mirror of
https://github.com/evennia/evennia.git
synced 2026-04-01 13:37:17 +02:00
Updated HTML docs
This commit is contained in:
parent
bee4918a99
commit
8cce376bfa
1696 changed files with 282241 additions and 285 deletions
|
|
@ -262,8 +262,14 @@
|
|||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.prototypes.html">evennia.contrib.grid.xyzgrid.prototypes</a></li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.tests.html">evennia.contrib.grid.xyzgrid.tests</a></li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.utils.html">evennia.contrib.grid.xyzgrid.utils</a></li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xymap.html">evennia.contrib.grid.xyzgrid.xymap</a></li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xymap_legend.html">evennia.contrib.grid.xyzgrid.xymap_legend</a></li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xymap.html">evennia.contrib.grid.xyzgrid.xymap</a><ul>
|
||||
<li class="toctree-l6"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xymap.html#xymap">XYMap</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xymap_legend.html">evennia.contrib.grid.xyzgrid.xymap_legend</a><ul>
|
||||
<li class="toctree-l6"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xymap_legend.html#map-legend-components">Map legend components</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xyzgrid.html">evennia.contrib.grid.xyzgrid.xyzgrid</a></li>
|
||||
<li class="toctree-l5"><a class="reference internal" href="evennia.contrib.grid.xyzgrid.xyzroom.html">evennia.contrib.grid.xyzgrid.xyzroom</a></li>
|
||||
</ul>
|
||||
|
|
@ -627,6 +633,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia-api.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia-api.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -1179,6 +1179,7 @@ overriding the call (unused by default).</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.accounts.accounts.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.accounts.accounts.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -494,6 +494,7 @@ triggered by the bot_data_in Inputfunc.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.accounts.bots.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.accounts.bots.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -95,6 +95,7 @@ more Objects depending on settings. An Account has no in-game existence.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.accounts.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.accounts.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -304,6 +304,7 @@ accounts of this typeclass.</p></li>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.accounts.manager.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.accounts.manager.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -412,6 +412,7 @@ class built by <strong>**create_forward_many_to_many_manager()**</strong> define
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.accounts.models.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.accounts.models.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -170,6 +170,7 @@ default Evennia.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.cmdhandler.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.cmdhandler.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -206,6 +206,7 @@ the remaining arguments, and the matched cmdobject from the cmdset.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.cmdparser.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.cmdparser.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -423,6 +423,7 @@ self.add().</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.cmdset.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.cmdset.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -391,6 +391,7 @@ handled automatically by @reload).</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.cmdsethandler.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.cmdsethandler.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -529,6 +529,7 @@ detailing the contents of the table.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.command.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.command.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -73,7 +73,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -104,7 +104,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -859,6 +859,7 @@ to all the variables defined therein.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.account.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.account.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -544,6 +544,7 @@ including all currently unlogged in.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.admin.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.admin.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -219,6 +219,7 @@ object copies behind when testing out the script.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.batchprocess.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.batchprocess.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -532,7 +532,7 @@ You can specify the /force switch to bypass this confirmation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdDestroy.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@del', '@delete']</em><a class="headerlink" href="#evennia.commands.default.building.CmdDestroy.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@delete', '@del']</em><a class="headerlink" href="#evennia.commands.default.building.CmdDestroy.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -573,7 +573,7 @@ You can specify the /force switch to bypass this confirmation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdDestroy.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@del @delete', 'category': 'building', 'key': '@destroy', 'no_prefix': 'destroy del delete', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdDestroy.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@delete @del', 'category': 'building', 'key': '@destroy', 'no_prefix': 'destroy delete del', 'tags': '', 'text': '\n permanently delete objects\n\n Usage:\n destroy[/switches] [obj, obj2, obj3, [dbref-dbref], ...]\n\n Switches:\n override - The destroy command will usually avoid accidentally\n destroying account objects. This switch overrides this safety.\n force - destroy without confirmation.\n Examples:\n destroy house, roof, door, 44-78\n destroy 5-10, flower, 45\n destroy/force north\n\n Destroys one or many objects. If dbrefs are used, a range to delete can be\n given, e.g. 4-10. Also the end points will be deleted. This command\n displays a confirmation before destroying, to make sure of your choice.\n You can specify the /force switch to bypass this confirmation.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdDestroy.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1285,7 +1285,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@parent', '@typeclasses', '@swap', '@type', '@update']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@swap', '@type', '@update', '@parent', '@typeclasses']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1316,7 +1316,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@parent @typeclasses @swap @type @update', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass parent typeclasses swap type update', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@swap @type @update @parent @typeclasses', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass swap type update parent typeclasses', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1471,7 +1471,7 @@ If object is not specified, the current location is examined.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@exam', '@ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@ex', '@exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1739,7 +1739,7 @@ the cases, see the module doc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1773,7 +1773,7 @@ one is given.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdFind.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@search', '@locate']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@locate', '@search']</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1804,7 +1804,7 @@ one is given.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdFind.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@search @locate', 'category': 'building', 'key': '@find', 'no_prefix': 'find search locate', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@locate @search', 'category': 'building', 'key': '@find', 'no_prefix': 'find locate search', 'tags': '', 'text': '\n search the database for objects\n\n Usage:\n find[/switches] <name or dbref or *account> [= dbrefmin[-dbrefmax]]\n locate - this is a shorthand for using the /loc switch.\n\n Switches:\n room - only look for rooms (location=None)\n exit - only look for exits (destination!=None)\n char - only look for characters (BASE_CHARACTER_TYPECLASS)\n exact - only exact matches are returned.\n loc - display object location if exists and match has one result\n startswith - search for names starting with the string, rather than containing\n\n Searches the database for an object of a particular name or exact #dbref.\n Use *accountname to search for an account. The switches allows for\n limiting object matches to certain game entities. Dbrefmin and dbrefmax\n limits matches to within the given dbrefs range, or above/below if only\n one is given.\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdFind.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -2261,6 +2261,7 @@ displays a list of available prototypes.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.building.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.building.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -118,6 +118,7 @@ command method rather than caller.msg().</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.cmdset_account.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_account.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -116,6 +116,7 @@ Account cmdset. Account commands remain available also to Characters.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.cmdset_character.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_character.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -113,6 +113,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.cmdset_session.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_session.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -115,6 +115,7 @@ of the state instance in this module.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.cmdset_unloggedin.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.cmdset_unloggedin.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -1301,6 +1301,7 @@ must be added to game settings.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.comms.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.comms.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -146,7 +146,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -208,7 +208,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -240,7 +240,7 @@ for everyone to use, you need build privileges and the alias command.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'no_prefix': ' nicks nickname', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'no_prefix': ' nickname nicks', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -263,7 +263,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -294,7 +294,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -649,7 +649,7 @@ automatically begin with your name.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdPose.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['emote', ':']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'emote']</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -690,7 +690,7 @@ space.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdPose.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'emote :', 'category': 'general', 'key': 'pose', 'no_prefix': ' emote :', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': emote', 'category': 'general', 'key': 'pose', 'no_prefix': ' : emote', 'tags': '', 'text': "\n strike a pose\n\n Usage:\n pose <pose text>\n pose's <pose text>\n\n Example:\n pose is standing by the wall, smiling.\n -> others will see:\n Tom is standing by the wall, smiling.\n\n Describe an action being taken. The pose text will\n automatically begin with your name.\n "}</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -713,7 +713,7 @@ which permission groups you are a member of.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdAccess.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['groups', 'hierarchy']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hierarchy', 'groups']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -744,7 +744,7 @@ which permission groups you are a member of.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdAccess.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'no_prefix': ' groups hierarchy', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'no_prefix': ' hierarchy groups', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -791,6 +791,7 @@ which permission groups you are a member of.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.general.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.general.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -487,6 +487,7 @@ the user will be able to enter a partial match to access it.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.help.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.help.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -105,6 +105,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -281,6 +281,7 @@ character is actually attached to this Account and Session.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.muxcommand.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.muxcommand.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -237,6 +237,7 @@ the <strong>raw_cmdname</strong> is the cmdname unmodified by eventual prefix-st
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.syscommands.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.syscommands.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -768,6 +768,7 @@ to all the variables defined therein.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.system.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.system.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -736,7 +736,7 @@ main test suite started with</p>
|
|||
<p>Test the batch processor.</p>
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/home/runner/work/evennia/evennia/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/home/griatch/Devel/Home/evennia/evennia/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -928,6 +928,7 @@ set in self.parse())</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.tests.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@ connect “account name” “pass word”</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'co', 'conn']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'con', 'conn']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -97,7 +97,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -275,7 +275,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -301,7 +301,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -498,6 +498,7 @@ logged in, use option screenreader on).</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.default.unloggedin.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.default.unloggedin.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -121,6 +121,7 @@ Evennia.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.commands.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.commands.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -862,6 +862,7 @@ responsibility.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.comms.comms.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.comms.comms.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -94,6 +94,7 @@ as code related to external communication like IRC or RSS.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.comms.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.comms.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -421,6 +421,7 @@ case sensitive) match.</p></li>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.comms.managers.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.comms.managers.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -788,6 +788,7 @@ entities to un-subscribe from the channel.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.comms.models.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/api/evennia.comms.models.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -84,6 +84,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.awsstorage.aws_s3_cdn.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.awsstorage.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -301,6 +301,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.awsstorage.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -924,6 +924,7 @@ set in self.parse())</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.building_menu.building_menu.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.building_menu.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -155,6 +155,7 @@ Use <strong>add_choice</strong> and its variants to create menu choices.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.building_menu.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -126,6 +126,7 @@ COLOR_ANSI_BRIGHT_BGS_EXTRA_MAP = color_markups.CURLY_COLOR_ANSI_BRIGHT_BGS_EXTR
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.color_markups.color_markups.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.color_markups.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -106,6 +106,7 @@ settings to test it causes issues with unrelated tests.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.color_markups.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -323,6 +323,7 @@ The time is given in units as keyword arguments.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.custom_gametime.custom_gametime.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.custom_gametime.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -127,6 +127,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.custom_gametime.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -99,6 +99,7 @@ of the screen is done by the unlogged-in “look” command.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.email_login.connection_screens.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -78,7 +78,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'co', 'conn']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'con', 'conn']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -108,7 +108,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' co con conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -274,7 +274,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -300,7 +300,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -347,6 +347,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.email_login.email_login.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -92,6 +92,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.email_login.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -111,6 +111,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.email_login.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -140,6 +140,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -215,63 +215,63 @@ the expected fields for a callback (code, author, valid…).</p>
|
|||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback">
|
||||
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.base_systems.ingame_python.callbackhandler.</code><code class="sig-name descname">Callback</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">obj</span></em>, <em class="sig-param"><span class="n">name</span></em>, <em class="sig-param"><span class="n">number</span></em>, <em class="sig-param"><span class="n">code</span></em>, <em class="sig-param"><span class="n">author</span></em>, <em class="sig-param"><span class="n">valid</span></em>, <em class="sig-param"><span class="n">parameters</span></em>, <em class="sig-param"><span class="n">created_on</span></em>, <em class="sig-param"><span class="n">updated_by</span></em>, <em class="sig-param"><span class="n">updated_on</span></em><span class="sig-paren">)</span><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Bases: <code class="xref py py-class docutils literal notranslate"><span class="pre">tuple</span></code></p>
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.author">
|
||||
<em class="property">property </em><code class="sig-name descname">author</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.author" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">author</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.author" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 4</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.code">
|
||||
<em class="property">property </em><code class="sig-name descname">code</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.code" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">code</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.code" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 3</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.created_on">
|
||||
<em class="property">property </em><code class="sig-name descname">created_on</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.created_on" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">created_on</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.created_on" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 7</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.name">
|
||||
<em class="property">property </em><code class="sig-name descname">name</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.name" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">name</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.name" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 1</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.number">
|
||||
<em class="property">property </em><code class="sig-name descname">number</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.number" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">number</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.number" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 2</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.obj">
|
||||
<em class="property">property </em><code class="sig-name descname">obj</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.obj" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">obj</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.obj" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 0</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.parameters">
|
||||
<em class="property">property </em><code class="sig-name descname">parameters</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.parameters" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">parameters</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.parameters" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 6</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.updated_by">
|
||||
<em class="property">property </em><code class="sig-name descname">updated_by</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.updated_by" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">updated_by</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.updated_by" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 8</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.updated_on">
|
||||
<em class="property">property </em><code class="sig-name descname">updated_on</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.updated_on" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">updated_on</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.updated_on" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 9</p>
|
||||
</dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.valid">
|
||||
<em class="property">property </em><code class="sig-name descname">valid</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.valid" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">valid</code><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.callbackhandler.Callback.valid" title="Permalink to this definition">¶</a></dt>
|
||||
<dd><p>Alias for field number 5</p>
|
||||
</dd></dl>
|
||||
|
||||
|
|
@ -319,6 +319,7 @@ the expected fields for a callback (code, author, valid…).</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.callbackhandler.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -55,7 +55,7 @@
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@callback', '@callbacks', '@calls']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@calls', '@callbacks', '@callback']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -136,7 +136,7 @@ on user permission.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@callback @callbacks @calls', 'category': 'building', 'key': '@call', 'no_prefix': 'call callback callbacks calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'no_prefix': 'call calls callbacks callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -183,6 +183,7 @@ on user permission.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.commands.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -151,6 +151,7 @@ to be called from inside another event.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.eventfuncs.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -95,6 +95,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -440,6 +440,7 @@ restart only twice.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.scripts.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -226,6 +226,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -84,6 +84,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.typeclasses.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -204,6 +204,7 @@ either “yes” or “okay” (maybe ‘say I don’t like it, but okay’).</p
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.ingame_python.utils.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -84,6 +84,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.menu_login.connection_screens.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.menu_login.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -84,6 +84,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.menu_login.menu_login.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -84,6 +84,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.menu_login.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.mux_comms_cmds.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -156,7 +156,7 @@ for that channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -187,7 +187,7 @@ for that channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delchanalias delaliaschan', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delaliaschan delchanalias', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -633,6 +633,7 @@ channel lists.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -133,6 +133,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.mux_comms_cmds.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.unixcommand.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -147,6 +147,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.unixcommand.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -373,6 +373,7 @@ use its <strong>add_argument</strong> method.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.base_systems.unixcommand.unixcommand.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -150,7 +150,7 @@ the operation will be general or on the room.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'quit', 'q', 'chicken out']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'abort', 'quit', 'chicken out']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -174,7 +174,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort quit q chicken out', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort quit q chicken out', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q abort quit chicken out', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' q abort quit chicken out', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -195,7 +195,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -229,7 +229,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -310,7 +310,7 @@ shout</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'whisper', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['whisper', ';', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -339,7 +339,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'whisper ; shout', 'category': 'general', 'key': 'say', 'no_prefix': ' whisper ; shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -367,7 +367,7 @@ emote /me points to /box and /lever.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['pose', ':']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'pose']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -406,7 +406,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -429,7 +429,7 @@ looks and what actions is available.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'e', 'unfocus', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'e', 'examine', 'unfocus']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -458,7 +458,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex e unfocus examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex e unfocus examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex e examine unfocus', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex e examine unfocus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -520,7 +520,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inventory', 'inv', 'i', 'give']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv', 'inventory', 'give']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -544,7 +544,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inventory inv i give', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' inventory inv i give', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv inventory give', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i inv inventory give', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1037,6 +1037,7 @@ self.add().</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.commands.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -97,6 +97,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -194,6 +194,7 @@ option related to this node.</p></li>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.menu.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -1814,6 +1814,7 @@ inject the list of callsigns.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.objects.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -273,6 +273,7 @@ contents of the object by default.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.room.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -134,6 +134,7 @@ overriding the call (unused by default).</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.scripts.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -270,6 +270,7 @@ happens just before room.character_cleanup()</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.state.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -210,6 +210,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -202,6 +202,7 @@ surrounded by borders.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.evscaperoom.utils.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -100,6 +100,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.full_systems.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -684,7 +684,7 @@ try to influence the other part in the deal.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['deal', 'offers']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['offers', 'deal']</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -710,7 +710,7 @@ try to influence the other part in the deal.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'deal offers', 'category': 'trading', 'key': 'status', 'no_prefix': ' deal offers', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'offers deal', 'category': 'trading', 'key': 'status', 'no_prefix': ' offers deal', 'tags': '', 'text': "\n show a list of the current deal\n\n Usage:\n status\n deal\n offers\n\n Shows the currently suggested offers on each sides of the deal. To\n accept the current deal, use the 'accept' command. Use 'offer' to\n change your deal. You might also want to use 'say', 'emote' etc to\n try to influence the other part in the deal.\n "}</em><a class="headerlink" href="#evennia.contrib.game_systems.barter.barter.CmdStatus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -885,6 +885,7 @@ info to your choice.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.barter.barter.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.barter.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -122,6 +122,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.barter.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -631,7 +631,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -662,7 +662,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -735,6 +735,7 @@ items.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.clothing.clothing.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.clothing.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -107,6 +107,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.clothing.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -318,6 +318,7 @@ requirements small.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.cooldowns.cooldowns.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.cooldowns.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -177,6 +177,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.cooldowns.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -867,6 +867,7 @@ the <strong>crafting_tool_err_msg</strong> if available.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.crafting.crafting.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -577,6 +577,7 @@ set in self.parse())</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.crafting.example_recipes.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -102,6 +102,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.crafting.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -297,6 +297,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.crafting.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -224,6 +224,7 @@ All extra kwargs will be passed on to the protocol.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.gendersub.gendersub.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.gendersub.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -101,6 +101,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.gendersub.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -148,6 +148,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.mail.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -343,6 +343,7 @@ reply - Replies to a received message, appending the original message to the b
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.mail.mail.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -96,6 +96,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.mail.tests.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -91,6 +91,7 @@
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.multidescer.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -168,6 +168,7 @@ description in use and <strong>db.multidesc</strong> to store all descriptions.<
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="evennia.contrib.game_systems.multidescer.multidescer.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue