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Update objects.py
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@ -7,7 +7,7 @@ database-connection tied to itself through a property.
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The instances of all the different object types are all tied to their
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own database object stored in the 'dbobj' property. All attribute
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get/set operations are channeled transparently to the database object
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as desired. You should normally nevfer have to worry about the database
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as desired. You should normally never have to worry about the database
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abstraction, just do everything on the TypeClass object.
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That an object is controlled by a player/user is just defined by its
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