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Merge pull request #3226 from iLPdev/patch-2
docs(installation): 📝 improve text copy
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@ -13,116 +13,114 @@ You can also [clone Evennia from github](./Installation-Git.md) or use [docker
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Installing Evennia doesn't make anything visible online. Apart from installation and updating, you can develop your game without any internet connection if you want to.
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```
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- Evennia requires [Python](https://www.python.org/downloads/) 3.10 or 3.11 (recommended). Any OS that supports Python should work.
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- _Windows_: In the installer, make sure you select `add python to path`. If you have multiple versions of Python installed, use `py` command instead of `python` to have Windows automatically use the latest.
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- _Windows_: In the installer, make sure to select `add python to path`. If you have multiple versions of Python installed, use `py` command instead of `python` to have Windows automatically use the latest.
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- Don't install Evennia as administrator or superuser.
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- If you run into trouble, see [installation troubleshooting](./Installation-Troubleshooting.md).
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## Install with `pip`
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```{important}
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Using a light-weight [Python virtual environment](./Installation-Git.md#virtualenv) is optional, but _highly recommended_ in order to keep your Evennia installation independent from the system libraries. The virtualenv system is a part of Python and will make your life easier!
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Using a light-weight [Python virtual environment](./Installation-Git.md#virtualenv) is optional, but _highly recommended_, to keep your Evennia installation independent from the system libraries. The virtualenv system is a part of Python and will make your life easier!
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```
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Evennia is managed from the terminal (console/Command Prompt on Windows). Once you have Python, you - after activating your virtualenv if you are using one - install Evennia with
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Evennia is managed from the terminal (console/Command Prompt on Windows). Once you have Python installed—and after activating your virtualenv if you are using one—install Evennia with:
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pip install evennia
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pip install evennia
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Optional: If you use a [contrib](../Contribs/Contribs-Overview.md) that warns you that it needs additional packages, you can install all extra dependencies with
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Optional: If you use a [contrib](../Contribs/Contribs-Overview.md) that warns you that it needs additional packages, you can install all extra dependencies with:
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pip install evennia[extra]
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To update Evennia later, do
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To update Evennia later, do the following:
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pip install --upgrade evennia
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pip install --upgrade evennia
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```{note} **Windows users only -**
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You now need to run `python -m evennia` once. This should permanently make the `evennia` command available in your environment.
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You now must run `python -m evennia` once. This should permanently make the `evennia` command available in your environment.
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```
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Once installed, make sure the `evennia` command works. Use `evennia -h` for usage help. If you are using a virtualenv, make sure it's active whenever you need to use the `evennia` command later.
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Once installed, make sure the `evennia` command works. Use `evennia -h` for usage help. If you are using a virtualenv, make sure it is active whenever you need to use the `evennia` command later.
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## Initialize a new game
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## Initialize a New Game
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We will create a new "game dir" for you do create your game in. Here (and in
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the rest of the Evennia documentation) we refer to this game dir as `mygame`, but you should of course name your game whatever you like.
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We will create a new "game dir" in which to create your game. Here, and in the rest of the Evennia documentation, we refer to this game dir as `mygame`, but you should, of course, name your game whatever you like. To create the new `mygame` folder—or whatever you choose—in your current location:
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```{sidebar} Game-dir vs game-name
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The game-dir you create doesn't have to match the name of your game. You can set the name of your game later by editing `mygame/server/conf/settings.py`.
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```{sidebar} Game Dir vs Game Name
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The game dir you create doesn't have to match the name of your game. You can change the name of your game later by editing `mygame/server/conf/settings.py`.
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```
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evennia --init mygame
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evennia --init mygame
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This will create a new folder `mygame` (or whatever you chose) in your current location. This
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contains empty templates and all the default settings needed to start the server.
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The resultant folder contains all the empty templates and default settings needed to start the Evennia server.
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## Start the new game
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## Start the New Game
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cd mygame
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evennia migrate
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First, create the default database (Sqlite3):
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This will create the default database (Sqlite3). The database file ends up as `mygame/server/evennia.db3`. If you ever want to start from a fresh database, just delete this file and re-run `evennia migrate` again.
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cd mygame
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evennia migrate
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evennia start
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The resulting database file is created in `mygame/server/evennia.db3`. If you ever want to start from a fresh database, just delete this file and re-run the `evennia migrate` command.
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Set your user-name and password when prompted. This will be the "god user" or "super user" in-game. The email is optional.
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Next, start the Evennia server with:
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> You can also [automate](./Installation-Non-Interactive.md) the creation of the super user.
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evennia start
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If all went well, the server is now up and running. Point a legacy MUD/telnet client to `localhost:4000` or a web browser at [http://localhost:4001](http://localhost:4001) to play your new (if empty) game!
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When prompted, enter a username and password for the in-game "god" or "superuser." Providing an email address is optional.
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Log in as a new account or use the superuser you just created.
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> You can also [automate](./Installation-Non-Interactive.md) creation of the superuser.
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If all went well, your new Evennia server is now up and running! To play your new—albeit empty—game, point a legacy MUD/telnet client to `localhost:4000` or a web browser to [http://localhost:4001](http://localhost:4001). You may log in as a new account or use the superuser account you created above.
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## Restarting and Stopping
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## Restarting and stopping
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You can restart the server (without disconnecting players) by issuing:
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evennia restart
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You can restart the server without disconnecting players:
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And, to do a full stop and restart (with disconnecting players) use:
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evennia restart
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evennia reboot
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To do a full stop and restart (will disconnect players):
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A full stop of the server (use `evennia start` to restart) is achieved with:
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evennia reboot
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evennia stop
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Full stop of the server (use `evennia start` to restart):
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See the [Server start-stop-reload](./Running-Evennia.md) documentation page for details.
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evennia stop
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## View Server Logs
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See [Server start-stop-reload](./Running-Evennia.md) page for more details.
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Log files are located in `mygame/server/logs`. You can tail the logging in real-time with:
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## See server logs
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evennia --log
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Log files are in `mygame/server/logs`. You can tail them live with
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or just:
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evennia --log
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evennia -l
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or
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Press `Ctrl-C` (`Cmd-C` for Mac) to stop viewing the live log.
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evennia -l
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Stop viewing the log by pressing `Ctrl-C` (`Cmd-C` for Mac).
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You can start viewing the log immediately by adding `-l/--log` to `evennia` commands, such as
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You may also begin viewing the real-time log immediately by adding `-l/--log` to `evennia` commands, such as when starting the server:
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evennia start -l
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## Server configuration
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## Server Configuration
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The server configuration file is `mygame/server/settings.py`. It's empty by default. Copy and change only the settings you want from the [default settings file](./Settings-Default.md). See the [Settings](./Settings.md) documentation for more info.
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Your server's configuration file is `mygame/server/settings.py`. It's empty by default. Copy and paste **only** the settings you want/need from the [default settings file](./Settings-Default.md) to your server's `settings.py`. See the [Settings](./Settings.md) documentation for more information before configuring your server at this time.
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## Register with the Evennia Game Index (optional)
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You can let the world know that you are working on a new Evennia-based game by
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registering your server with the _Evennia game index_.
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To let the world know that you are working on a new Evennia-based game, you may register your server with the _Evennia game index_ by issuing:
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evennia connections
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Just follow the prompts. You don't have to be open for players to do this - you just mark your game as closed and "pre-alpha".
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Then, just follow the prompts. You don't have to be open for players to do this — simply mark your game as closed and "pre-alpha."
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See [here](./Evennia-Game-Index.md) for more instructions and please [check out the index](http:games.evennia.com) beforehand to make sure you don't pick a game name that is already taken - be nice!
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See [here](./Evennia-Game-Index.md) for more instructions and please [check out the index](http:games.evennia.com) beforehand to make sure you don't pick a game name that is already taken — be nice!
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## The Next steps
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## Next Steps
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You are good to go!
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Next, why not head into the [Starting Tutorial](../Howtos/Beginner-Tutorial/Beginner-Tutorial-Overview.md) to learn how to start making your new game!
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Next, why not head over to the [Starting Tutorial](../Howtos/Beginner-Tutorial/Beginner-Tutorial-Overview.md) to learn how to begin making your new game!
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