Updated HTML docs

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Griatch 2020-10-19 08:58:16 +02:00
parent 88483fc3fa
commit 8936980973
297 changed files with 5517 additions and 23708 deletions

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@ -49,8 +49,8 @@ TutorialClimbable
Obelisk
LightSource
CrumblingWall
TutorialWeapon
TutorialWeaponRack</p>
Weapon
WeaponRack</p>
<dl class="py class">
<dt id="evennia.contrib.tutorial_world.objects.TutorialObject">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.objects.</code><code class="sig-name descname">TutorialObject</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialObject"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialObject" title="Permalink to this definition"></a></dt>
@ -133,11 +133,6 @@ Attribute “readable_text” on the object and displays that.</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdRead.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdRead.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'tutorialworld', 'key': 'read', 'tags': '', 'text': '\n Usage:\n read [obj]\n\n Read some text of a readable object.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdRead.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -235,11 +230,6 @@ Attribute and add the readable cmdset.</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdClimb.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdClimb.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'tutorialworld', 'key': 'climb', 'tags': '', 'text': '\n Climb an object\n\n Usage:\n climb &lt;object&gt;\n\n This allows you to climb.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdClimb.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -360,7 +350,7 @@ of the object. We overload it with our own version.</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -385,11 +375,6 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:holds()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -491,7 +476,7 @@ shift green root up/down</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['move', 'push', 'shiftroot', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'move', 'pull', 'push']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -525,11 +510,6 @@ yellow/green - horizontal roots</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:locattr(is_lit)'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'move push shiftroot pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -544,7 +524,7 @@ yellow/green - horizontal roots</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['push button', 'button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['button', 'press button', 'push button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -568,11 +548,6 @@ yellow/green - horizontal roots</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:objattr(button_exposed) and objlocattr(is_lit)'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push button button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -714,7 +689,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['fight', 'kill', 'pierce', 'hit', 'stab', 'chop', 'parry', 'thrust', 'bash', 'defend', 'slash']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['fight', 'chop', 'parry', 'thrust', 'kill', 'slash', 'pierce', 'defend', 'bash', 'stab', 'hit']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
@ -738,11 +713,6 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fight kill pierce hit stab chop parry thrust bash defend slash', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -764,8 +734,8 @@ parry - forgoes your attack but will make you harder to hit on next</p>
</dd></dl>
<dl class="py class">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.objects.</code><code class="sig-name descname">TutorialWeapon</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialWeapon"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.objects.</code><code class="sig-name descname">Weapon</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#Weapon"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.objects.TutorialObject" title="evennia.contrib.tutorial_world.objects.TutorialObject"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.objects.TutorialObject</span></code></a></p>
<p>This defines a bladed weapon.</p>
<dl>
@ -778,38 +748,38 @@ damage - base damage given (modified by hit success and</p>
</dd>
</dl>
<dl class="py method">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon.at_object_creation">
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialWeapon.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon.at_object_creation" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon.at_object_creation">
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#Weapon.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon.at_object_creation" title="Permalink to this definition"></a></dt>
<dd><p>Called at first creation of the object</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon.reset">
<code class="sig-name descname">reset</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialWeapon.reset"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon.reset" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon.reset">
<code class="sig-name descname">reset</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#Weapon.reset"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon.reset" title="Permalink to this definition"></a></dt>
<dd><p>When reset, the weapon is simply deleted, unless it has a place
to return to.</p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon.DoesNotExist">
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon.DoesNotExist" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon.DoesNotExist">
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon.DoesNotExist" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.objects.TutorialObject.DoesNotExist" title="evennia.contrib.tutorial_world.objects.TutorialObject.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.objects.TutorialObject.DoesNotExist</span></code></a></p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon.MultipleObjectsReturned">
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon.MultipleObjectsReturned" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon.MultipleObjectsReturned">
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon.MultipleObjectsReturned" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.objects.TutorialObject.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.objects.TutorialObject.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.objects.TutorialObject.MultipleObjectsReturned</span></code></a></p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.objects.TutorialWeapon'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon.path" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.objects.Weapon'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon.path" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeapon.typename">
<code class="sig-name descname">typename</code><em class="property"> = 'TutorialWeapon'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeapon.typename" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.Weapon.typename">
<code class="sig-name descname">typename</code><em class="property"> = 'Weapon'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.Weapon.typename" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -855,11 +825,6 @@ itself handle all messages.</p>
<code class="sig-name descname">lock_storage</code><em class="property"> = 'cmd:all()'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdGetWeapon.lock_storage" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdGetWeapon.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '', 'category': 'tutorialworld', 'key': 'get weapon', 'tags': '', 'text': '\n Usage:\n get weapon\n\n This will try to obtain a weapon from the container.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdGetWeapon.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
<dl class="py class">
@ -886,8 +851,8 @@ itself handle all messages.</p>
</dd></dl>
<dl class="py class">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.objects.</code><code class="sig-name descname">TutorialWeaponRack</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialWeaponRack"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack">
<em class="property">class </em><code class="sig-prename descclassname">evennia.contrib.tutorial_world.objects.</code><code class="sig-name descname">WeaponRack</code><span class="sig-paren">(</span><em class="sig-param"><span class="o">*</span><span class="n">args</span></em>, <em class="sig-param"><span class="o">**</span><span class="n">kwargs</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#WeaponRack"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.objects.TutorialObject" title="evennia.contrib.tutorial_world.objects.TutorialObject"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.objects.TutorialObject</span></code></a></p>
<p>This object represents a weapon store. When people use the
“get weapon” command on this rack, it will produce one
@ -905,14 +870,14 @@ grab another one.</p>
</dd>
</dl>
<dl class="py method">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack.at_object_creation">
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialWeaponRack.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack.at_object_creation" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack.at_object_creation">
<code class="sig-name descname">at_object_creation</code><span class="sig-paren">(</span><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#WeaponRack.at_object_creation"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack.at_object_creation" title="Permalink to this definition"></a></dt>
<dd><p>called at creation</p>
</dd></dl>
<dl class="py method">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack.produce_weapon">
<code class="sig-name descname">produce_weapon</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#TutorialWeaponRack.produce_weapon"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack.produce_weapon" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack.produce_weapon">
<code class="sig-name descname">produce_weapon</code><span class="sig-paren">(</span><em class="sig-param"><span class="n">caller</span></em><span class="sig-paren">)</span><a class="reference internal" href="../_modules/evennia/contrib/tutorial_world/objects.html#WeaponRack.produce_weapon"><span class="viewcode-link">[source]</span></a><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack.produce_weapon" title="Permalink to this definition"></a></dt>
<dd><p>This will produce a new weapon from the rack,
assuming the caller hasnt already gotten one. When
doing so, the caller will get Tagged with the id
@ -921,25 +886,25 @@ pulling weapons from it indefinitely.</p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack.DoesNotExist">
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack.DoesNotExist" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack.DoesNotExist">
<em class="property">exception </em><code class="sig-name descname">DoesNotExist</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack.DoesNotExist" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.objects.TutorialObject.DoesNotExist" title="evennia.contrib.tutorial_world.objects.TutorialObject.DoesNotExist"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.objects.TutorialObject.DoesNotExist</span></code></a></p>
</dd></dl>
<dl class="py exception">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack.MultipleObjectsReturned">
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack.MultipleObjectsReturned" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack.MultipleObjectsReturned">
<em class="property">exception </em><code class="sig-name descname">MultipleObjectsReturned</code><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack.MultipleObjectsReturned" title="Permalink to this definition"></a></dt>
<dd><p>Bases: <a class="reference internal" href="#evennia.contrib.tutorial_world.objects.TutorialObject.MultipleObjectsReturned" title="evennia.contrib.tutorial_world.objects.TutorialObject.MultipleObjectsReturned"><code class="xref py py-class docutils literal notranslate"><span class="pre">evennia.contrib.tutorial_world.objects.TutorialObject.MultipleObjectsReturned</span></code></a></p>
</dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.objects.TutorialWeaponRack'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack.path" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack.path">
<code class="sig-name descname">path</code><em class="property"> = 'evennia.contrib.tutorial_world.objects.WeaponRack'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack.path" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="py attribute">
<dt id="evennia.contrib.tutorial_world.objects.TutorialWeaponRack.typename">
<code class="sig-name descname">typename</code><em class="property"> = 'TutorialWeaponRack'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.TutorialWeaponRack.typename" title="Permalink to this definition"></a></dt>
<dt id="evennia.contrib.tutorial_world.objects.WeaponRack.typename">
<code class="sig-name descname">typename</code><em class="property"> = 'WeaponRack'</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.WeaponRack.typename" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>