Correct tutorials on evennia startapp use, which seems to have changed with time. Resolve #3287

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Griatch 2023-11-23 20:37:02 +01:00
parent b4a3bae6a9
commit 8872e00001
3 changed files with 29 additions and 16 deletions

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@ -18,12 +18,18 @@ The first step is to create our new Django *app*. An app in Django can contain
From your game directory, use the following commands:
cd web
cd web
evennia startapp help_system
This creates a new folder `help_system` in your `mygame/` folder. To keep things
tidy, let's move it to the `web/` folder:
mv help_system web (linux)
move help_system web (windows)
> Note: calling the app "help" would have been more explicit, but this name is already used by Django.
This will create a directory named `help_system` under `mygame/web/`. We put it there to keep all web-related things together, but you can organize however you like. Here's how the structure looks:
We put the new app under `web/`t o keep all web-related things together, but you can organize however you like. Here's how the structure looks:
mygame/
...
@ -211,7 +217,7 @@ But what if the user's not logged in? Again, we have different solutions. One
The system should answer:
Created new character anonymous. Use @ic anonymous to enter the game as this character.
So in our view, we could have something like this:
```python