be at least one sender. This is one of [Account](./Accounts), [Object](./Objects), [Script](./Scripts)
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or _external_ - which is a string uniquely identifying the sender. The latter can be used by
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a sender-system that doesn't fit into Evennia's normal typeclass-system.
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While most systems expect a single sender, it's possible to have any number of them.
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- `receivers` - these are the ones to see the Msg. These are again one of
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[Account](./Accounts), [Object](./Objects) or [Script](./Scripts). It's in principle possible to have
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zero receivers but most usages of Msg expects one or more.
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- `header` - this is an optional text field that can contain meta-information about the message. For
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an email-like system it would be the subject line. This can be independently searched, making
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- `senders` - there must always be at least one sender. This is a set of
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- [Account](./Accounts), [Object](./Objects), [Script](./Scripts)
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or `str` in any combination (but usually a message only targets one type).
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Using a `str` for a sender indicates it's an 'external' sender and
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and can be used to point to a sender that is not a typeclassed entity. This is not used by default
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and what this would be depends on the system (it could be a unique id or a
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python-path, for example). While most systems expect a single sender, it's
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possible to have any number of them.
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- `receivers` - these are the ones to see the Msg. These are again any combination of
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[Account](./Accounts), [Object](./Objects) or [Script](./Scripts) or `str` (an 'external' receiver).
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It's in principle possible to have zero receivers but most usages of Msg expects one or more.
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- `header` - this is an optional text field that can contain meta-information about the message. For
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an email-like system it would be the subject line. This can be independently searched, making
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this a powerful place for quickly finding messages.
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- `message` - the actual text being sent.
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- `date_sent` - this is auto-set to the time the Msg was created (and thus presumably sent).
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- `locks` - the Evennia [lock handler](./Locks). Use with `locks.add()` etc and check locks with `msg.access()`
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like for all other lockable entities. This can be used to limit access to the contents
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of the Msg. The default lock-type to check is `'read'`.
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- `hide_from` - this is an optional list of [Accounts](./Accounts) or [Objects](./Objects) that
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- `hide_from` - this is an optional list of [Accounts](./Accounts) or [Objects](./Objects) that
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will not see this Msg. This relationship is available mainly for optimization
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reasons since it allows quick filtering of messages not intended for a given
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target.
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